Player Matchup

Persephone
Persephone
Blink1001
Persephone
Level 45
God Stats
2W - 1L
1,547 SR
Queue Stats
14W - 9L
1,783 Elo+
Party 3
Rama
Rama
BuggleBoy
Rama
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,664 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NotKooduh
Cu Chulainn
Level 28
God Stats
2W - 0L
1,799 SR
Queue Stats
87W - 63L
1,617 Elo+
Party 1
Ganesha
Ganesha
Vareddy99
Ganesha
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,871 Elo+
Party 3
Tsukuyomi
Tsukuyomi
hoodrichla
Tsukuyomi
Level 18
God Stats
4W - 6L
1,650 SR
Queue Stats
184W - 157L
1,616 Elo+
Party 1
Team Averages
Level 23
1,599 SR
1,710 Elo+

VS

Team Averages
Level 19
1,598 SR
1,686 Elo+
Baron Samedi
Baron Samedi
BasicallylDoWork
Baron Samedi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 14L
1,755 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Infernego
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,655 Elo+
Solo
Sun Wukong
Sun Wukong
Melee20XX
Sun Wukong
Level 28
God Stats
2W - 2L
1,672 SR
Queue Stats
35W - 22L
1,744 Elo+
Party 2
Jormungandr
Jormungandr
SadSpagetti
Jormungandr
Level 4
God Stats
4W - 1L
1,816 SR
Queue Stats
4W - 3L
1,778 Elo+
Solo
Jing Wei
Jing Wei
SalomeGames
Jing Wei
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blink1001
Persephone
20
8 / 6 / 8
16,763
559
26,611
19,965
9,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
20
16 / 4 / 7
17,197
573
23,486
25,225
12,113
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
NotKooduh
Cu Chulainn
20
11 / 3 / 10
16,956
565
34,657
41,052
53,453
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Vareddy99
Ganesha
19
0 / 2 / 22
14,533
484
12,996
23,178
30,555
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
hoodrichla
Tsukuyomi
20
4 / 10 / 15
15,095
503
9,779
26,766
15,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BasicallylDoWork
Baron Samedi
20
7 / 5 / 7
15,027
501
16,553
23,334
12,530
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Infernego
Tsukuyomi
20
7 / 9 / 10
14,775
493
23,357
32,000
14,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Melee20XX
Sun Wukong
20
6 / 6 / 8
14,168
472
22,106
28,399
32,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
SadSpagetti
Jormungandr
19
2 / 9 / 4
12,378
413
14,300
27,779
13,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
SalomeGames
Jing Wei
19
0 / 10 / 5
12,634
421
3,232
25,137
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
39
Kills
22
25
Deaths
39
62
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BasicallylDoWork
Baron Samedi
7
5
7
2.1
W
Persephone
Blink1001
Persephone
8
6
8
2
W
Rama
16
4
7
4.88
L
Tsukuyomi
Infernego
Tsukuyomi
7
9
10
1.33
L
Sun Wukong
Melee20XX
Sun Wukong
6
6
8
1.67
W
Cu Chulainn
NotKooduh
Cu Chulainn
11
3
10
5.33
L
Jormungandr
SadSpagetti
Jormungandr
2
9
4
0.44
L
Jing Wei
SalomeGames
Jing Wei
0
10
5
0.25
W
Ganesha
Vareddy99
Ganesha
0
2
22
5.5
W
Tsukuyomi
hoodrichla
Tsukuyomi
4
10
15
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,529
Damage
79,548
136,186
Taken
136,649
120,393
Mitigated
81,599
47,464
Healing
36,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BasicallylDoWork
Baron Samedi
16,553
641
2,214
8,034
23,334
12,530
678
8,019
14,427
91,060
0
W
Persephone
Blink1001
Persephone
26,611
1,081
0
2,659
19,965
9,086
344
6,911
13,050
145,644
0
W
Rama
23,486
16,853
0
14,226
25,225
12,113
6,511
4,450
20,775
0
150,585
L
Tsukuyomi
Infernego
Tsukuyomi
23,357
5,407
0
7,213
32,000
14,659
0
5,525
25,387
0
100,717
L
Sun Wukong
Melee20XX
Sun Wukong
22,106
3,916
0
6,335
28,399
32,774
1,045
9,261
18,013
0
72,919
W
Cu Chulainn
NotKooduh
Cu Chulainn
34,657
5,356
0
19,963
41,052
53,453
585
9,522
31,530
1,615
111,257
L
Jormungandr
SadSpagetti
Jormungandr
14,300
2,487
0
5,760
27,779
13,651
2,433
10,503
17,041
63,302
0
L
Jing Wei
SalomeGames
Jing Wei
3,232
1,977
0
7,015
25,137
7,985
2,817
7,096
17,709
0
67,582
W
Ganesha
Vareddy99
Ganesha
12,996
1,121
0
4,353
23,178
30,555
182
8,042
15,136
46,161
0
W
Tsukuyomi
hoodrichla
Tsukuyomi
9,779
2,589
0
6,263
26,766
15,186
361
7,136
19,630
0
93,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,544
Gold Earned
68,982
709
Minions Killed
630
0
Camps Cleared
0
2,830,471
Distance Traveled
2,616,916
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,027
501
143
5
0
512,021
1
W
Persephone
16,763
559
196
7
0
568,410
12
W
Rama
17,197
573
206
7
0
514,751
0
L
Tsukuyomi
14,775
493
136
5
0
556,304
3
L
Sun Wukong
14,168
472
123
4
0
574,944
5
W
Cu Chulainn
16,956
565
165
6
0
606,227
0
L
Jormungandr
12,378
413
105
4
0
491,861
3
L
Jing Wei
12,634
421
123
4
0
481,786
3
W
Ganesha
14,533
484
19
1
0
584,877
5
W
Tsukuyomi
15,095
503
123
4
0
556,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role