Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
TpinitaX
Cernunnos
Level 105
God Stats
9W - 13L
1,516 SR
Queue Stats
142W - 155L
1,457 Elo+
Party 1
Guan Yu
Guan Yu
burlaos1987
Guan Yu
Level 89
God Stats
1W - 3L
1,508 SR
Queue Stats
241W - 243L
1,389 Elo+
Party 1
Pele
Pele
manquitow_200
Pele
Level 39
God Stats
1W - 3L
1,220 SR
Queue Stats
225W - 235L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
tqleoooo
Nu Wa
Level 59
God Stats
19W - 16L
1,595 SR
Queue Stats
338W - 372L
1,418 Elo+
Party 1
Team Averages
Level 79
1,468 SR
1,440 Elo+

VS

Team Averages
Level 68
1,488 SR
1,421 Elo+
Bellona
Bellona
Asasn82
Bellona
Level 58
God Stats
41W - 65L
1,352 SR
Queue Stats
282W - 394L
1,237 Elo+
Party 2
Anubis
Anubis
DEVILofRAMADI 2
Anubis
Level 115
God Stats
64W - 65L
1,505 SR
Queue Stats
828W - 969L
1,283 Elo+
Party 2
Heimdallr
Heimdallr
FlameWolf05
Heimdallr
Level 66
God Stats
28W - 27L
1,574 SR
Queue Stats
331W - 348L
1,475 Elo+
Party 3
Pele
Pele
TheBeanVendor
Pele
Level 64
God Stats
4W - 1L
1,499 SR
Queue Stats
353W - 366L
1,615 Elo+
Party 3
Geb
Geb
snowFLAKE34566
Geb
Level 38
God Stats
15W - 14L
1,510 SR
Queue Stats
23W - 29L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 3 / 1
7,731
483
6,809
11,212
10,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
TpinitaX
Cernunnos
14
3 / 1 / 2
7,955
497
7,222
7,719
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
burlaos1987
Guan Yu
13
4 / 3 / 5
8,210
513
5,979
12,921
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 1 / 3
8,062
504
6,169
10,791
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
tqleoooo
Nu Wa
2
0 / 0 / 0
4,647
290
0
119
33
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asasn82
Bellona
14
2 / 0 / 1
8,034
502
5,052
10,081
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 1
8,276
517
4,954
5,772
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
FlameWolf05
Heimdallr
14
0 / 2 / 3
8,246
515
7,612
9,436
3,223
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 4 / 3
7,984
499
8,476
12,262
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 1
7,516
470
2,489
8,618
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
11
Kills
8
8
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
1
0.17
W
Bellona
Asasn82
Bellona
2
0
1
2.5
W
2
2
1
1.25
W
Heimdallr
FlameWolf05
Heimdallr
0
2
3
0.75
W
3
4
3
1.13
L
Cernunnos
TpinitaX
Cernunnos
3
1
2
4
L
Guan Yu
burlaos1987
Guan Yu
4
3
5
2.17
L
4
1
3
5.5
W
1
3
1
0.5
L
Nu Wa
tqleoooo
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,179
Damage
28,583
42,762
Taken
46,169
28,118
Mitigated
20,797
15,342
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,809
1,725
0
4,188
11,212
10,484
134
957
10,057
46,934
0
W
Bellona
Asasn82
Bellona
5,052
2,949
171
3,423
10,081
7,925
39
5,054
4,675
0
42,561
W
4,954
276
1,023
1,763
5,772
2,390
177
199
5,548
56,326
0
W
Heimdallr
FlameWolf05
Heimdallr
7,612
3,787
0
3,647
9,436
3,223
1,018
0
9,436
0
53,764
W
8,476
3,192
0
4,996
12,262
3,467
0
1,054
11,083
0
44,491
L
Cernunnos
TpinitaX
Cernunnos
7,222
2,380
0
2,919
7,719
4,259
941
704
6,955
0
46,648
L
Guan Yu
burlaos1987
Guan Yu
5,979
1,153
652
2,959
12,921
9,896
183
3,276
9,441
0
35,128
L
6,169
779
0
4,624
10,791
3,446
0
1,960
8,747
0
53,606
W
2,489
286
0
756
8,618
3,792
655
0
8,618
19,949
0
L
Nu Wa
tqleoooo
Nu Wa
0
0
0
0
119
33
0
0
119
235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
40,056
340
Minions Killed
389
0
Camps Cleared
0
1,309,071
Distance Traveled
1,541,100
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,731
483
114
7
0
276,288
0
W
Bellona
8,034
502
80
5
0
300,628
2
W
Anubis
8,276
517
109
7
0
305,488
7
W
Heimdallr
8,246
515
106
7
0
293,787
1
W
Pele
7,984
499
71
4
0
320,192
5
L
Cernunnos
7,955
497
83
5
0
334,149
2
L
Guan Yu
8,210
513
59
4
0
334,999
1
L
Pele
8,062
504
83
5
0
353,470
0
W
Geb
7,516
470
23
1
0
321,005
0
L
Nu Wa
4,647
290
1
0
0
10,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role