Player Matchup

Neith
Neith
AkashiFE
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Nemesis
Nemesis
BaseVegeta1
Nemesis
Level 10
God Stats
2W - 2L
1,285 SR
Queue Stats
127W - 91L
1,683 Elo+
Party 2
Ymir
Ymir
Kuty87
Ymir
Level 23
God Stats
12W - 13L
1,596 SR
Queue Stats
104W - 115L
1,479 Elo+
Solo
Ra
Ra
Paratoid
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,272 Elo+
Party 2
Bellona
Bellona
Wraith YcB
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 12
1,476 SR
1,441 Elo+

VS

Team Averages
Level 33
1,539 SR
1,482 Elo+
Awilix
Awilix
B1GPPENERGY
Awilix
Level 87
God Stats
2W - 1L
1,889 SR
Queue Stats
15W - 10L
1,519 Elo+
Party 1
Scylla
Scylla
Dizzygames
Scylla
Level 14
God Stats
3W - 3L
1,519 SR
Queue Stats
30W - 29L
1,332 Elo+
Solo
Odin
Odin
Floeuf
Odin
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 9L
1,519 Elo+
Party 1
Anhur
Anhur
Gooavas
Anhur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,519 Elo+
Party 1
Ymir
Ymir
fellutio
Ymir
Level 10
God Stats
5W - 2L
1,289 SR
Queue Stats
15W - 10L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkashiFE
Neith
9
0 / 3 / 2
5,547
427
2,365
4,642
767
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
BaseVegeta1
Nemesis
14
9 / 1 / 1
8,368
644
8,968
8,580
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Kuty87
Ymir
10
1 / 2 / 5
6,538
503
2,746
8,014
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 2
5,604
431
879
4,724
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Wraith YcB
Bellona
8
0 / 7 / 3
5,415
417
1,414
9,043
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
3 / 2 / 3
7,269
559
3,531
6,595
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Dizzygames
Scylla
13
4 / 4 / 1
8,087
622
4,298
5,835
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Odin
Floeuf
Odin
12
3 / 1 / 3
7,472
575
3,969
5,886
2,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Gooavas
Anhur
13
3 / 2 / 3
7,578
583
5,642
8,144
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
3 / 2 / 4
6,841
526
3,855
7,072
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
10
Kills
16
17
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
AkashiFE
Neith
0
3
2
0.33
W
Awilix
3
2
3
2.25
L
Nemesis
BaseVegeta1
Nemesis
9
1
1
9.5
W
Scylla
Dizzygames
Scylla
4
4
1
1.13
W
Odin
Floeuf
Odin
3
1
3
4.5
W
Anhur
Gooavas
Anhur
3
2
3
2.25
L
Ymir
Kuty87
Ymir
1
2
5
1.75
L
0
4
2
0.25
L
Bellona
Wraith YcB
Bellona
0
7
3
0.21
W
Ymir
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,372
Damage
21,295
35,003
Taken
33,532
15,465
Mitigated
12,183
4,421
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AkashiFE
Neith
2,365
889
0
152
4,642
767
0
1,316
3,286
0
20,065
W
Awilix
3,531
1,452
394
2,626
6,595
1,943
0
287
6,258
0
37,294
L
Nemesis
BaseVegeta1
Nemesis
8,968
4,479
0
691
8,580
2,869
0
2,106
6,366
0
51,374
W
Scylla
Dizzygames
Scylla
4,298
287
0
489
5,835
1,394
84
738
5,097
29,002
0
W
Odin
Floeuf
Odin
3,969
1,233
0
991
5,886
2,991
2,584
0
5,786
0
29,364
W
Anhur
Gooavas
Anhur
5,642
3,758
0
4,290
8,144
2,403
428
679
7,465
0
40,391
L
Ymir
Kuty87
Ymir
2,746
813
87
1,954
8,014
3,781
0
1,716
6,264
21,525
0
L
879
335
137
1,085
4,724
1,503
0
1,688
2,837
16,533
0
L
Bellona
Wraith YcB
Bellona
1,414
873
0
315
9,043
6,545
0
971
7,872
0
16,572
W
Ymir
3,855
1,031
0
1,352
7,072
3,452
388
1,921
5,151
15,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
37,247
244
Minions Killed
305
0
Camps Cleared
0
1,135,934
Distance Traveled
1,316,170
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,547
427
46
4
0
187,461
4
W
Awilix
7,269
559
68
5
0
328,199
0
L
Nemesis
8,368
644
98
8
0
276,950
1
W
Scylla
8,087
622
70
5
0
239,701
5
W
Odin
7,472
575
70
5
0
265,957
3
W
Anhur
7,578
583
74
6
0
225,803
0
L
Ymir
6,538
503
36
3
0
245,006
3
L
Ra
5,604
431
34
3
0
220,752
1
L
Bellona
5,415
417
30
2
0
205,765
1
W
Ymir
6,841
526
23
2
0
256,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role