Player Matchup

Zhong Kui
Zhong Kui
EnzoCobi
Zhong Kui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 87L
1,586 Elo+
Party 2
Nemesis
Nemesis
I-Vindicta-I
Nemesis
Level 121
God Stats
5W - 5L
1,440 SR
Queue Stats
705W - 692L
1,588 Elo+
Solo
Cupid
Cupid
MountGryRum
Cupid
Level 128
God Stats
5W - 13L
1,371 SR
Queue Stats
841W - 823L
1,541 Elo+
Solo
Horus
Horus
RedLemon95
Horus
Level 156
God Stats
5W - 5L
1,176 SR
Queue Stats
357W - 374L
1,530 Elo+
Solo
Artio
Artio
Tøku
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 131
1,398 SR
1,549 Elo+

VS

Team Averages
Level 136
1,510 SR
1,483 Elo+
Jing Wei
Jing Wei
AbbadonTroll
Jing Wei
Level 130
God Stats
4W - 1L
1,510 SR
Queue Stats
132W - 141L
1,499 Elo+
Party 1
Neith
Neith
BuckW
Neith
Level 157
God Stats
3W - 2L
1,531 SR
Queue Stats
172W - 199L
1,319 Elo+
Solo
Guan Yu
Guan Yu
RaidenMK3Troll
Guan Yu
Level 129
God Stats
1W - 4L
1,285 SR
Queue Stats
195W - 206L
1,540 Elo+
Party 1
Hachiman
Hachiman
VzhikVzhik
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
fermax28
Zeus
Level 155
God Stats
17W - 6L
1,724 SR
Queue Stats
765W - 803L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EnzoCobi
Zhong Kui
15
1 / 9 / 8
8,560
778
10,219
16,710
7,741
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
I-Vindicta-I
Nemesis
14
2 / 5 / 10
8,658
787
8,537
13,792
13,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
6 / 4 / 4
10,367
942
15,217
12,025
5,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
13
0 / 6 / 9
8,124
739
3,475
18,622
19,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Tøku
Artio
15
5 / 8 / 6
9,797
891
4,937
18,687
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbbadonTroll
Jing Wei
16
2 / 2 / 25
9,447
859
11,059
9,599
4,160
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
BuckW
Neith
17
13 / 2 / 16
11,084
1,008
16,191
10,740
4,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 22
9,519
865
4,489
17,871
15,514
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
VzhikVzhik
Hachiman
17
7 / 2 / 22
10,398
945
12,552
10,256
4,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
18
9 / 3 / 21
10,957
996
28,404
6,684
2,725
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
138
14
Kills
32
32
Deaths
14
37
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AbbadonTroll
Jing Wei
2
2
25
7.25
W
Neith
BuckW
Neith
13
2
16
10.5
L
Zhong Kui
EnzoCobi
Zhong Kui
1
9
8
0.56
L
Nemesis
I-Vindicta-I
Nemesis
2
5
10
1.4
L
6
4
4
2
W
1
5
22
2.4
L
Horus
0
6
9
0.75
L
Artio
Tøku
Artio
5
8
6
1
W
Hachiman
VzhikVzhik
Hachiman
7
2
22
9
W
Zeus
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,385
Damage
72,695
79,836
Taken
55,150
63,723
Mitigated
31,520
29,500
Healing
26,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AbbadonTroll
Jing Wei
11,059
9,671
1,724
1,425
9,599
4,160
1,827
3,591
6,008
0
21,585
W
Neith
BuckW
Neith
16,191
8,306
1,182
2,416
10,740
4,890
2,156
2,700
8,040
0
32,597
L
Zhong Kui
EnzoCobi
Zhong Kui
10,219
932
981
3,190
16,710
7,741
109
5,057
11,321
24,543
0
L
Nemesis
I-Vindicta-I
Nemesis
8,537
3,390
613
1,897
13,792
13,675
156
4,206
9,438
0
13,272
L
15,217
7,290
3,076
3,663
12,025
5,029
915
4,937
6,794
0
41,014
W
4,489
343
10,953
5,516
17,871
15,514
186
3,702
14,169
615
6,224
L
Horus
3,475
1,282
5,498
5,830
18,622
19,239
218
6,438
11,770
0
5,022
L
Artio
Tøku
Artio
4,937
40
1,713
3,039
18,687
18,039
234
6,867
11,494
9,386
0
W
Hachiman
VzhikVzhik
Hachiman
12,552
6,436
1,226
1,449
10,256
4,231
1,840
2,666
7,590
0
31,139
W
Zeus
28,404
2,607
200
525
6,684
2,725
632
2,497
4,187
39,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
51,405
109
Minions Killed
124
0
Camps Cleared
0
898,023
Distance Traveled
996,057
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,447
859
18
2
0
219,278
3
W
Neith
11,084
1,008
35
3
0
149,589
0
L
Zhong Kui
8,560
778
32
3
0
174,585
1
L
Nemesis
8,658
787
14
1
0
183,845
3
L
Cupid
10,367
942
54
5
0
187,545
1
W
Guan Yu
9,519
865
5
0
0
229,409
1
L
Horus
8,124
739
3
0
0
178,567
3
L
Artio
9,797
891
6
1
0
173,481
0
W
Hachiman
10,398
945
39
4
0
205,694
1
W
Zeus
10,957
996
27
2
0
192,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role