Player Matchup

Fenrir
Fenrir
EznessGG
Fenrir
Level 160
God Stats
2W - 1L
1,634 SR
Queue Stats
274W - 123L
1,702 Elo+
Party 1
Danzaburou
Danzaburou
Hebephrenia
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Lostinak
Aphrodite
Level 61
God Stats
156W - 56L
1,755 SR
Queue Stats
418W - 253L
1,698 Elo+
Party 1
Team Averages
Level 127
1,630 SR
1,633 Elo+

VS

Team Averages
Level 137
1,596 SR
1,648 Elo+
Set
Set
Justin350
Set
Level 135
God Stats
64W - 42L
1,545 SR
Queue Stats
120W - 77L
1,650 Elo+
Solo
Cu Chulainn
Cu Chulainn
SolidDakyu
Cu Chulainn
Level 137
God Stats
74W - 45L
1,803 SR
Queue Stats
464W - 407L
1,749 Elo+
Solo
Osiris
Osiris
gallyamar33
Osiris
Level 140
God Stats
4W - 4L
1,439 SR
Queue Stats
137W - 122L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EznessGG
Fenrir
11
3 / 3 / 9
8,735
794
8,405
14,662
14,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Hebephrenia
Danzaburou
12
5 / 2 / 8
8,830
803
13,852
8,020
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Lostinak
Aphrodite
12
5 / 1 / 8
8,851
805
7,938
8,325
8,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
7,329
666
7,796
10,298
4,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
SolidDakyu
Cu Chulainn
11
3 / 2 / 2
7,636
694
11,014
12,852
8,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
10
1 / 8 / 5
7,489
681
6,584
13,424
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
13
Kills
6
6
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EznessGG
Fenrir
3
3
9
2.5
W
Danzaburou
Hebephrenia
Danzaburou
5
2
8
4.5
L
2
3
3
1.17
W
Aphrodite
Lostinak
Aphrodite
5
1
8
9
L
Cu Chulainn
SolidDakyu
Cu Chulainn
3
2
2
2
L
Osiris
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,195
Damage
25,394
31,007
Taken
36,574
28,328
Mitigated
19,426
16,272
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EznessGG
Fenrir
8,405
2,506
0
4,175
14,662
14,090
0
1,052
13,610
0
21,504
W
Danzaburou
Hebephrenia
Danzaburou
13,852
7,820
0
879
8,020
5,913
1,415
631
7,389
0
34,800
L
7,796
3,714
0
721
10,298
4,331
589
2,125
8,053
0
30,371
W
Aphrodite
Lostinak
Aphrodite
7,938
1,252
5,835
5,383
8,325
8,325
0
930
7,395
30,761
0
L
Cu Chulainn
SolidDakyu
Cu Chulainn
11,014
1,338
0
3,099
12,852
8,585
296
3,503
9,077
7,188
24,381
L
Osiris
6,584
2,386
0
2,736
13,424
6,510
306
1,878
11,370
215
28,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
22,454
113
Minions Killed
140
0
Camps Cleared
0
613,544
Distance Traveled
606,705
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,735
794
23
2
0
221,808
2
W
Danzaburou
8,830
803
42
4
0
186,642
1
L
Set
7,329
666
61
6
0
210,669
0
W
Aphrodite
8,851
805
48
4
0
205,094
1
L
Cu Chulainn
7,636
694
43
4
0
214,438
1
L
Osiris
7,489
681
36
3
0
181,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role