Player Matchup

Danzaburou
Danzaburou
Happy504
Danzaburou
Level 158
God Stats
10W - 8L
1,535 SR
Queue Stats
280W - 273L
1,607 Elo+
Party 1
The Morrigan
The Morrigan
SadBoyJJ
The Morrigan
Level 149
God Stats
1W - 1L
1,284 SR
Queue Stats
13W - 14L
1,607 Elo+
Party 1
Odin
Odin
TheMikeyP
Odin
Level 137
God Stats
1W - 0L
1,733 SR
Queue Stats
9W - 15L
1,544 Elo+
Party 1
Xing Tian
Xing Tian
WardenBG
Xing Tian
Level 108
God Stats
1W - 0L
1,692 SR
Queue Stats
16W - 13L
1,631 Elo+
Party 1
Anhur
Anhur
demisereact
Anhur
Level 160
God Stats
67W - 44L
1,684 SR
Queue Stats
733W - 528L
1,658 Elo+
Party 1
Team Averages
Level 142
1,586 SR
1,609 Elo+

VS

Team Averages
Level 112
1,717 SR
1,628 Elo+
Scylla
Scylla
Great756
Scylla
Level 60
God Stats
4W - 2L
1,778 SR
Queue Stats
64W - 46L
1,659 Elo+
Party 2
Chernobog
Chernobog
MakeItNastyy
Chernobog
Level 139
God Stats
9W - 9L
1,687 SR
Queue Stats
32W - 32L
1,558 Elo+
Party 3
Danzaburou
Danzaburou
MakeitNastyyy
Danzaburou
Level 111
God Stats
5W - 3L
1,917 SR
Queue Stats
65W - 56L
1,687 Elo+
Party 3
Hercules
Hercules
ShadowNips
Hercules
Level 153
God Stats
15W - 13L
1,701 SR
Queue Stats
297W - 278L
1,615 Elo+
Party 2
Cerberus
Cerberus
SirHolyPlate
Cerberus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Happy504
Danzaburou
11
3 / 1 / 1
6,342
634
4,065
5,254
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
SadBoyJJ
The Morrigan
10
1 / 3 / 4
6,043
604
4,177
2,995
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
10
3 / 2 / 2
5,684
568
3,514
6,711
1,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
WardenBG
Xing Tian
11
1 / 1 / 0
6,093
609
2,669
6,115
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 2
5,229
523
5,953
4,859
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Great756
Scylla
9
0 / 4 / 2
5,066
507
839
6,463
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
MakeItNastyy
Chernobog
6
1 / 0 / 2
4,545
455
1,126
2,567
616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
MakeitNastyyy
Danzaburou
11
5 / 3 / 0
6,759
676
5,650
6,853
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ShadowNips
Hercules
10
2 / 2 / 3
5,606
561
3,398
10,977
3,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
SirHolyPlate
Cerberus
7
1 / 0 / 0
4,885
489
1,579
2,652
1,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
9
9
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
Great756
Scylla
0
4
2
0.25
W
Danzaburou
Happy504
Danzaburou
3
1
1
3.5
L
Chernobog
MakeItNastyy
Chernobog
1
0
2
2
L
Danzaburou
MakeitNastyyy
Danzaburou
5
3
0
1.67
W
The Morrigan
SadBoyJJ
The Morrigan
1
3
4
1
L
Hercules
ShadowNips
Hercules
2
2
3
1.75
L
Cerberus
SirHolyPlate
Cerberus
1
0
0
1
W
Odin
3
2
2
2
W
Xing Tian
WardenBG
Xing Tian
1
1
0
1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,378
Damage
12,592
25,934
Taken
29,512
10,042
Mitigated
8,823
6,153
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Great756
Scylla
839
87
0
1,534
6,463
1,777
0
2,271
4,167
22,131
0
W
Danzaburou
Happy504
Danzaburou
4,065
1,477
0
844
5,254
1,605
890
0
5,254
0
39,085
L
Chernobog
MakeItNastyy
Chernobog
1,126
702
0
758
2,567
616
0
0
2,567
0
12,514
L
Danzaburou
MakeitNastyyy
Danzaburou
5,650
2,136
0
2,151
6,853
2,056
0
1,388
5,390
0
35,696
W
The Morrigan
SadBoyJJ
The Morrigan
4,177
1,446
0
220
2,995
1,545
986
450
2,503
30,124
3,513
L
Hercules
ShadowNips
Hercules
3,398
2,007
222
5,119
10,977
3,198
0
0
10,977
0
21,218
L
Cerberus
SirHolyPlate
Cerberus
1,579
335
0
918
2,652
1,176
0
1,262
1,165
16,079
0
W
Odin
3,514
751
308
2,044
6,711
1,939
0
315
6,356
0
13,302
W
Xing Tian
WardenBG
Xing Tian
2,669
623
0
1,776
6,115
2,842
0
1,379
4,536
26,544
0
W
5,953
2,960
0
961
4,859
2,111
588
0
4,859
0
28,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
26,861
270
Minions Killed
274
0
Camps Cleared
0
922,668
Distance Traveled
798,049
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,066
507
48
5
0
178,997
4
W
Danzaburou
6,342
634
80
8
0
182,104
6
L
Chernobog
4,545
455
34
3
0
114,429
2
L
Danzaburou
6,759
676
83
8
0
204,292
1
W
The Morrigan
6,043
604
62
6
0
182,572
1
L
Hercules
5,606
561
43
4
0
188,634
0
L
Cerberus
4,885
489
66
7
0
111,697
1
W
Odin
5,684
568
18
2
0
205,112
0
W
Xing Tian
6,093
609
62
6
0
182,038
1
W
Anhur
5,229
523
48
5
0
170,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role