Player Matchup

Nu Wa
Nu Wa
Helltruck
Nu Wa
Level 106
God Stats
7W - 7L
1,887 SR
Queue Stats
319W - 290L
1,443 Elo+
Party 2
Ganesha
Ganesha
JoacoLopez
Ganesha
Level 39
God Stats
1W - 2L
1,165 SR
Queue Stats
23W - 17L
1,427 Elo+
Party 2
Chaac
Chaac
NicoFent14
Chaac
Level 109
God Stats
37W - 20L
1,551 SR
Queue Stats
81W - 69L
1,466 Elo+
Party 2
Hou Yi
Hou Yi
Palomito69
Hou Yi
Level 68
God Stats
6W - 2L
1,728 SR
Queue Stats
171W - 165L
1,511 Elo+
Party 2
Pele
Pele
Zeethos
Pele
Level 113
God Stats
2W - 2L
1,307 SR
Queue Stats
30W - 38L
1,534 Elo+
Solo
Team Averages
Level 87
1,528 SR
1,476 Elo+

VS

Team Averages
Level 99
1,472 SR
1,674 Elo+
Ares
Ares
Avakiin
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,594 Elo+
Solo
Ne Zha
Ne Zha
Zalwolf
Ne Zha
Level 37
God Stats
27W - 24L
1,574 SR
Queue Stats
318W - 191L
1,870 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZiggyStardusst
Cu Chulainn
Level 115
God Stats
6W - 3L
1,285 SR
Queue Stats
311W - 259L
1,573 Elo+
Party 1
Sol
Sol
codrinplays
Sol
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 67L
1,833 Elo+
Party 1
Ullr
Ullr
zDskLy
Ullr
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Helltruck
Nu Wa
20
11 / 3 / 11
14,152
615
25,408
11,774
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
JoacoLopez
Ganesha
17
0 / 4 / 28
12,030
523
13,580
20,795
24,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
19
4 / 3 / 14
12,489
543
12,654
25,800
25,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Palomito69
Hou Yi
18
5 / 5 / 11
12,095
526
8,943
15,769
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Zeethos
Pele
20
13 / 2 / 5
14,622
636
16,801
19,067
8,830
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Avakiin
Ares
15
2 / 8 / 4
10,040
437
8,216
18,288
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Zalwolf
Ne Zha
17
6 / 8 / 5
11,247
489
12,027
22,480
7,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
ZiggyStardusst
Cu Chulainn
17
3 / 8 / 1
11,112
483
16,553
23,113
14,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 6 / 5
11,377
495
20,833
20,001
6,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
zDskLy
Ullr
11
1 / 3 / 2
8,350
363
4,867
11,987
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
33
Kills
17
17
Deaths
33
69
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
Avakiin
Ares
2
8
4
0.5
W
Nu Wa
Helltruck
Nu Wa
11
3
11
5.5
W
Ganesha
JoacoLopez
Ganesha
0
4
28
3.5
W
Chaac
4
3
14
3.67
W
Hou Yi
Palomito69
Hou Yi
5
5
11
2.1
L
Ne Zha
Zalwolf
Ne Zha
6
8
5
1.06
W
Pele
Zeethos
Pele
13
2
5
7.75
L
Cu Chulainn
ZiggyStardusst
Cu Chulainn
3
8
1
0.44
L
5
6
5
1.25
L
Ullr
zDskLy
Ullr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,386
Damage
62,496
93,205
Taken
95,869
70,133
Mitigated
46,310
31,598
Healing
22,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Avakiin
Ares
8,216
456
0
544
18,288
13,616
0
8,089
9,955
29,472
0
W
Nu Wa
Helltruck
Nu Wa
25,408
3,778
349
3,274
11,774
4,983
5,384
4,597
6,894
106,851
0
W
Ganesha
JoacoLopez
Ganesha
13,580
1,128
0
2,528
20,795
24,198
926
9,572
10,903
38,580
0
W
Chaac
12,654
2,174
0
10,506
25,800
25,727
1,301
5,612
19,463
0
79,583
W
Hou Yi
Palomito69
Hou Yi
8,943
3,627
0
6,003
15,769
6,395
83
4,840
10,769
0
69,567
L
Ne Zha
Zalwolf
Ne Zha
12,027
1,497
0
6,601
22,480
7,928
0
8,654
13,506
0
78,802
W
Pele
Zeethos
Pele
16,801
4,107
0
8,938
19,067
8,830
66
5,620
13,240
0
111,742
L
Cu Chulainn
ZiggyStardusst
Cu Chulainn
16,553
3,281
0
4,558
23,113
14,896
0
8,012
14,754
7,124
65,270
L
20,833
5,611
0
7,466
20,001
6,275
1,931
7,517
12,056
90,145
0
L
Ullr
zDskLy
Ullr
4,867
2,495
0
3,711
11,987
3,595
160
5,185
6,610
0
39,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,388
Gold Earned
52,126
652
Minions Killed
526
0
Camps Cleared
0
2,126,915
Distance Traveled
1,760,142
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,040
437
41
2
0
382,124
12
W
Nu Wa
14,152
615
187
8
0
421,500
12
W
Ganesha
12,030
523
15
1
0
434,016
7
W
Chaac
12,489
543
157
7
0
407,481
0
W
Hou Yi
12,095
526
136
6
0
409,630
11
L
Ne Zha
11,247
489
113
5
0
394,259
1
W
Pele
14,622
636
157
7
0
454,288
3
L
Cu Chulainn
11,112
483
128
6
0
397,216
4
L
Sol
11,377
495
157
7
0
372,801
5
L
Ullr
8,350
363
87
4
0
213,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role