Player Matchup

Danzaburou
Danzaburou
Alvaro842
Danzaburou
Level 3
God Stats
3W - 3L
1,467 SR
Queue Stats
10W - 9L
1,671 Elo+
Party 2
Thor
Thor
Haramba4lyfe
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 1
Neith
Neith
OPERATI0NS
Neith
Level 27
God Stats
15W - 10L
1,832 SR
Queue Stats
46W - 31L
1,677 Elo+
Party 1
Cthulhu
Cthulhu
SlimGibbbb
Cthulhu
Level 44
God Stats
13W - 8L
1,779 SR
Queue Stats
14W - 10L
1,708 Elo+
Party 1
Kukulkan
Kukulkan
THG_culi0fin0
Kukulkan
Level 28
God Stats
16W - 13L
1,752 SR
Queue Stats
43W - 47L
1,530 Elo+
Party 2
Team Averages
Level 21
1,666 SR
1,623 Elo+

VS

Team Averages
Level 39
1,465 SR
1,567 Elo+
Yemoja
Yemoja
Chikuri
Yemoja
Level 9
God Stats
4W - 1L
1,751 SR
Queue Stats
53W - 42L
1,554 Elo+
Solo
Bakasura
Bakasura
MRH-_CRIXx
Bakasura
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,743 Elo+
Solo
Ao Kuang
Ao Kuang
PriddyDeadly
Ao Kuang
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
aarontwitch5
Ah Puch
Level 29
God Stats
1W - 2L
1,260 SR
Queue Stats
60W - 82L
1,537 Elo+
Solo
Anubis
Anubis
bigchungus2459
Anubis
Level 6
God Stats
7W - 3L
1,315 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alvaro842
Danzaburou
20
8 / 8 / 15
14,914
1,065
27,549
27,370
10,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
0 / 5 / 5
10,930
781
2,762
8,573
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
20
3 / 8 / 18
13,461
962
19,664
22,962
7,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SlimGibbbb
Cthulhu
20
5 / 3 / 19
14,012
1,001
28,956
21,324
12,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
THG_culi0fin0
Kukulkan
20
11 / 8 / 13
15,300
1,093
32,613
21,158
6,663
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chikuri
Yemoja
20
0 / 2 / 15
13,958
997
1,826
25,056
35,199
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
MRH-_CRIXx
Bakasura
19
0 / 11 / 8
12,104
865
7,537
21,988
10,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
PriddyDeadly
Ao Kuang
20
18 / 2 / 5
16,868
1,205
22,014
16,954
8,752
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
aarontwitch5
Ah Puch
20
5 / 5 / 12
13,999
1,000
29,431
25,932
13,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 7 / 15
15,807
1,129
33,674
30,378
22,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
87
27
Kills
32
32
Deaths
27
70
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alvaro842
Danzaburou
8
8
15
1.94
W
Yemoja
Chikuri
Yemoja
0
2
15
3.75
L
0
5
5
0.5
W
Bakasura
MRH-_CRIXx
Bakasura
0
11
8
0.36
L
Neith
3
8
18
1.5
W
Ao Kuang
PriddyDeadly
Ao Kuang
18
2
5
10.25
L
Cthulhu
SlimGibbbb
Cthulhu
5
3
19
4.83
L
Kukulkan
THG_culi0fin0
Kukulkan
11
8
13
2.19
W
Ah Puch
aarontwitch5
Ah Puch
5
5
12
2.2
W
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,544
Damage
94,482
101,387
Taken
120,308
39,290
Mitigated
89,946
7,304
Healing
45,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alvaro842
Danzaburou
27,549
16,675
0
778
27,370
10,150
0
23,945
3,214
0
49,996
W
Yemoja
Chikuri
Yemoja
1,826
846
14,078
8,059
25,056
35,199
0
15,632
9,424
10,098
0
L
2,762
341
0
168
8,573
2,958
0
7,048
1,525
0
6,091
W
Bakasura
MRH-_CRIXx
Bakasura
7,537
4,160
510
1,636
21,988
10,857
0
8,004
13,984
137
15,843
L
Neith
19,664
10,168
0
1,223
22,962
7,346
0
19,405
3,557
0
57,288
W
Ao Kuang
PriddyDeadly
Ao Kuang
22,014
2,252
0
6,933
16,954
8,752
0
7,193
9,437
27,490
0
L
Cthulhu
SlimGibbbb
Cthulhu
28,956
1,939
978
4,157
21,324
12,173
0
18,150
3,118
65,181
0
L
Kukulkan
THG_culi0fin0
Kukulkan
32,613
1,403
0
0
21,158
6,663
0
18,528
2,447
54,076
0
W
Ah Puch
aarontwitch5
Ah Puch
29,431
2,544
556
5,097
25,932
13,136
0
14,596
11,336
68,693
0
W
33,674
494
0
8,733
30,378
22,002
0
16,144
14,234
85,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,617
Gold Earned
72,736
298
Minions Killed
287
6
Camps Cleared
5
1,215,964
Distance Traveled
1,152,714
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,914
1,065
55
4
1
245,055
2
W
Yemoja
13,958
997
19
1
0
217,193
1
L
Thor
10,930
781
7
1
0
166,410
0
W
Bakasura
12,104
865
24
2
1
212,841
1
L
Neith
13,461
962
89
6
3
224,459
0
W
Ao Kuang
16,868
1,205
11
1
1
299,019
0
L
Cthulhu
14,012
1,001
79
6
0
312,013
0
L
Kukulkan
15,300
1,093
68
5
2
268,027
0
W
Ah Puch
13,999
1,000
91
7
2
228,596
3
W
Anubis
15,807
1,129
142
10
1
195,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role