Player Matchup

Jing Wei
Jing Wei
Auntb27
Jing Wei
Level 17
God Stats
0W - 4L
1,101 SR
Queue Stats
3W - 19L
1,161 Elo+
Party 3
Terra
Terra
Catbutzz
Terra
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
RaceDemon32
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,500 Elo+
Solo
Olorun
Olorun
Stecx
Olorun
Level 12
God Stats
1W - 9L
1,057 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
pingub2
Guan Yu
Level 8
God Stats
0W - 3L
1,169 SR
Queue Stats
1W - 10L
1,243 Elo+
Party 3
Team Averages
Level 14
1,265 SR
1,381 Elo+

VS

Team Averages
Level 25
1,585 SR
1,406 Elo+
Chang'e
Chang'e
D0nkeyKing
Chang'e
Level 24
God Stats
5W - 5L
1,332 SR
Queue Stats
113W - 159L
1,312 Elo+
Party 2
Bellona
Bellona
HenryBnkshft
Bellona
Level 25
God Stats
25W - 16L
1,621 SR
Queue Stats
41W - 46L
1,488 Elo+
Party 1
Pele
Pele
Pulidos
Pele
Level 27
God Stats
10W - 5L
1,961 SR
Queue Stats
52W - 51L
1,449 Elo+
Party 1
Izanami
Izanami
dougiethedino
Izanami
Level 25
God Stats
34W - 25L
1,531 SR
Queue Stats
132W - 139L
1,492 Elo+
Party 1
Chiron
Chiron
fvelasqueze
Chiron
Level 25
God Stats
67W - 73L
1,481 SR
Queue Stats
235W - 310L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Auntb27
Jing Wei
8
1 / 19 / 0
6,067
379
3,152
16,388
3,954
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Terra
Catbutzz
Terra
10
1 / 8 / 1
7,112
445
4,229
17,134
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
RaceDemon32
Nemesis
6
0 / 8 / 0
5,338
334
965
11,124
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Stecx
Olorun
10
0 / 12 / 3
6,612
413
3,055
15,314
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
pingub2
Guan Yu
9
0 / 13 / 2
6,147
384
2,320
19,287
8,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D0nkeyKing
Chang'e
13
7 / 0 / 11
9,302
581
8,114
7,907
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
HenryBnkshft
Bellona
14
8 / 2 / 8
9,117
570
9,787
11,316
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pele
Pulidos
Pele
14
14 / 1 / 10
9,775
611
11,066
8,872
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
13
9 / 1 / 9
9,038
565
12,633
7,427
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
14
17 / 1 / 13
9,969
623
17,404
11,402
3,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
106
2
Kills
55
60
Deaths
5
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Auntb27
Jing Wei
1
19
0
0.05
L
Terra
Catbutzz
Terra
1
8
1
0.19
W
Chang'e
D0nkeyKing
Chang'e
7
0
11
12.5
W
Bellona
HenryBnkshft
Bellona
8
2
8
6
W
Pele
Pulidos
Pele
14
1
10
19
L
Nemesis
RaceDemon32
Nemesis
0
8
0
0
L
Olorun
Stecx
Olorun
0
12
3
0.13
W
Izanami
9
1
9
13.5
W
Chiron
17
1
13
23.5
L
Guan Yu
pingub2
Guan Yu
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,721
Damage
59,004
79,247
Taken
46,924
29,565
Mitigated
22,597
9,450
Healing
18,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Auntb27
Jing Wei
3,152
3,152
0
0
16,388
3,954
0
2,557
13,547
0
11,419
L
Terra
Catbutzz
Terra
4,229
436
1,627
2,477
17,134
9,521
0
1,217
15,565
17,136
0
W
Chang'e
D0nkeyKing
Chang'e
8,114
1,680
1,326
3,512
7,907
2,576
1,170
860
6,997
43,523
0
W
Bellona
HenryBnkshft
Bellona
9,787
3,577
0
3,233
11,316
8,966
1,001
1,912
9,379
0
40,132
W
Pele
Pulidos
Pele
11,066
1,971
0
3,886
8,872
3,195
665
594
8,203
0
53,157
L
Nemesis
RaceDemon32
Nemesis
965
583
0
1,258
11,124
2,570
126
832
10,201
0
14,635
L
Olorun
Stecx
Olorun
3,055
2,488
129
3,302
15,314
4,668
846
1,600
13,410
24,168
0
W
Izanami
12,633
9,443
0
1,300
7,427
3,879
4,046
1,160
6,245
0
72,538
W
Chiron
17,404
11,868
924
4,247
11,402
3,981
1,878
2,758
8,569
0
49,835
L
Guan Yu
pingub2
Guan Yu
2,320
460
60
597
19,287
8,852
224
1,256
17,886
0
19,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
47,201
137
Minions Killed
415
0
Camps Cleared
0
1,246,453
Distance Traveled
1,411,578
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,067
379
16
1
0
170,655
2
L
Terra
7,112
445
26
2
0
302,810
1
W
Chang'e
9,302
581
74
5
0
253,354
3
W
Bellona
9,117
570
75
5
0
302,796
0
W
Pele
9,775
611
90
6
0
339,869
7
L
Nemesis
5,338
334
29
2
0
258,386
2
L
Olorun
6,612
413
39
2
0
215,510
4
W
Izanami
9,038
565
108
7
0
249,938
2
W
Chiron
9,969
623
68
4
0
265,621
2
L
Guan Yu
6,147
384
27
2
0
299,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role