Player Matchup

Scylla
Scylla
Gold I
GaLo69
Scylla
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold II
ISoer
King Arthur
Gold II
Level 116
God Stats
2W - 1L
1,589 SR
Queue Stats
44W - 44L
1,537 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
PortalsOnly
Kuzenbo
Gold IV
Level 76
God Stats
4W - 0L
1,784 SR
Queue Stats
366W - 345L
1,629 MMR
Solo
Apollo
Apollo
Silver I
ReysorYT
Apollo
Silver I
Level 154
God Stats
4W - 2L
1,616 SR
Queue Stats
65W - 58L
1,631 MMR
Solo
Hun Batz
Hun Batz
Gold IV
ShottyTheGod
Hun Batz
Gold IV
Level 145
God Stats
9W - 4L
1,573 SR
Queue Stats
140W - 116L
1,631 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,613 SR
1,586 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,516 SR
1,586 MMR
Janus
Janus
Gold III
Isshou
Janus
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
Pringle
Ah Muzen Cab
Gold V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,632 MMR
Solo
Geb
Geb
Bronze III
Ryujan
Geb
Bronze III
Level 145
God Stats
3W - 11L
1,225 SR
Queue Stats
99W - 105L
1,540 MMR
Party 2
Awilix
Awilix
Silver I
SanedracJ
Awilix
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,627 MMR
Solo
Nike
Nike
Gold IV
userkiller34
Nike
Gold IV
Level 149
God Stats
2W - 2L
1,857 SR
Queue Stats
172W - 152L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GaLo69
Scylla
17
4 / 1 / 0
10,532
585
4,005
6,076
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ISoer
King Arthur
15
1 / 1 / 8
9,549
531
9,586
15,161
10,490
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
PortalsOnly
Kuzenbo
14
1 / 0 / 10
9,301
517
4,884
9,032
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
ReysorYT
Apollo
17
5 / 0 / 5
10,669
593
7,528
10,237
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
ShottyTheGod
Hun Batz
18
7 / 1 / 8
11,105
617
15,061
13,144
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
PersephoneTsukuyomiNu WaSetDanzaburou

VS

Bans
NemesisAthenaCupidBellonaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Isshou
Janus
16
1 / 4 / 0
9,932
552
2,490
6,784
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Pringle
Ah Muzen Cab
16
0 / 4 / 0
9,504
528
6,311
9,154
3,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Ryujan
Geb
10
0 / 4 / 0
7,258
403
1,904
12,904
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
SanedracJ
Awilix
13
0 / 1 / 1
8,053
447
3,136
9,434
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 5 / 1
9,985
555
11,460
23,650
13,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
3
3
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
GaLo69
Scylla
4
1
0
4
W
King Arthur
ISoer
King Arthur
1
1
8
5
L
Janus
Isshou
Janus
1
4
0
0.25
W
Kuzenbo
PortalsOnly
Kuzenbo
1
0
10
6
L
Ah Muzen Cab
Pringle
Ah Muzen Cab
0
4
0
0
W
Apollo
ReysorYT
Apollo
5
0
5
7.5
L
Geb
Ryujan
Geb
0
4
0
0
L
Awilix
SanedracJ
Awilix
0
1
1
0.5
W
Hun Batz
ShottyTheGod
Hun Batz
7
1
8
11
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,064
Damage
25,301
53,650
Taken
61,926
31,280
Mitigated
27,118
21,595
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GaLo69
Scylla
4,005
360
0
1,836
6,076
2,070
952
1,448
4,606
80,574
0
W
King Arthur
ISoer
King Arthur
9,586
1,240
0
6,277
15,161
10,490
470
1,328
13,833
0
48,562
L
Janus
Isshou
Janus
2,490
50
0
499
6,784
1,899
0
1,045
5,699
79,715
0
W
Kuzenbo
PortalsOnly
Kuzenbo
4,884
1,798
0
2,777
9,032
8,936
193
2,135
6,877
23,317
0
L
Ah Muzen Cab
Pringle
Ah Muzen Cab
6,311
2,429
0
3,514
9,154
3,229
2,317
883
8,271
0
76,354
W
Apollo
ReysorYT
Apollo
7,528
4,888
0
5,406
10,237
3,928
2,112
1,599
8,638
0
87,186
L
Geb
Ryujan
Geb
1,904
236
0
2,469
12,904
5,447
0
4,782
7,928
12,036
0
L
Awilix
SanedracJ
Awilix
3,136
1,016
0
500
9,434
3,218
0
2,170
7,162
0
47,646
W
Hun Batz
ShottyTheGod
Hun Batz
15,061
5,393
0
5,299
13,144
5,856
702
2,791
10,275
0
88,910
L
11,460
1,222
0
6,781
23,650
13,325
0
1,319
22,331
1,346
60,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,156
Gold Earned
44,732
589
Minions Killed
561
0
Camps Cleared
0
1,824,888
Distance Traveled
1,840,353
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,532
585
171
10
0
361,761
2
W
King Arthur
9,549
531
82
5
0
289,830
2
L
Janus
9,932
552
179
10
0
392,888
9
W
Kuzenbo
9,301
517
29
2
0
386,946
6
L
Ah Muzen Cab
9,504
528
154
9
0
330,011
6
W
Apollo
10,669
593
162
9
0
398,542
4
L
Geb
7,258
403
17
1
0
367,015
8
L
Awilix
8,053
447
72
4
0
423,223
2
W
Hun Batz
11,105
617
145
8
0
387,809
4
L
Nike
9,985
555
139
8
0
327,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role