Player Matchup

Hel
Hel
Alemdark
Hel
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
570W - 641L
1,402 Elo+
Solo
Ares
Ares
JohanPC
Ares
Level 7
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 4L
1,555 Elo+
Solo
Neith
Neith
Lausac
Neith
Level 12
God Stats
4W - 5L
1,790 SR
Queue Stats
6W - 8L
1,713 Elo+
Solo
Merlin
Merlin
SadgeGamer
Merlin
Level 23
God Stats
8W - 6L
1,426 SR
Queue Stats
65W - 60L
1,444 Elo+
Solo
Thanatos
Thanatos
Tordmund
Thanatos
Level 23
God Stats
2W - 3L
1,664 SR
Queue Stats
45W - 41L
1,608 Elo+
Solo
Team Averages
Level 17
1,624 SR
1,544 Elo+

VS

Team Averages
Level 19
1,495 SR
1,446 Elo+
Danzaburou
Danzaburou
Arsasaurs
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,486 Elo+
Party 1
Nemesis
Nemesis
ThyDarkeZt25
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,325 Elo+
Solo
Cthulhu
Cthulhu
armad1d0
Cthulhu
Level 19
God Stats
12W - 16L
1,477 SR
Queue Stats
113W - 84L
1,420 Elo+
Party 1
Raijin
Raijin
nthuni
Raijin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,500 Elo+
Party 2
Chaac
Chaac
oOICrankOo
Chaac
Level 26
God Stats
5W - 10L
1,500 SR
Queue Stats
87W - 98L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,286
429
1,295
4,045
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
JohanPC
Ares
7
0 / 2 / 0
4,341
434
1,879
5,478
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Lausac
Neith
8
1 / 0 / 2
4,673
467
4,655
4,539
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
SadgeGamer
Merlin
10
4 / 1 / 1
6,183
618
5,382
3,939
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Tordmund
Thanatos
8
1 / 2 / 1
4,808
481
1,807
7,549
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arsasaurs
Danzaburou
8
0 / 1 / 1
4,716
472
3,608
6,083
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
ThyDarkeZt25
Nemesis
8
3 / 1 / 0
5,330
533
2,211
7,519
1,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
armad1d0
Cthulhu
9
1 / 1 / 0
5,664
566
3,711
6,630
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Raijin
nthuni
Raijin
8
0 / 3 / 1
4,822
482
2,102
4,414
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
3 / 0 / 1
6,342
634
3,661
5,112
3,407
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
7
7
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Danzaburou
Arsasaurs
Danzaburou
0
1
1
0.5
L
Ares
JohanPC
Ares
0
2
0
0
L
Neith
Lausac
Neith
1
0
2
2
L
Merlin
SadgeGamer
Merlin
4
1
1
4.5
W
Nemesis
ThyDarkeZt25
Nemesis
3
1
0
3
L
Thanatos
Tordmund
Thanatos
1
2
1
0.75
W
Cthulhu
armad1d0
Cthulhu
1
1
0
1
W
Raijin
nthuni
Raijin
0
3
1
0.17
W
Chaac
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,018
Damage
15,293
25,550
Taken
29,758
8,516
Mitigated
10,683
8,207
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,295
262
880
1,290
4,045
972
0
996
3,049
10,216
0
W
Danzaburou
Arsasaurs
Danzaburou
3,608
2,009
0
3,671
6,083
1,467
628
1,640
4,349
0
17,325
L
Ares
JohanPC
Ares
1,879
370
0
252
5,478
2,999
22
577
4,901
9,421
0
L
Neith
Lausac
Neith
4,655
1,660
0
992
4,539
1,244
0
1,064
3,475
0
18,234
L
Merlin
SadgeGamer
Merlin
5,382
765
0
250
3,939
1,229
0
1,862
2,077
31,242
0
W
Nemesis
ThyDarkeZt25
Nemesis
2,211
580
0
3,120
7,519
1,930
0
2,227
5,292
0
20,960
L
Thanatos
Tordmund
Thanatos
1,807
699
0
4,543
7,549
2,072
0
1,314
6,235
0
17,497
W
Cthulhu
armad1d0
Cthulhu
3,711
437
0
2,460
6,630
2,778
154
1,000
5,488
17,070
0
W
Raijin
nthuni
Raijin
2,102
152
0
620
4,414
1,101
0
2,568
1,846
17,634
0
W
Chaac
3,661
1,210
0
3,062
5,112
3,407
1,522
845
4,227
0
33,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,291
Gold Earned
26,874
176
Minions Killed
215
0
Camps Cleared
0
860,557
Distance Traveled
900,924
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,286
429
17
2
0
171,459
5
W
Danzaburou
4,716
472
36
4
0
159,499
2
L
Ares
4,341
434
14
1
0
173,095
3
L
Neith
4,673
467
34
3
0
172,756
0
L
Merlin
6,183
618
64
6
0
165,221
2
W
Nemesis
5,330
533
44
4
0
212,696
3
L
Thanatos
4,808
481
47
5
0
178,026
0
W
Cthulhu
5,664
566
20
2
0
186,810
3
W
Raijin
4,822
482
40
4
0
161,215
0
W
Chaac
6,342
634
75
8
0
180,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role