Player Matchup

Khepri
Khepri
Blaskkroket
Khepri
Level 22
God Stats
23W - 1L
2,013 SR
Queue Stats
46W - 8L
1,882 Elo+
Party 1
Poseidon
Poseidon
ElChelmo
Poseidon
Level 152
God Stats
12W - 7L
1,903 SR
Queue Stats
466W - 310L
1,677 Elo+
Party 1
Izanami
Izanami
OnlyWolyo
Izanami
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Pekkardo
Sylvanus
Level 45
God Stats
17W - 6L
1,716 SR
Queue Stats
118W - 40L
1,764 Elo+
Party 1
Tyr
Tyr
Rul0s
Tyr
Level 152
God Stats
6W - 5L
1,500 SR
Queue Stats
337W - 227L
1,741 Elo+
Party 1
Team Averages
Level 79
1,726 SR
1,713 Elo+

VS

Team Averages
Level 93
1,568 SR
1,572 Elo+
Amaterasu
Amaterasu
Faeblack
Amaterasu
Level 38
God Stats
1W - 2L
1,477 SR
Queue Stats
47W - 52L
1,320 Elo+
Solo
Cerberus
Cerberus
MajerWorld
Cerberus
Level 45
God Stats
14W - 10L
1,865 SR
Queue Stats
59W - 57L
1,755 Elo+
Party 2
Anhur
Anhur
elchesa
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
marcosvizcay
Da Ji
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
226W - 209L
1,687 Elo+
Party 2
Nu Wa
Nu Wa
vicho441
Nu Wa
Level 119
God Stats
8W - 17L
1,500 SR
Queue Stats
242W - 220L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
3 / 2 / 7
6,781
522
3,540
8,624
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
ElChelmo
Poseidon
12
2 / 3 / 5
7,354
566
7,338
9,572
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
OnlyWolyo
Izanami
10
1 / 2 / 4
6,357
489
3,498
4,388
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Pekkardo
Sylvanus
13
5 / 1 / 6
8,028
618
9,141
8,928
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyr
Rul0s
Tyr
14
11 / 0 / 7
8,336
641
12,982
8,227
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Faeblack
Amaterasu
11
2 / 5 / 1
6,542
503
4,662
10,996
9,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
MajerWorld
Cerberus
9
0 / 3 / 3
5,853
450
1,582
10,901
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
elchesa
Anhur
11
3 / 4 / 2
6,659
512
6,693
7,643
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 4
6,874
529
6,947
12,039
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
vicho441
Nu Wa
10
0 / 5 / 3
6,018
463
5,198
7,984
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
22
Kills
8
8
Deaths
22
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
2
7
3.25
W
Poseidon
ElChelmo
Poseidon
2
3
5
1.5
L
Amaterasu
Faeblack
Amaterasu
2
5
1
0.5
L
Cerberus
MajerWorld
Cerberus
0
3
3
0.5
W
Izanami
OnlyWolyo
Izanami
1
2
4
1.5
W
Sylvanus
Pekkardo
Sylvanus
5
1
6
8
W
Tyr
Rul0s
Tyr
11
0
7
14.5
L
Anhur
elchesa
Anhur
3
4
2
1
L
3
5
4
1
L
Nu Wa
vicho441
Nu Wa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,499
Damage
25,082
39,739
Taken
49,563
18,060
Mitigated
23,332
13,284
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,540
554
0
1,245
8,624
4,546
0
846
7,651
14,788
0
W
Poseidon
ElChelmo
Poseidon
7,338
1,096
0
4,064
9,572
2,571
370
1,759
7,587
56,068
0
L
Amaterasu
Faeblack
Amaterasu
4,662
1,536
0
1,664
10,996
9,005
0
6,669
4,327
0
23,391
L
Cerberus
MajerWorld
Cerberus
1,582
45
0
3,829
10,901
4,419
0
4,539
6,362
21,354
0
W
Izanami
OnlyWolyo
Izanami
3,498
2,349
0
796
4,388
1,616
135
914
3,395
0
25,460
W
Sylvanus
Pekkardo
Sylvanus
9,141
3,846
347
4,367
8,928
5,977
1,320
1,165
7,702
38,064
6,058
W
Tyr
Rul0s
Tyr
12,982
1,877
0
2,465
8,227
3,350
858
1,379
6,624
0
43,227
L
Anhur
elchesa
Anhur
6,693
3,017
0
1,633
7,643
3,446
890
3,432
4,211
0
37,653
L
6,947
2,198
0
3,138
12,039
4,228
0
2,922
9,117
0
32,862
L
Nu Wa
vicho441
Nu Wa
5,198
835
0
734
7,984
2,234
0
2,025
5,959
31,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
31,946
313
Minions Killed
278
0
Camps Cleared
0
1,229,497
Distance Traveled
1,182,167
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,781
522
19
1
0
267,543
7
W
Poseidon
7,354
566
98
8
0
228,077
3
L
Amaterasu
6,542
503
50
4
0
221,281
0
L
Cerberus
5,853
450
55
4
0
246,655
3
W
Izanami
6,357
489
62
5
0
217,392
0
W
Sylvanus
8,028
618
77
6
0
200,336
2
W
Tyr
8,336
641
57
4
0
316,149
0
L
Anhur
6,659
512
62
5
0
222,466
1
L
Da Ji
6,874
529
57
4
0
262,401
2
L
Nu Wa
6,018
463
54
4
0
229,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role