Player Matchup

Janus
Janus
Adjv99
Janus
Level 65
God Stats
5W - 3L
1,597 SR
Queue Stats
182W - 208L
1,482 Elo+
Solo
Khepri
Khepri
IAmNotARobot
Khepri
Level 127
God Stats
2W - 3L
1,658 SR
Queue Stats
10W - 8L
1,255 Elo+
Solo
Scylla
Scylla
Xanaral
Scylla
Level 89
God Stats
1W - 2L
1,377 SR
Queue Stats
94W - 93L
1,461 Elo+
Solo
Thanatos
Thanatos
syn559
Thanatos
Level 118
God Stats
2W - 3L
1,285 SR
Queue Stats
19W - 27L
1,409 Elo+
Solo
Artemis
Artemis
veruchii
Artemis
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,705 Elo+
Solo
Team Averages
Level 110
1,483 SR
1,462 Elo+

VS

Team Averages
Level 58
1,473 SR
1,569 Elo+
King Arthur
King Arthur
EspartanoOficial
King Arthur
Level 100
God Stats
2W - 6L
1,494 SR
Queue Stats
204W - 231L
1,471 Elo+
Solo
Nemesis
Nemesis
KodakJango14
Nemesis
Level 78
God Stats
2W - 10L
1,163 SR
Queue Stats
273W - 282L
1,563 Elo+
Party 1
Yemoja
Yemoja
RobBD08
Yemoja
Level 68
God Stats
151W - 102L
1,705 SR
Queue Stats
362W - 350L
1,626 Elo+
Party 1
Heimdallr
Heimdallr
eggyroll
Heimdallr
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 29L
1,841 Elo+
Party 1
Ra
Ra
yukihikui
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adjv99
Janus
19
8 / 1 / 9
12,102
550
13,110
11,074
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
2 / 0 / 6
10,625
483
7,055
12,686
14,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Xanaral
Scylla
18
3 / 3 / 5
11,210
510
13,980
10,476
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
syn559
Thanatos
18
7 / 5 / 7
11,478
522
10,748
21,403
8,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
veruchii
Artemis
18
7 / 4 / 10
11,552
525
15,540
10,823
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EspartanoOficial
King Arthur
16
2 / 3 / 1
10,242
466
6,507
16,072
13,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
KodakJango14
Nemesis
16
3 / 6 / 3
9,934
452
9,668
19,660
9,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
RobBD08
Yemoja
15
1 / 3 / 4
9,920
451
4,922
16,067
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
eggyroll
Heimdallr
16
6 / 5 / 2
11,035
502
12,634
16,100
6,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 10 / 2
8,622
392
4,137
14,073
5,329
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
27
Kills
12
13
Deaths
27
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
Adjv99
Janus
8
1
9
12.5
L
King Arthur
EspartanoOficial
King Arthur
2
3
1
0.83
W
Khepri
2
0
6
5
L
Nemesis
KodakJango14
Nemesis
3
6
3
0.75
L
Yemoja
RobBD08
Yemoja
1
3
4
1
W
Scylla
Xanaral
Scylla
3
3
5
1.83
L
Heimdallr
eggyroll
Heimdallr
6
5
2
1.4
W
Thanatos
syn559
Thanatos
7
5
7
2.1
W
Artemis
veruchii
Artemis
7
4
10
3
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,433
Damage
37,868
66,462
Taken
81,972
38,023
Mitigated
48,701
29,738
Healing
20,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Adjv99
Janus
13,110
948
1,243
3,391
11,074
4,808
1,585
2,895
8,125
78,505
0
L
King Arthur
EspartanoOficial
King Arthur
6,507
910
243
1,341
16,072
13,271
378
9,144
6,335
162
57,196
W
Khepri
7,055
604
0
2,223
12,686
14,633
451
2,950
9,736
40,129
0
L
Nemesis
KodakJango14
Nemesis
9,668
4,778
99
3,786
19,660
9,717
239
5,144
14,491
0
68,100
L
Yemoja
RobBD08
Yemoja
4,922
682
2,118
4,586
16,067
13,857
432
4,768
11,274
39,780
0
W
Scylla
Xanaral
Scylla
13,980
3,542
0
3,077
10,476
5,410
2,133
269
10,207
68,047
0
L
Heimdallr
eggyroll
Heimdallr
12,634
7,737
0
5,540
16,100
6,527
163
6,038
10,012
0
47,749
W
Thanatos
syn559
Thanatos
10,748
4,036
0
17,523
21,403
8,582
909
1,418
19,985
0
78,815
W
Artemis
veruchii
Artemis
15,540
7,624
0
2,281
10,823
4,590
2,261
1,527
9,281
0
48,283
L
4,137
603
633
2,015
14,073
5,329
388
8,333
5,715
38,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,967
Gold Earned
49,753
495
Minions Killed
438
0
Camps Cleared
0
2,087,971
Distance Traveled
1,878,515
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,102
550
130
6
0
376,628
1
L
King Arthur
10,242
466
112
5
0
415,877
0
W
Khepri
10,625
483
57
3
0
460,175
7
L
Nemesis
9,934
452
112
5
0
408,093
4
L
Yemoja
9,920
451
59
3
0
361,759
4
W
Scylla
11,210
510
122
6
0
362,891
3
L
Heimdallr
11,035
502
90
4
0
349,177
2
W
Thanatos
11,478
522
109
5
0
461,340
0
W
Artemis
11,552
525
77
4
0
426,937
1
L
Ra
8,622
392
65
3
0
343,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role