Player Matchup

Skadi
Skadi
BICOAL
Skadi
Level 14
God Stats
8W - 1L
1,782 SR
Queue Stats
18W - 17L
1,616 Elo+
Party 1
Kukulkan
Kukulkan
Chatticus
Kukulkan
Level 23
God Stats
6W - 5L
1,561 SR
Queue Stats
26W - 28L
1,768 Elo+
Solo
Hou Yi
Hou Yi
IIrhydianII
Hou Yi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 77L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
JTuck05
Jormungandr
Level 14
God Stats
15W - 7L
1,654 SR
Queue Stats
15W - 10L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
SoulAckermans
Danzaburou
Level 25
God Stats
58W - 39L
1,517 SR
Queue Stats
296W - 316L
1,585 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,632 Elo+

VS

Team Averages
Level 20
1,597 SR
1,591 Elo+
Neith
Neith
Alizure
Neith
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Zeus
Zeus
HSDogy
Zeus
Level 20
God Stats
6W - 2L
1,794 SR
Queue Stats
73W - 57L
1,676 Elo+
Solo
Arachne
Arachne
NRagedViking
Arachne
Level 26
God Stats
45W - 48L
1,629 SR
Queue Stats
258W - 282L
1,561 Elo+
Solo
Bellona
Bellona
SepticDino
Bellona
Level 6
God Stats
0W - 2L
1,358 SR
Queue Stats
4W - 3L
1,605 Elo+
Solo
Kukulkan
Kukulkan
Titan6424
Kukulkan
Level 18
God Stats
6W - 7L
1,704 SR
Queue Stats
8W - 8L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BICOAL
Skadi
19
9 / 6 / 14
12,238
1,113
13,437
15,566
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Chatticus
Kukulkan
19
10 / 4 / 10
13,513
1,228
18,565
10,637
4,324
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
6 / 1 / 18
13,181
1,198
10,442
7,696
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
JTuck05
Jormungandr
20
7 / 3 / 21
13,262
1,206
14,542
16,186
19,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
SoulAckermans
Danzaburou
19
8 / 5 / 13
12,957
1,178
21,726
14,526
5,727
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alizure
Neith
19
1 / 6 / 13
12,010
1,092
7,294
18,559
7,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
HSDogy
Zeus
19
4 / 12 / 8
12,571
1,143
25,511
19,921
7,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
NRagedViking
Arachne
17
8 / 8 / 6
12,855
1,169
10,841
20,805
10,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
SepticDino
Bellona
14
0 / 2 / 2
8,980
816
998
2,191
1,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Titan6424
Kukulkan
17
6 / 12 / 2
12,033
1,094
13,610
22,278
10,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
50
40
Kills
19
19
Deaths
40
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
Alizure
Neith
1
6
13
1.25
W
Skadi
BICOAL
Skadi
9
6
14
2.67
W
Kukulkan
Chatticus
Kukulkan
10
4
10
3.75
L
Zeus
HSDogy
Zeus
4
12
8
0.67
W
Hou Yi
6
1
18
15
W
Jormungandr
JTuck05
Jormungandr
7
3
21
5.83
L
Arachne
NRagedViking
Arachne
8
8
6
1.38
L
Bellona
SepticDino
Bellona
0
2
2
0.5
W
Danzaburou
SoulAckermans
Danzaburou
8
5
13
2.9
L
Kukulkan
Titan6424
Kukulkan
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,712
Damage
58,254
64,611
Taken
83,754
38,584
Mitigated
37,932
6,797
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alizure
Neith
7,294
3,243
0
1,767
18,559
7,774
0
9,762
8,722
0
20,799
W
Skadi
BICOAL
Skadi
13,437
7,186
0
964
15,566
5,895
0
9,372
6,194
0
20,854
W
Kukulkan
Chatticus
Kukulkan
18,565
1,821
0
573
10,637
4,324
0
4,843
5,769
53,137
0
L
Zeus
HSDogy
Zeus
25,511
4,089
0
0
19,921
7,907
0
7,273
12,398
52,406
0
W
Hou Yi
10,442
4,275
0
1,142
7,696
3,390
0
4,121
3,525
0
37,351
W
Jormungandr
JTuck05
Jormungandr
14,542
1,932
0
436
16,186
19,248
0
11,139
5,047
27,525
0
L
Arachne
NRagedViking
Arachne
10,841
8,194
0
2,277
20,805
10,566
0
8,055
12,600
0
16,703
L
Bellona
SepticDino
Bellona
998
222
0
75
2,191
1,539
0
635
1,556
0
2,942
W
Danzaburou
SoulAckermans
Danzaburou
21,726
15,292
0
3,682
14,526
5,727
0
9,646
4,855
0
32,219
L
Kukulkan
Titan6424
Kukulkan
13,610
967
0
0
22,278
10,146
0
6,857
15,371
36,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,151
Gold Earned
58,449
219
Minions Killed
147
7
Camps Cleared
4
1,044,220
Distance Traveled
811,229
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,010
1,092
35
3
0
133,260
0
W
Skadi
12,238
1,113
14
1
1
205,056
0
W
Kukulkan
13,513
1,228
84
8
2
194,013
0
L
Zeus
12,571
1,143
50
5
0
182,262
3
W
Hou Yi
13,181
1,198
72
7
1
219,069
2
W
Jormungandr
13,262
1,206
26
2
0
229,840
0
L
Arachne
12,855
1,169
14
1
3
243,824
0
L
Bellona
8,980
816
1
0
1
46,001
0
W
Danzaburou
12,957
1,178
23
2
3
196,242
2
L
Kukulkan
12,033
1,094
47
4
0
205,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role