Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Fox51137
Heimdallr
Level 89
God Stats
3W - 2L
1,283 SR
Queue Stats
169W - 141L
1,535 Elo+
Party 1
King Arthur
King Arthur
cooljed
King Arthur
Level 87
God Stats
5W - 3L
1,506 SR
Queue Stats
136W - 114L
1,591 Elo+
Party 1
Awilix
Awilix
healedcentaur99
Awilix
Level 22
God Stats
18W - 14L
1,566 SR
Queue Stats
297W - 289L
1,528 Elo+
Party 1
Nemesis
Nemesis
xoArtz
Nemesis
Level 42
God Stats
5W - 8L
1,391 SR
Queue Stats
8W - 20L
1,298 Elo+
Solo
Team Averages
Level 61
1,449 SR
1,490 Elo+

VS

Team Averages
Level 65
1,639 SR
1,568 Elo+
Artio
Artio
CarError
Artio
Level 58
God Stats
4W - 7L
1,672 SR
Queue Stats
38W - 60L
1,568 Elo+
Party 2
Cernunnos
Cernunnos
JustJoshing90
Cernunnos
Level 97
God Stats
7W - 4L
1,672 SR
Queue Stats
135W - 130L
1,515 Elo+
Party 2
King Arthur
King Arthur
Rineguy
King Arthur
Level 16
God Stats
1W - 3L
1,672 SR
Queue Stats
8W - 10L
1,654 Elo+
Party 2
Cabrakan
Cabrakan
TRMangoSmash
Cabrakan
Level 106
God Stats
19W - 19L
1,666 SR
Queue Stats
124W - 119L
1,515 Elo+
Party 2
Janus
Janus
dec1etful1
Janus
Level 49
God Stats
5W - 4L
1,510 SR
Queue Stats
119W - 105L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
7 / 2 / 8
12,253
613
17,629
10,679
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Fox51137
Heimdallr
16
7 / 3 / 7
11,008
550
15,929
14,106
5,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
cooljed
King Arthur
18
4 / 1 / 5
11,520
576
15,379
19,519
15,576
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 0 / 4
11,217
561
5,675
8,186
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
xoArtz
Nemesis
16
2 / 3 / 10
9,880
494
4,191
15,524
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CarError
Artio
11
2 / 6 / 3
7,965
398
4,444
16,757
12,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
JustJoshing90
Cernunnos
14
0 / 6 / 6
8,209
410
10,116
16,557
5,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Rineguy
King Arthur
14
1 / 2 / 0
8,381
419
4,441
14,597
9,171
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cabrakan
TRMangoSmash
Cabrakan
12
2 / 5 / 2
8,032
402
8,676
16,118
8,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
16
4 / 4 / 0
9,907
495
6,770
12,717
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
23
Kills
9
9
Deaths
23
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
8
5.5
L
Artio
CarError
Artio
2
6
3
0.58
W
Heimdallr
Fox51137
Heimdallr
7
3
7
3.5
L
Cernunnos
JustJoshing90
Cernunnos
0
6
6
0.5
L
King Arthur
Rineguy
King Arthur
1
2
0
0.5
L
Cabrakan
TRMangoSmash
Cabrakan
2
5
2
0.6
W
King Arthur
cooljed
King Arthur
4
1
5
6.5
L
Janus
4
4
0
1
W
3
0
4
5
W
Nemesis
xoArtz
Nemesis
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,803
Damage
34,447
68,014
Taken
76,746
35,112
Mitigated
40,216
24,570
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,629
2,876
0
2,402
10,679
3,967
1,124
3,582
6,961
77,988
0
L
Artio
CarError
Artio
4,444
438
686
4,349
16,757
12,000
0
3,881
12,577
23,149
0
W
Heimdallr
Fox51137
Heimdallr
15,929
8,806
0
5,331
14,106
5,969
3,013
6,051
7,917
0
74,028
L
Cernunnos
JustJoshing90
Cernunnos
10,116
4,388
0
4,505
16,557
5,491
0
2,957
13,368
0
53,924
L
King Arthur
Rineguy
King Arthur
4,441
267
0
5,040
14,597
9,171
168
2,039
12,090
0
38,044
L
Cabrakan
TRMangoSmash
Cabrakan
8,676
718
0
3,180
16,118
8,965
0
3,151
12,691
42,392
0
W
King Arthur
cooljed
King Arthur
15,379
1,938
0
7,376
19,519
15,576
675
4,301
14,726
0
84,239
L
Janus
6,770
974
0
1,301
12,717
4,589
0
4,227
7,986
69,455
0
W
5,675
3,208
0
1,614
8,186
3,333
0
2,030
6,156
0
87,486
W
Nemesis
xoArtz
Nemesis
4,191
874
691
7,156
15,524
6,267
1,550
3,528
11,910
0
52,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,878
Gold Earned
42,494
596
Minions Killed
386
0
Camps Cleared
0
1,943,475
Distance Traveled
1,902,902
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,253
613
113
6
0
364,020
1
L
Artio
7,965
398
34
2
0
401,226
3
W
Heimdallr
11,008
550
115
6
0
317,374
3
L
Cernunnos
8,209
410
88
4
0
380,442
6
L
King Arthur
8,381
419
69
3
0
359,350
2
L
Cabrakan
8,032
402
66
3
0
397,813
8
W
King Arthur
11,520
576
145
7
0
387,040
3
L
Janus
9,907
495
129
6
0
364,071
3
W
Awilix
11,217
561
145
7
0
477,852
0
W
Nemesis
9,880
494
78
4
0
397,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role