Player Matchup

Xbalanque
Xbalanque
Birney
Xbalanque
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 39L
1,688 Elo+
Party 2
Da Ji
Da Ji
Ridthewind
Da Ji
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,219 Elo+
Solo
Bellona
Bellona
TANK0424
Bellona
Level 18
God Stats
25W - 23L
1,716 SR
Queue Stats
495W - 494L
1,492 Elo+
Solo
Cthulhu
Cthulhu
skimborder
Cthulhu
Level 32
God Stats
3W - 0L
1,833 SR
Queue Stats
41W - 36L
1,655 Elo+
Party 2
Anubis
Anubis
snarkdoodle
Anubis
Level 29
God Stats
6W - 5L
1,362 SR
Queue Stats
38W - 33L
1,378 Elo+
Solo
Team Averages
Level 27
1,582 SR
1,486 Elo+

VS

Team Averages
Level 11
1,383 SR
1,225 Elo+
Artemis
Artemis
GunPlusMask
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,042 Elo+
Party 1
Susano
Susano
NotPitachips
Susano
Level 3
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 3L
1,042 Elo+
Party 1
Bellona
Bellona
Pepitobalacera
Bellona
Level 14
God Stats
6W - 2L
1,501 SR
Queue Stats
12W - 11L
1,497 Elo+
Solo
Bakasura
Bakasura
Seaflow15
Bakasura
Level 13
God Stats
0W - 1L
1,192 SR
Queue Stats
6W - 4L
1,042 Elo+
Party 1
Chernobog
Chernobog
ThatKenku101
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Birney
Xbalanque
6
4 / 1 / 2
4,042
674
2,804
2,870
444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
5
3 / 0 / 0
3,763
627
1,546
2,533
633
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TANK0424
Bellona
6
0 / 4 / 0
3,529
588
2,364
4,377
2,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Cthulhu
skimborder
Cthulhu
6
0 / 0 / 4
4,015
669
1,858
3,029
1,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
6
3 / 0 / 1
4,244
707
1,541
2,395
1,255
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GunPlusMask
Artemis
5
1 / 3 / 0
3,528
588
2,027
4,101
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
4
0 / 4 / 0
3,077
513
616
2,734
507
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
4 / 0 / 0
4,506
751
2,881
5,549
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Seaflow15
Bakasura
4
0 / 1 / 1
3,423
571
117
2,872
665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
ThatKenku101
Chernobog
5
0 / 3 / 1
3,397
566
1,234
2,961
727
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
5
5
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Birney
Xbalanque
4
1
2
5
L
Artemis
GunPlusMask
Artemis
1
3
0
0.33
L
Susano
0
4
0
0
L
4
0
0
4
W
Da Ji
3
0
0
3
L
Bakasura
Seaflow15
Bakasura
0
1
1
0.5
W
Bellona
TANK0424
Bellona
0
4
0
0
L
Chernobog
ThatKenku101
Chernobog
0
3
1
0.17
W
Cthulhu
skimborder
Cthulhu
0
0
4
2
W
Anubis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,113
Damage
6,875
15,204
Taken
18,217
6,217
Mitigated
5,444
4,991
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Birney
Xbalanque
2,804
1,273
0
1,008
2,870
444
0
0
2,870
0
11,539
L
Artemis
GunPlusMask
Artemis
2,027
1,162
0
1,174
4,101
966
0
1,093
3,008
0
9,984
L
Susano
616
232
0
0
2,734
507
0
1,171
1,563
0
3,641
L
2,881
696
0
2,802
5,549
2,579
0
263
5,286
0
15,627
W
Da Ji
1,546
356
0
1,248
2,533
633
0
0
2,533
0
9,869
L
Bakasura
Seaflow15
Bakasura
117
117
0
610
2,872
665
0
107
2,765
0
7,704
W
Bellona
TANK0424
Bellona
2,364
759
0
378
4,377
2,793
255
0
4,377
0
13,528
L
Chernobog
ThatKenku101
Chernobog
1,234
652
0
187
2,961
727
0
765
2,196
0
9,269
W
Cthulhu
skimborder
Cthulhu
1,858
208
0
1,242
3,029
1,092
0
0
3,029
10,698
0
W
Anubis
1,541
164
0
1,115
2,395
1,255
0
0
2,395
12,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,593
Gold Earned
17,931
107
Minions Killed
95
0
Camps Cleared
0
575,429
Distance Traveled
509,164
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,042
674
22
4
0
108,699
0
L
Artemis
3,528
588
18
3
0
96,622
0
L
Susano
3,077
513
6
1
0
86,279
0
L
Bellona
4,506
751
34
6
0
95,917
1
W
Da Ji
3,763
627
24
4
0
125,744
0
L
Bakasura
3,423
571
20
3
0
118,796
0
W
Bellona
3,529
588
24
4
0
113,437
0
L
Chernobog
3,397
566
17
3
0
111,550
0
W
Cthulhu
4,015
669
20
3
0
112,098
0
W
Anubis
4,244
707
17
3
0
115,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role