Player Matchup

Aphrodite
Aphrodite
AllLuvComp
Aphrodite
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Neith
Neith
RsD Jazz
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
Sir Drama o
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,653 Elo+

VS

Team Averages
Level 51
1,459 SR
1,452 Elo+
Heimdallr
Heimdallr
Dniceguy
Heimdallr
Level 109
God Stats
2W - 5L
1,327 SR
Queue Stats
149W - 139L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
KobraKamnder
Nu Wa
Level 14
God Stats
18W - 28L
1,478 SR
Queue Stats
342W - 428L
1,422 Elo+
Solo
Horus
Horus
ZaWolfo
Horus
Level 29
God Stats
16W - 8L
1,572 SR
Queue Stats
71W - 71L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AllLuvComp
Aphrodite
17
10 / 4 / 7
13,580
715
17,021
28,382
11,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
RsD Jazz
Neith
11
0 / 9 / 6
10,268
540
3,357
14,142
4,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
Sir Drama o
Hercules
17
8 / 3 / 8
13,241
697
18,954
24,551
14,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dniceguy
Heimdallr
16
8 / 9 / 5
13,202
695
25,272
17,917
10,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 11
13,035
686
18,534
13,881
4,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
ZaWolfo
Horus
17
5 / 4 / 9
13,695
721
11,559
19,652
17,922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
18
Kills
16
16
Deaths
18
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AllLuvComp
Aphrodite
10
4
7
3.38
W
Heimdallr
Dniceguy
Heimdallr
8
9
5
1.17
W
3
5
11
1.7
L
Neith
RsD Jazz
Neith
0
9
6
0.33
L
Hercules
Sir Drama o
Hercules
8
3
8
4
W
Horus
ZaWolfo
Horus
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,332
Damage
55,365
67,075
Taken
51,450
30,118
Mitigated
33,793
33,831
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AllLuvComp
Aphrodite
17,021
1,677
11,188
17,930
28,382
11,793
580
8,714
19,668
86,604
0
W
Heimdallr
Dniceguy
Heimdallr
25,272
11,880
0
1,802
17,917
10,935
1,826
5,138
12,581
0
70,950
W
18,534
8,062
583
3,686
13,881
4,936
775
3,532
10,121
61,036
0
L
Neith
RsD Jazz
Neith
3,357
1,088
0
135
14,142
4,047
0
2,905
11,237
0
18,334
L
Hercules
Sir Drama o
Hercules
18,954
4,566
0
4,578
24,551
14,278
542
7,246
17,302
0
61,126
W
Horus
ZaWolfo
Horus
11,559
5,460
1,788
4,613
19,652
17,922
641
8,628
10,674
0
39,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,089
Gold Earned
39,932
234
Minions Killed
201
0
Camps Cleared
0
1,144,054
Distance Traveled
1,006,478
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,580
715
133
7
0
410,631
0
W
Heimdallr
13,202
695
89
5
0
293,893
2
W
Nu Wa
13,035
686
61
3
0
337,883
1
L
Neith
10,268
540
27
1
0
268,640
0
L
Hercules
13,241
697
74
4
0
464,783
4
W
Horus
13,695
721
51
3
0
374,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role