Player Matchup

Janus
Janus
Atori420
Janus
Level 87
God Stats
5W - 5L
1,531 SR
Queue Stats
145W - 125L
1,467 Elo+
Party 3
Erlang Shen
Erlang Shen
FLOKIGAAA
Erlang Shen
Level 46
God Stats
3W - 1L
1,619 SR
Queue Stats
55W - 55L
1,489 Elo+
Party 3
Fenrir
Fenrir
GruxsGrandma
Fenrir
Level 59
God Stats
3W - 8L
1,360 SR
Queue Stats
41W - 43L
1,618 Elo+
Solo
Set
Set
Matias2003
Set
Level 138
God Stats
6W - 6L
1,768 SR
Queue Stats
91W - 76L
1,631 Elo+
Party 3
Cupid
Cupid
TheFluffyToaster
Cupid
Level 103
God Stats
3W - 2L
1,486 SR
Queue Stats
46W - 55L
1,447 Elo+
Solo
Team Averages
Level 87
1,553 SR
1,531 Elo+

VS

Team Averages
Level 98
1,534 SR
1,558 Elo+
Poseidon
Poseidon
 
Poseidon
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BIGFURIOUSBEEF
Horus
Level 146
God Stats
9W - 10L
1,522 SR
Queue Stats
74W - 54L
1,558 Elo+
Party 1
Anubis
Anubis
DerpScerp
Anubis
Level 108
God Stats
9W - 6L
1,558 SR
Queue Stats
530W - 468L
1,564 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dudesky101
Cu Chulainn
Level 44
God Stats
1W - 5L
1,263 SR
Queue Stats
164W - 145L
1,606 Elo+
Solo
Arachne
Arachne
SleeperOfRlyeh
Arachne
Level 81
God Stats
5W - 4L
1,828 SR
Queue Stats
976W - 884L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Atori420
Janus
14
2 / 4 / 4
8,229
588
9,439
8,419
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
FLOKIGAAA
Erlang Shen
14
1 / 1 / 0
7,555
540
2,338
9,981
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
11
2 / 2 / 5
7,120
509
4,939
11,494
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 4 / 3
8,630
616
6,752
8,679
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 0 / 4
8,588
613
7,607
8,556
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 5 / 2
6,490
464
3,332
7,458
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 3 / 1
5,842
417
1,933
9,267
5,113
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
DerpScerp
Anubis
14
2 / 3 / 6
8,186
585
7,203
9,126
4,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Dudesky101
Cu Chulainn
13
2 / 2 / 0
7,926
566
8,239
8,109
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 2 / 2
8,117
580
5,455
10,613
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
15
Kills
11
11
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
5
2
0.2
W
Janus
Atori420
Janus
2
4
4
1
L
1
3
1
0.5
L
Anubis
DerpScerp
Anubis
2
3
6
1.67
L
Cu Chulainn
Dudesky101
Cu Chulainn
2
2
0
1
W
Erlang Shen
FLOKIGAAA
Erlang Shen
1
1
0
1
W
Fenrir
2
2
5
2.25
W
7
4
3
2.13
L
6
2
2
3.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
26,162
47,129
Taken
44,573
20,309
Mitigated
22,389
13,604
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,332
255
234
976
7,458
2,378
0
113
7,327
41,959
0
W
Janus
Atori420
Janus
9,439
928
0
509
8,419
2,496
0
2,623
5,796
57,504
0
L
1,933
847
902
2,299
9,267
5,113
0
2,439
6,748
0
13,357
L
Anubis
DerpScerp
Anubis
7,203
568
0
3,743
9,126
4,340
0
3,147
5,765
54,292
0
L
Cu Chulainn
Dudesky101
Cu Chulainn
8,239
2,791
0
2,174
8,109
6,292
544
1,095
6,962
2,675
44,782
W
Erlang Shen
FLOKIGAAA
Erlang Shen
2,338
1,195
0
3,663
9,981
4,679
1,507
232
9,749
0
39,515
W
Fenrir
4,939
1,203
0
3,569
11,494
7,008
0
3,327
8,167
0
21,642
W
6,752
2,910
0
843
8,679
3,523
0
2,391
6,263
0
43,655
L
5,455
3,431
0
4,530
10,613
4,266
0
2,213
8,332
0
39,650
W
7,607
3,732
296
4,724
8,556
2,603
234
2,529
6,002
0
66,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
36,561
476
Minions Killed
404
0
Camps Cleared
0
1,417,399
Distance Traveled
1,278,039
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,490
464
80
6
0
209,264
0
W
Janus
8,229
588
133
10
0
266,645
3
L
Horus
5,842
417
24
2
0
242,997
6
L
Anubis
8,186
585
110
8
0
258,422
1
L
Cu Chulainn
7,926
566
98
7
0
273,633
3
W
Erlang Shen
7,555
540
90
6
0
297,627
5
W
Fenrir
7,120
509
30
2
0
280,774
6
W
Set
8,630
616
91
7
0
310,333
5
L
Arachne
8,117
580
92
7
0
293,723
0
W
Cupid
8,588
613
132
9
0
262,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role