Player Matchup

Anhur
Anhur
FUoH MAGIC
Anhur
Level 60
God Stats
7W - 9L
1,695 SR
Queue Stats
366W - 343L
1,389 Elo+
Solo
Cthulhu
Cthulhu
GIGGiTY2gOO11
Cthulhu
Level 49
God Stats
40W - 37L
1,481 SR
Queue Stats
683W - 652L
1,453 Elo+
Party 1
Eset
Eset
JIMBO57424205
Eset
Level 62
God Stats
17W - 10L
1,626 SR
Queue Stats
555W - 498L
1,463 Elo+
Party 1
Thanatos
Thanatos
Jarv90671
Thanatos
Level 54
God Stats
4W - 3L
1,717 SR
Queue Stats
78W - 102L
1,351 Elo+
Solo
Cu Chulainn
Cu Chulainn
blue bloo x
Cu Chulainn
Level 56
God Stats
29W - 23L
1,944 SR
Queue Stats
486W - 447L
1,472 Elo+
Party 1
Team Averages
Level 56
1,693 SR
1,425 Elo+

VS

Team Averages
Level 90
1,457 SR
1,523 Elo+
Bacchus
Bacchus
MagikWhiteRabit
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,515 Elo+
Party 2
Mulan
Mulan
Salvation6427
Mulan
Level 89
God Stats
3W - 3L
1,248 SR
Queue Stats
219W - 217L
1,513 Elo+
Solo
Pele
Pele
sockswoz
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,493 Elo+
Solo
Rama
Rama
wabz31269
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,637 Elo+
Party 2
Amaterasu
Amaterasu
zKingGilgamesh
Amaterasu
Level 93
God Stats
32W - 19L
1,536 SR
Queue Stats
333W - 320L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
1 / 2 / 0
5,198
473
5,490
5,959
1,652
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
10
2 / 1 / 3
5,940
540
5,818
8,853
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 0 / 2
7,169
652
9,126
4,279
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Jarv90671
Thanatos
10
6 / 1 / 2
6,346
577
4,758
7,076
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
blue bloo x
Cu Chulainn
11
6 / 1 / 3
6,827
621
7,547
7,399
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,180
471
6,039
7,353
3,072
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 6 / 2
5,283
480
4,273
10,773
5,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
7
1 / 6 / 0
4,965
451
1,791
7,171
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
9
1 / 4 / 2
5,532
503
2,827
7,863
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
zKingGilgamesh
Amaterasu
8
1 / 4 / 0
5,250
477
2,481
10,536
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
21
Kills
5
5
Deaths
21
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
2
0
0.5
W
Cthulhu
2
1
3
3.5
W
6
0
2
7
W
Thanatos
Jarv90671
Thanatos
6
1
2
7
L
2
1
1
2.5
L
0
6
2
0.17
W
Cu Chulainn
blue bloo x
Cu Chulainn
6
1
3
7.5
L
Pele
1
6
0
0.17
L
Rama
1
4
2
0.5
L
Amaterasu
zKingGilgamesh
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,739
Damage
17,411
33,566
Taken
43,696
14,302
Mitigated
18,620
14,555
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,490
2,703
0
1,787
5,959
1,652
0
2,657
3,302
0
25,185
W
Cthulhu
5,818
726
73
3,633
8,853
3,609
0
3,334
5,519
22,763
0
W
9,126
951
8
1,181
4,279
1,157
448
0
4,279
42,542
0
W
Thanatos
Jarv90671
Thanatos
4,758
1,202
0
5,471
7,076
2,351
0
48
6,928
0
29,696
L
6,039
1,382
216
1,321
7,353
3,072
156
2,990
4,349
16,010
0
L
4,273
348
0
1,500
10,773
5,661
0
1,701
9,018
0
20,835
W
Cu Chulainn
blue bloo x
Cu Chulainn
7,547
1,587
0
2,402
7,399
5,533
110
0
7,165
3,427
27,407
L
Pele
1,791
514
0
1,065
7,171
1,957
0
2,763
4,284
0
15,435
L
Rama
2,827
2,132
28
2,346
7,863
1,715
90
2,758
5,105
0
26,922
L
Amaterasu
zKingGilgamesh
Amaterasu
2,481
608
171
4,329
10,536
6,215
0
5,370
4,842
0
22,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
26,210
270
Minions Killed
198
0
Camps Cleared
0
1,059,060
Distance Traveled
970,073
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,198
473
45
4
0
196,114
2
W
Cthulhu
5,940
540
40
4
0
203,483
2
W
Eset
7,169
652
82
7
0
217,352
1
W
Thanatos
6,346
577
54
5
0
226,978
3
L
Bacchus
5,180
471
21
2
0
220,211
0
L
Mulan
5,283
480
44
4
0
186,367
2
W
Cu Chulainn
6,827
621
49
4
0
215,133
1
L
Pele
4,965
451
30
3
0
199,347
0
L
Rama
5,532
503
59
5
0
170,523
0
L
Amaterasu
5,250
477
44
4
0
193,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role