Player Matchup

Pele
Pele
BloodMadness33
Pele
Level 160
God Stats
15W - 16L
1,612 SR
Queue Stats
199W - 265L
1,282 Elo+
Solo
Kuzenbo
Kuzenbo
DragonSin797
Kuzenbo
Level 67
God Stats
3W - 4L
1,720 SR
Queue Stats
18W - 21L
1,349 Elo+
Party 3
Apollo
Apollo
LordByron3rd
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
MIKEYFETT7
Nox
Level 84
God Stats
2W - 3L
1,324 SR
Queue Stats
18W - 24L
1,479 Elo+
Party 3
Team Averages
Level 109
1,539 SR
1,403 Elo+

VS

Team Averages
Level 78
1,580 SR
1,353 Elo+
Artemis
Artemis
FlapJack5565
Artemis
Level 33
God Stats
0W - 1L
1,821 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Ymir
Ymir
Kage244
Ymir
Level 128
God Stats
0W - 1L
1,793 SR
Queue Stats
3W - 7L
1,285 Elo+
Party 1
Aphrodite
Aphrodite
xXasianopsXx
Aphrodite
Level 125
God Stats
0W - 1L
1,431 SR
Queue Stats
2W - 19L
1,421 Elo+
Party 2
Bastet
Bastet
xXsushiopsXx
Bastet
Level 26
God Stats
0W - 4L
1,275 SR
Queue Stats
2W - 19L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 3
10,670
762
6,920
6,503
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
DragonSin797
Kuzenbo
17
2 / 4 / 4
11,158
797
6,869
14,579
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
17
2 / 3 / 5
10,958
783
9,130
9,536
4,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 2 / 1
11,567
826
6,406
9,516
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FlapJack5565
Artemis
17
3 / 2 / 0
10,636
760
10,977
7,544
3,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Kage244
Ymir
16
0 / 4 / 4
10,043
717
5,663
13,048
15,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
xXasianopsXx
Aphrodite
16
3 / 2 / 3
10,478
748
8,195
12,404
5,574
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
15
3 / 3 / 3
9,993
714
5,006
9,913
4,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
11
Kills
9
9
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Kuzenbo
DragonSin797
Kuzenbo
2
4
4
1
L
Artemis
FlapJack5565
Artemis
3
2
0
1.5
L
Ymir
Kage244
Ymir
0
4
4
0.5
W
Apollo
2
3
5
1.5
W
6
2
1
3.25
L
Aphrodite
xXasianopsXx
Aphrodite
3
2
3
2.25
L
Bastet
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,325
Damage
29,841
40,134
Taken
42,909
32,287
Mitigated
28,329
8,145
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,920
1,073
0
1,768
6,503
4,262
1,128
3,246
3,257
0
39,843
W
Kuzenbo
DragonSin797
Kuzenbo
6,869
1,814
0
638
14,579
17,777
420
6,001
8,578
23,779
0
L
Artemis
FlapJack5565
Artemis
10,977
5,055
0
1,908
7,544
3,196
771
3,094
4,450
0
43,398
L
Ymir
Kage244
Ymir
5,663
407
0
320
13,048
15,389
225
3,552
9,496
31,829
0
W
Apollo
9,130
6,014
0
1,968
9,536
4,126
3,285
2,507
7,029
0
44,831
W
6,406
764
470
3,301
9,516
6,122
230
2,911
6,605
29,669
0
L
Aphrodite
xXasianopsXx
Aphrodite
8,195
1,325
5,021
7,659
12,404
5,574
375
3,686
8,718
52,549
0
L
Bastet
5,006
1,600
0
4
9,913
4,170
150
3,355
6,558
0
18,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
41,150
261
Minions Killed
259
13
Camps Cleared
10
991,330
Distance Traveled
1,028,735
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,670
762
72
5
7
283,964
3
W
Kuzenbo
11,158
797
42
3
0
231,002
0
L
Artemis
10,636
760
73
5
4
236,777
2
L
Ymir
10,043
717
42
3
3
255,334
1
W
Apollo
10,958
783
82
6
5
258,240
2
W
Nox
11,567
826
65
5
1
218,124
0
L
Aphrodite
10,478
748
112
8
1
259,130
2
L
Bastet
9,993
714
32
2
2
277,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role