Player Matchup

Cthulhu
Cthulhu
ToxicatedZambie
Cthulhu
Level 4
God Stats
1W - 5L
1,359 SR
Queue Stats
10W - 33L
1,093 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hunter41612
Ah Muzen Cab
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
monkey62101
Raijin
Level 24
God Stats
3W - 7L
1,404 SR
Queue Stats
10W - 27L
1,229 Elo+
Party 1
Team Averages
Level 31
1,421 SR
1,274 Elo+

VS

Team Averages
Level 71
1,782 SR
1,565 Elo+
Bellona
Bellona
ViciousVixen98
Bellona
Level 17
God Stats
6W - 4L
1,747 SR
Queue Stats
35W - 26L
1,590 Elo+
Party 2
He Bo
He Bo
andrs0198
He Bo
Level 78
God Stats
4W - 1L
1,954 SR
Queue Stats
35W - 26L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
angelneftali
Danzaburou
Level 118
God Stats
43W - 53L
1,644 SR
Queue Stats
232W - 242L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
8,465
605
2,957
16,886
14,715
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
hunter41612
Ah Muzen Cab
11
1 / 6 / 2
8,480
606
3,846
9,147
3,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
11
2 / 8 / 1
8,745
625
6,705
12,891
4,824
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 14
11,614
830
7,223
8,212
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
andrs0198
He Bo
14
10 / 1 / 8
10,946
782
12,325
6,375
2,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
angelneftali
Danzaburou
14
4 / 0 / 13
10,337
738
12,399
8,005
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
3
Kills
21
21
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
7
3
14
4.67
W
He Bo
andrs0198
He Bo
10
1
8
14
W
Danzaburou
angelneftali
Danzaburou
4
0
13
10.5
L
Ah Muzen Cab
hunter41612
Ah Muzen Cab
1
6
2
0.33
L
Raijin
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,508
Damage
31,947
38,924
Taken
22,592
22,858
Mitigated
12,566
1,861
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,957
192
0
80
16,886
14,715
28
3,577
13,309
20,669
0
W
7,223
1,462
0
1,896
8,212
5,682
530
3,393
4,819
0
26,940
W
He Bo
andrs0198
He Bo
12,325
168
0
1,351
6,375
2,330
199
2,791
3,584
39,104
0
W
Danzaburou
angelneftali
Danzaburou
12,399
6,754
0
4,002
8,005
4,554
2,455
3,551
4,136
0
56,617
L
Ah Muzen Cab
hunter41612
Ah Muzen Cab
3,846
1,679
0
544
9,147
3,319
0
3,713
5,434
0
19,418
L
Raijin
6,705
703
0
1,237
12,891
4,824
0
5,051
7,840
45,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
32,897
129
Minions Killed
168
0
Camps Cleared
0
588,764
Distance Traveled
793,465
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,465
605
26
2
0
231,437
0
W
Bellona
11,614
830
32
2
0
264,673
2
W
He Bo
10,946
782
65
5
0
282,606
0
W
Danzaburou
10,337
738
71
5
0
246,186
1
L
Ah Muzen Cab
8,480
606
41
3
0
181,597
0
L
Raijin
8,745
625
62
4
0
175,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role