Player Matchup

Tsukuyomi
Tsukuyomi
Ekirru
Tsukuyomi
Level 54
God Stats
86W - 71L
1,586 SR
Queue Stats
543W - 525L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
KingBeav360
Danzaburou
Level 61
God Stats
21W - 17L
1,484 SR
Queue Stats
144W - 115L
1,541 Elo+
Party 2
Ganesha
Ganesha
Okuraseru8921
Ganesha
Level 29
God Stats
23W - 11L
1,657 SR
Queue Stats
72W - 52L
1,522 Elo+
Party 2
Set
Set
SupportCloud537
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
1,585 Elo+
Party 2
Zhong Kui
Zhong Kui
Swerped
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,769 Elo+
Party 2
Team Averages
Level 38
1,546 SR
1,591 Elo+

VS

Team Averages
Level 81
1,448 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
Badbunnyboxer1
Cu Chulainn
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
185W - 194L
1,391 Elo+
Party 1
Hou Yi
Hou Yi
Capt_Try-Hard365
Hou Yi
Level 84
God Stats
6W - 9L
1,500 SR
Queue Stats
979W - 922L
1,467 Elo+
Party 1
Pele
Pele
ChesterMcD3
Pele
Level 49
God Stats
0W - 3L
1,240 SR
Queue Stats
53W - 48L
1,485 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Tanjiro Sama
Kumbhakarna
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 112L
1,526 Elo+
Party 3
Anubis
Anubis
i2Curly
Anubis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ekirru
Tsukuyomi
15
6 / 3 / 7
9,823
546
9,779
9,919
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
KingBeav360
Danzaburou
16
2 / 0 / 3
10,465
581
6,491
8,205
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
14
0 / 4 / 12
9,212
512
3,565
13,307
8,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 2
11,395
633
14,278
12,419
9,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Swerped
Zhong Kui
17
10 / 1 / 3
10,684
594
20,053
12,796
10,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Badbunnyboxer1
Cu Chulainn
13
0 / 5 / 1
7,307
406
4,997
13,681
9,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 2
8,110
451
3,607
10,460
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 3 / 3
9,325
518
8,280
15,244
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Tanjiro Sama
Kumbhakarna
12
2 / 6 / 4
7,666
426
8,618
17,458
7,772
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
i2Curly
Anubis
13
3 / 7 / 2
7,962
442
11,962
16,424
8,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
24
Kills
9
9
Deaths
24
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Badbunnyboxer1
Cu Chulainn
0
5
1
0.1
L
1
3
2
0.67
L
3
3
3
1.5
W
Tsukuyomi
Ekirru
Tsukuyomi
6
3
7
3.17
W
Danzaburou
KingBeav360
Danzaburou
2
0
3
3.5
W
Ganesha
0
4
12
1.5
W
6
1
2
7
W
Zhong Kui
Swerped
Zhong Kui
10
1
3
11.5
L
Kumbhakarna
Tanjiro Sama
Kumbhakarna
2
6
4
0.67
L
Anubis
i2Curly
Anubis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,166
Damage
37,464
56,646
Taken
73,267
35,351
Mitigated
33,009
15,900
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Badbunnyboxer1
Cu Chulainn
4,997
1,511
0
2,924
13,681
9,299
0
0
13,681
3,141
32,056
L
3,607
1,618
0
2,820
10,460
2,913
0
1,272
9,188
0
38,971
L
8,280
2,528
0
5,440
15,244
5,003
34
4,963
10,281
0
54,334
W
Tsukuyomi
Ekirru
Tsukuyomi
9,779
1,931
0
702
9,919
3,252
2,192
3,105
6,814
0
51,700
W
Danzaburou
KingBeav360
Danzaburou
6,491
2,643
0
2,599
8,205
4,570
1,752
1,832
6,373
0
73,051
W
Ganesha
3,565
479
0
460
13,307
8,017
935
8,146
5,161
20,265
0
W
14,278
6,351
0
3,201
12,419
9,216
815
1,510
10,909
0
83,143
W
Zhong Kui
Swerped
Zhong Kui
20,053
2,643
0
8,938
12,796
10,296
3,118
6,394
6,402
72,299
0
L
Kumbhakarna
Tanjiro Sama
Kumbhakarna
8,618
1,039
389
2,209
17,458
7,772
13
6,427
11,031
29,377
0
L
Anubis
i2Curly
Anubis
11,962
169
0
6,489
16,424
8,022
0
10,956
5,468
57,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,579
Gold Earned
40,370
509
Minions Killed
376
0
Camps Cleared
0
1,676,033
Distance Traveled
1,558,128
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,307
406
68
4
0
316,452
2
L
Hou Yi
8,110
451
75
4
0
287,420
0
L
Pele
9,325
518
97
5
0
379,890
0
W
Tsukuyomi
9,823
546
93
5
0
377,025
0
W
Danzaburou
10,465
581
134
7
0
345,738
4
W
Ganesha
9,212
512
2
0
0
322,638
6
W
Set
11,395
633
142
8
0
318,249
3
W
Zhong Kui
10,684
594
138
8
0
312,383
8
L
Kumbhakarna
7,666
426
42
2
0
311,567
8
L
Anubis
7,962
442
94
5
0
262,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role