Player Matchup

Ymir
Ymir
AngelCodex
Ymir
Level 5
God Stats
4W - 3L
1,880 SR
Queue Stats
5W - 13L
1,424 Elo+
Party 1
Horus
Horus
Caidrox
Horus
Level 7
God Stats
1W - 1L
1,555 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Locausto88
Neith
Level 6
God Stats
5W - 10L
1,493 SR
Queue Stats
10W - 17L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
Luciano0619
Guan Yu
Level 20
God Stats
8W - 15L
1,486 SR
Queue Stats
100W - 106L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
hellwarm
Nu Wa
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,381 Elo+
Party 1
Team Averages
Level 28
1,583 SR
1,443 Elo+

VS

Team Averages
Level 19
1,436 SR
1,402 Elo+
Cthulhu
Cthulhu
AlekszanderS
Cthulhu
Level 14
God Stats
5W - 6L
1,177 SR
Queue Stats
8W - 11L
1,204 Elo+
Party 3
Bellona
Bellona
JLamadrid
Bellona
Level 15
God Stats
30W - 25L
1,529 SR
Queue Stats
120W - 117L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
R3brn
Ao Kuang
Level 27
God Stats
14W - 10L
1,520 SR
Queue Stats
117W - 103L
1,492 Elo+
Party 2
Artemis
Artemis
ballsindeepfryer
Artemis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,348 Elo+
Party 3
Scylla
Scylla
xKlipped
Scylla
Level 26
God Stats
20W - 25L
1,453 SR
Queue Stats
131W - 113L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,912
495
2,319
13,038
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Caidrox
Horus
11
1 / 4 / 2
7,037
440
1,327
11,736
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
11
3 / 5 / 2
7,590
474
5,928
10,540
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Luciano0619
Guan Yu
13
3 / 5 / 1
7,989
499
7,545
13,400
11,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
hellwarm
Nu Wa
12
1 / 7 / 3
7,447
465
8,999
10,825
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlekszanderS
Cthulhu
13
0 / 2 / 7
8,145
509
6,225
9,041
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
JLamadrid
Bellona
14
2 / 3 / 5
8,600
538
7,364
10,530
7,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
R3brn
Ao Kuang
17
9 / 0 / 2
9,856
616
8,460
11,682
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 2 / 3
8,758
547
9,940
9,976
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
xKlipped
Scylla
13
5 / 3 / 3
8,368
523
7,168
6,609
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
25
25
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlekszanderS
Cthulhu
0
2
7
1.75
L
1
4
3
0.63
L
Horus
Caidrox
Horus
1
4
2
0.5
W
Bellona
JLamadrid
Bellona
2
3
5
1.5
L
Neith
3
5
2
0.8
L
Guan Yu
Luciano0619
Guan Yu
3
5
1
0.7
W
Ao Kuang
R3brn
Ao Kuang
9
0
2
10
W
9
2
3
5.25
L
Nu Wa
hellwarm
Nu Wa
1
7
3
0.36
W
Scylla
xKlipped
Scylla
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,118
Damage
39,157
59,539
Taken
47,838
27,552
Mitigated
22,188
11,742
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlekszanderS
Cthulhu
6,225
52
84
1,314
9,041
5,543
128
2,166
6,875
39,610
0
L
2,319
143
0
633
13,038
6,608
233
5,032
7,996
35,703
0
L
Horus
Caidrox
Horus
1,327
767
203
4,265
11,736
3,863
0
3,828
7,751
0
31,865
W
Bellona
JLamadrid
Bellona
7,364
3,489
0
1,534
10,530
7,084
2,103
2,872
7,372
0
48,085
L
Neith
5,928
2,270
0
1,743
10,540
2,285
297
2,863
7,611
0
27,477
L
Guan Yu
Luciano0619
Guan Yu
7,545
871
0
3,797
13,400
11,757
598
4,648
8,456
0
39,597
W
Ao Kuang
R3brn
Ao Kuang
8,460
1,809
0
4,405
11,682
4,220
0
2,503
9,154
65,676
0
W
9,940
4,582
0
4,172
9,976
3,499
890
1,806
8,145
0
46,420
L
Nu Wa
hellwarm
Nu Wa
8,999
2,210
67
1,034
10,825
3,039
576
4,569
5,872
40,233
0
W
Scylla
xKlipped
Scylla
7,168
617
0
792
6,609
1,842
494
1,971
4,513
41,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,975
Gold Earned
43,727
290
Minions Killed
421
0
Camps Cleared
0
1,435,675
Distance Traveled
1,510,097
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,145
509
63
4
0
311,227
5
L
Ymir
7,912
495
70
4
0
276,195
0
L
Horus
7,037
440
53
3
0
290,830
2
W
Bellona
8,600
538
88
6
0
329,000
5
L
Neith
7,590
474
46
3
0
287,335
4
L
Guan Yu
7,989
499
75
5
0
292,803
2
W
Ao Kuang
9,856
616
114
7
0
332,602
0
W
Artemis
8,758
547
73
5
0
244,813
0
L
Nu Wa
7,447
465
46
3
0
288,512
0
W
Scylla
8,368
523
83
5
0
292,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role