Player Matchup

Danzaburou
Danzaburou
Danyfire59
Danzaburou
Level 149
God Stats
2W - 3L
1,302 SR
Queue Stats
122W - 118L
1,524 Elo+
Solo
Raijin
Raijin
DarkskinxDevilx
Raijin
Level 160
God Stats
3W - 5L
1,301 SR
Queue Stats
273W - 299L
1,597 Elo+
Solo
Fenrir
Fenrir
TommyThePanda
Fenrir
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
161W - 171L
1,595 Elo+
Party 2
Erlang Shen
Erlang Shen
WHlTEFANG
Erlang Shen
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
korbina3
Chiron
Level 122
God Stats
4W - 5L
1,773 SR
Queue Stats
151W - 156L
1,504 Elo+
Party 2
Team Averages
Level 133
1,475 SR
1,544 Elo+

VS

Team Averages
Level 146
1,500 SR
1,380 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Kellums
Nox
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Rama
Rama
Vanoosgaming66
Rama
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,262 Elo+
Party 1
Sun Wukong
Sun Wukong
noxiss2015
Sun Wukong
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,500 Elo+
Party 3
Anubis
Anubis
xBraveCarpMex Z
Anubis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danyfire59
Danzaburou
20
10 / 3 / 12
12,328
881
21,663
14,666
7,728
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 5 / 12
11,542
824
13,820
17,455
10,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 9
9,997
714
4,258
18,455
16,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
WHlTEFANG
Erlang Shen
18
1 / 4 / 21
10,706
765
8,821
27,179
30,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
korbina3
Chiron
19
10 / 3 / 12
12,304
879
17,332
12,468
6,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
4 / 6 / 12
10,710
765
17,086
13,662
5,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
15
1 / 5 / 13
8,938
638
11,010
10,346
9,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 6 / 14
10,150
725
17,053
15,333
6,100
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
noxiss2015
Sun Wukong
18
8 / 4 / 11
10,773
770
17,095
14,590
25,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 8 / 10
11,031
788
12,381
15,834
9,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
82
29
Kills
22
22
Deaths
29
66
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
6
12
1.67
W
Danzaburou
Danyfire59
Danzaburou
10
3
12
5.33
W
6
5
12
2.4
L
Nox
1
5
13
1.5
W
2
7
9
0.93
L
2
6
14
1.5
W
Erlang Shen
WHlTEFANG
Erlang Shen
1
4
21
2.88
W
Chiron
korbina3
Chiron
10
3
12
5.33
L
Sun Wukong
noxiss2015
Sun Wukong
8
4
11
3.38
L
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,894
Damage
74,625
90,223
Taken
69,765
71,958
Mitigated
56,363
31,234
Healing
23,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
17,086
7,234
0
2,630
13,662
5,889
1,036
3,868
9,691
0
32,895
W
Danzaburou
Danyfire59
Danzaburou
21,663
9,151
3,236
3,319
14,666
7,728
2,662
3,766
10,678
0
49,587
W
13,820
1,384
2,181
2,951
17,455
10,901
740
6,048
10,937
33,001
0
L
Nox
11,010
458
2,668
1,563
10,346
9,734
48
1,280
8,941
15,686
0
W
4,258
582
1,848
1,389
18,455
16,296
124
3,347
14,635
0
7,118
L
17,053
12,102
2,342
3,309
15,333
6,100
441
2,589
12,619
0
28,567
W
Erlang Shen
WHlTEFANG
Erlang Shen
8,821
2,124
1,260
7,044
27,179
30,667
712
6,724
19,867
0
15,909
W
Chiron
korbina3
Chiron
17,332
4,222
4,793
3,213
12,468
6,366
1,817
2,555
9,756
0
37,596
L
Sun Wukong
noxiss2015
Sun Wukong
17,095
2,869
2,326
3,954
14,590
25,115
35
4,585
9,765
0
28,468
L
12,381
427
503
4,289
15,834
9,525
159
1,498
14,136
24,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,877
Gold Earned
51,602
157
Minions Killed
139
0
Camps Cleared
0
1,167,174
Distance Traveled
1,146,782
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,710
765
40
3
0
221,841
2
W
Danzaburou
12,328
881
66
5
0
235,281
1
W
Raijin
11,542
824
22
2
0
219,043
0
L
Nox
8,938
638
12
1
0
250,342
1
W
Fenrir
9,997
714
6
0
0
212,525
0
L
Rama
10,150
725
41
3
0
211,361
1
W
Erlang Shen
10,706
765
16
1
0
259,902
2
W
Chiron
12,304
879
47
3
0
240,423
3
L
Sun Wukong
10,773
770
16
1
0
233,611
1
L
Anubis
11,031
788
30
2
0
229,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role