Player Matchup

Yemoja
Yemoja
A Tireless Hare
Yemoja
Level 80
God Stats
8W - 8L
1,500 SR
Queue Stats
293W - 356L
1,333 Elo+
Party 2
Scylla
Scylla
Irishrokker
Scylla
Level 20
God Stats
5W - 6L
1,500 SR
Queue Stats
33W - 39L
1,151 Elo+
Party 2
Medusa
Medusa
McGooch
Medusa
Level 150
God Stats
10W - 19L
1,500 SR
Queue Stats
292W - 355L
1,500 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,328 Elo+

VS

Team Averages
Level 65
1,479 SR
1,446 Elo+
Thoth
Thoth
Ikatlo
Thoth
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 221L
1,349 Elo+
Party 1
Pele
Pele
UniquelyDusk
Pele
Level 60
God Stats
18W - 25L
1,215 SR
Queue Stats
168W - 180L
1,444 Elo+
Party 1
Medusa
Medusa
merlinmist
Medusa
Level 58
God Stats
12W - 7L
1,721 SR
Queue Stats
32W - 30L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 12
8,161
628
3,914
6,410
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
12
7 / 5 / 7
9,760
751
9,112
8,211
2,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
McGooch
Medusa
13
7 / 4 / 7
9,858
758
10,809
11,488
3,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ikatlo
Thoth
11
3 / 5 / 4
8,668
667
8,253
8,750
2,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 7 / 3
9,150
704
6,753
12,586
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
merlinmist
Medusa
13
3 / 4 / 5
9,294
715
6,190
9,196
2,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
14
Kills
10
10
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
L
Thoth
Ikatlo
Thoth
3
5
4
1
W
Scylla
7
5
7
2.1
W
Medusa
McGooch
Medusa
7
4
7
2.63
L
4
7
3
0.79
L
Medusa
merlinmist
Medusa
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,835
Damage
21,196
26,109
Taken
30,532
9,631
Mitigated
9,265
6,668
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,914
566
2,191
1,899
6,410
3,814
421
2,493
3,917
14,676
0
L
Thoth
Ikatlo
Thoth
8,253
112
843
945
8,750
2,694
0
4,586
3,868
33,598
0
W
Scylla
9,112
1,223
0
268
8,211
2,310
279
2,754
5,457
23,810
0
W
Medusa
McGooch
Medusa
10,809
5,164
0
2,310
11,488
3,507
1,891
3,058
8,430
0
46,844
L
6,753
3,134
0
2,951
12,586
3,686
0
4,165
8,181
0
21,069
L
Medusa
merlinmist
Medusa
6,190
2,869
0
815
9,196
2,885
22
3,689
5,349
0
33,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
27,112
129
Minions Killed
131
0
Camps Cleared
0
622,400
Distance Traveled
634,176
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,161
628
22
2
0
207,948
6
L
Thoth
8,668
667
48
4
0
219,379
2
W
Scylla
9,760
751
43
3
0
194,453
0
W
Medusa
9,858
758
64
5
0
219,999
0
L
Pele
9,150
704
30
2
0
182,092
2
L
Medusa
9,294
715
53
4
0
232,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role