Player Matchup

Cthulhu
Cthulhu
Baihu_blaze
Cthulhu
Level 151
God Stats
8W - 6L
1,500 SR
Queue Stats
326W - 366L
1,350 Elo+
Solo
Cernunnos
Cernunnos
JT_Miojin-Chan00
Cernunnos
Level 69
God Stats
4W - 3L
1,738 SR
Queue Stats
326W - 515L
1,392 Elo+
Party 2
Chang'e
Chang'e
QueenZombieChan
Chang'e
Level 85
God Stats
17W - 20L
1,560 SR
Queue Stats
404W - 441L
1,511 Elo+
Party 2
Da Ji
Da Ji
SmashSP
Da Ji
Level 94
God Stats
4W - 3L
1,754 SR
Queue Stats
47W - 37L
1,559 Elo+
Solo
Kukulkan
Kukulkan
Zenak21
Kukulkan
Level 66
God Stats
2W - 7L
1,608 SR
Queue Stats
6W - 16L
1,374 Elo+
Solo
Team Averages
Level 93
1,632 SR
1,437 Elo+

VS

Team Averages
Level 94
1,505 SR
1,492 Elo+
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JaximusTheKing
Danzaburou
Level 85
God Stats
24W - 19L
1,641 SR
Queue Stats
227W - 190L
1,486 Elo+
Solo
Nu Wa
Nu Wa
M3rKKage
Nu Wa
Level 103
God Stats
3W - 6L
1,431 SR
Queue Stats
148W - 139L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
SugaaDev
Hun Batz
Level 87
God Stats
7W - 3L
1,455 SR
Queue Stats
94W - 80L
1,547 Elo+
Party 1
Ra
Ra
alejandrodorado1
Ra
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 59L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baihu_blaze
Cthulhu
13
3 / 3 / 3
7,832
522
7,319
15,332
9,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
10
3 / 9 / 0
7,464
498
4,959
14,496
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 6 / 4
6,658
444
5,297
11,625
3,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
SmashSP
Da Ji
13
5 / 2 / 1
7,981
532
6,269
8,964
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Zenak21
Kukulkan
13
1 / 1 / 3
7,775
518
4,138
5,708
1,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 1 / 3
5,624
375
1,193
3,622
2,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
JaximusTheKing
Danzaburou
14
15 / 2 / 1
9,335
622
17,144
10,153
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
M3rKKage
Nu Wa
11
1 / 2 / 11
7,090
473
8,931
6,395
2,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hun Batz
SugaaDev
Hun Batz
10
1 / 3 / 1
6,348
423
5,512
10,475
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 4 / 1
7,849
523
7,270
10,375
5,923
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
12
Kills
21
21
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
3
1.5
L
Cthulhu
Baihu_blaze
Cthulhu
3
3
3
1.5
L
Cernunnos
3
9
0
0.33
W
Danzaburou
JaximusTheKing
Danzaburou
15
2
1
7.75
W
Nu Wa
M3rKKage
Nu Wa
1
2
11
3.25
L
0
6
4
0.33
L
Da Ji
SmashSP
Da Ji
5
2
1
2.75
W
Hun Batz
SugaaDev
Hun Batz
1
3
1
0.5
L
Kukulkan
Zenak21
Kukulkan
1
1
3
2.5
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,982
Damage
40,050
56,125
Taken
41,020
21,251
Mitigated
16,889
17,130
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,193
456
239
376
3,622
2,222
0
729
2,768
0
10,589
L
Cthulhu
Baihu_blaze
Cthulhu
7,319
588
85
5,220
15,332
9,571
925
4,714
10,543
43,996
0
L
Cernunnos
4,959
2,174
99
3,283
14,496
4,138
745
3,687
10,809
0
28,980
W
Danzaburou
JaximusTheKing
Danzaburou
17,144
7,580
123
2,886
10,153
3,164
619
4,257
5,871
0
45,102
W
Nu Wa
M3rKKage
Nu Wa
8,931
4,678
404
2,626
6,395
2,234
278
2,158
4,212
27,363
0
L
5,297
500
1,596
4,092
11,625
3,008
0
2,250
9,350
26,879
0
L
Da Ji
SmashSP
Da Ji
6,269
1,889
0
2,276
8,964
2,927
0
2,541
6,423
0
37,967
W
Hun Batz
SugaaDev
Hun Batz
5,512
1,383
294
1,991
10,475
3,346
0
5,440
4,760
0
29,088
L
Kukulkan
Zenak21
Kukulkan
4,138
258
26
453
5,708
1,607
1,146
3,009
2,674
49,751
0
W
7,270
1,443
72
2,903
10,375
5,923
612
3,670
6,655
48,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
36,246
358
Minions Killed
275
0
Camps Cleared
0
1,142,850
Distance Traveled
1,186,279
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,624
375
23
2
0
146,672
3
L
Cthulhu
7,832
522
72
5
0
233,363
1
L
Cernunnos
7,464
498
65
4
0
208,758
0
W
Danzaburou
9,335
622
60
4
0
272,969
1
W
Nu Wa
7,090
473
40
3
0
260,808
0
L
Chang'e
6,658
444
43
3
0
242,458
0
L
Da Ji
7,981
532
64
4
0
200,845
0
W
Hun Batz
6,348
423
64
4
0
293,589
0
L
Kukulkan
7,775
518
114
8
0
257,426
2
W
Ra
7,849
523
88
6
0
212,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role