Player Matchup

Heimdallr
Heimdallr
Platinum II
CryoSkyz
Heimdallr
Platinum II
Level 156
God Stats
1W - 3L
1,635 SR
Queue Stats
26W - 12L
2,220 MMR
Party 3
Thoth
Thoth
Diamond IV
JinkxM0onsoon
Thoth
Diamond IV
Level 127
God Stats
8W - 3L
1,849 SR
Queue Stats
53W - 52L
2,156 MMR
Solo
Bellona
Bellona
Diamond IV
KenjiFN-_-
Bellona
Diamond IV
Level 89
God Stats
9W - 8L
1,818 SR
Queue Stats
73W - 44L
2,126 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
SixPacShakur
Sylvanus
Platinum V
Level 133
God Stats
10W - 8L
1,867 SR
Queue Stats
22W - 12L
2,015 MMR
Party 3
Thor
Thor
Diamond IV
Ziekal
Thor
Diamond IV
Level 145
God Stats
2W - 1L
1,924 SR
Queue Stats
106W - 73L
2,126 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,819 SR
2,129 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,756 SR
2,004 MMR
Arachne
Arachne
Diamond IV
 
Arachne
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum II
GavinM26
Ra
Platinum II
Level 153
God Stats
10W - 7L
1,344 SR
Queue Stats
327W - 311L
2,206 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum IV
Texastech92
Kumbhakarna
Platinum IV
Level 157
God Stats
36W - 22L
1,989 SR
Queue Stats
74W - 61L
2,112 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
disprimed
Guan Yu
Diamond III
Level 160
God Stats
13W - 7L
2,105 SR
Queue Stats
290W - 275L
2,132 MMR
Solo
Rama
Rama
Diamond V
vonpred
Rama
Diamond V
Level 151
God Stats
28W - 12L
1,845 SR
Queue Stats
451W - 423L
2,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CryoSkyz
Heimdallr
19
0 / 2 / 1
12,146
528
9,645
14,776
6,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 1 / 5
11,144
485
15,955
12,156
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
KenjiFN-_-
Bellona
16
0 / 6 / 3
10,344
450
12,573
18,306
18,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
SixPacShakur
Sylvanus
16
1 / 2 / 4
10,111
440
7,701
15,641
20,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
Ziekal
Thor
19
9 / 6 / 1
12,064
525
11,239
18,117
6,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NemesisPersephoneCu ChulainnDanzaburouJanus

VS

Bans
ApolloTsukuyomiIzanamiSetHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
3 / 2 / 2
12,613
548
13,226
23,061
11,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 2 / 6
13,805
600
16,902
9,708
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Texastech92
Kumbhakarna
15
0 / 4 / 6
11,230
488
5,193
25,280
22,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
disprimed
Guan Yu
19
4 / 2 / 10
13,074
568
17,157
24,034
30,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
vonpred
Rama
20
2 / 1 / 3
14,161
616
5,912
15,795
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
11
Kills
16
17
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
2
2
L
Heimdallr
CryoSkyz
Heimdallr
0
2
1
0.25
W
7
2
6
5
L
1
1
5
3.5
L
Bellona
KenjiFN-_-
Bellona
0
6
3
0.25
L
Sylvanus
SixPacShakur
Sylvanus
1
2
4
1.5
W
Kumbhakarna
Texastech92
Kumbhakarna
0
4
6
0.75
L
Thor
Ziekal
Thor
9
6
1
1.58
W
Guan Yu
disprimed
Guan Yu
4
2
10
4.5
W
Rama
vonpred
Rama
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,113
Damage
58,390
78,996
Taken
97,878
56,452
Mitigated
73,532
21,941
Healing
56,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,226
8,243
0
10,520
23,061
11,681
429
6,090
16,765
0
98,111
L
Heimdallr
CryoSkyz
Heimdallr
9,645
5,839
0
5,422
14,776
6,247
2,129
3,323
11,340
0
104,232
W
16,902
1,421
7,735
4,900
9,708
3,280
1,980
3,020
6,444
110,407
0
L
15,955
1,250
0
1,934
12,156
4,767
0
4,533
7,241
98,315
0
L
Bellona
KenjiFN-_-
Bellona
12,573
4,217
0
2,366
18,306
18,315
1,490
3,777
14,044
9,720
62,456
L
Sylvanus
SixPacShakur
Sylvanus
7,701
1,379
2,626
4,705
15,641
20,465
93
5,191
10,004
34,071
0
W
Kumbhakarna
Texastech92
Kumbhakarna
5,193
645
0
6,323
25,280
22,168
47
8,063
16,775
19,557
0
L
Thor
Ziekal
Thor
11,239
2,826
0
4,888
18,117
6,658
0
4,336
13,320
0
85,891
W
Guan Yu
disprimed
Guan Yu
17,157
4,372
3,660
15,054
24,034
30,281
466
7,023
16,656
0
77,547
W
Rama
vonpred
Rama
5,912
4,604
0
8,021
15,795
6,122
9,630
2,025
13,732
0
122,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
64,883
732
Minions Killed
700
0
Camps Cleared
0
2,048,143
Distance Traveled
2,316,444
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,613
548
146
6
0
473,603
3
L
Heimdallr
12,146
528
185
8
0
373,894
4
W
Ra
13,805
600
194
8
0
487,975
4
L
Thoth
11,144
485
220
10
0
447,387
4
L
Bellona
10,344
450
148
6
0
431,311
1
L
Sylvanus
10,111
440
41
2
0
375,774
7
W
Kumbhakarna
11,230
488
21
1
0
454,861
7
L
Thor
12,064
525
138
6
0
419,777
1
W
Guan Yu
13,074
568
125
5
0
480,880
5
W
Rama
14,161
616
214
9
0
419,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role