Player Matchup

Yemoja
Yemoja
Enfeeble1
Yemoja
Level 27
God Stats
3W - 2L
1,516 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
Shadow MXVI
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 26L
1,598 Elo+
Party 2
Izanami
Izanami
SyntheticSway
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Takokat16
Cerberus
Level 24
God Stats
1W - 1L
1,314 SR
Queue Stats
204W - 225L
1,500 Elo+
Solo
Pele
Pele
chrisb2003
Pele
Level 28
God Stats
6W - 3L
1,607 SR
Queue Stats
29W - 23L
1,508 Elo+
Party 1
Team Averages
Level 39
1,487 SR
1,504 Elo+

VS

Team Averages
Level 43
1,636 SR
1,562 Elo+
Neith
Neith
ElPijaChu
Neith
Level 27
God Stats
26W - 21L
1,683 SR
Queue Stats
45W - 45L
1,536 Elo+
Solo
Ratatoskr
Ratatoskr
GreenStar7373
Ratatoskr
Level 28
God Stats
3W - 9L
1,587 SR
Queue Stats
232W - 270L
1,518 Elo+
Party 3
Sol
Sol
Kheprinesh
Sol
Level 123
God Stats
11W - 5L
1,673 SR
Queue Stats
263W - 294L
1,522 Elo+
Party 3
Ymir
Ymir
bossatron929
Ymir
Level 13
God Stats
1W - 1L
1,694 SR
Queue Stats
23W - 22L
1,717 Elo+
Party 3
Mulan
Mulan
vladavelion
Mulan
Level 26
God Stats
56W - 46L
1,543 SR
Queue Stats
207W - 257L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Enfeeble1
Yemoja
8
1 / 0 / 10
5,933
593
2,060
3,697
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 2 / 3
6,378
638
5,510
5,258
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
12
11 / 0 / 4
7,456
746
9,718
4,729
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Takokat16
Cerberus
9
1 / 3 / 1
5,299
530
2,598
6,658
3,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 1 / 0
4,703
470
1,037
5,016
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElPijaChu
Neith
7
0 / 6 / 0
4,680
468
3,147
6,519
1,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
GreenStar7373
Ratatoskr
10
3 / 2 / 0
5,935
594
3,475
7,393
1,833
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 0
6,178
618
2,660
10,061
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 6 / 0
4,527
453
1,211
6,845
3,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 1
5,600
560
3,532
5,870
2,148
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
6
6
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
ElPijaChu
Neith
0
6
0
0
W
Yemoja
Enfeeble1
Yemoja
1
0
10
6
L
Ratatoskr
GreenStar7373
Ratatoskr
3
2
0
1.5
L
1
2
0
0.5
W
3
2
3
2.25
W
Izanami
11
0
4
13
W
Cerberus
Takokat16
Cerberus
1
3
1
0.5
L
0
6
0
0
W
0
1
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
14,025
25,358
Taken
36,688
10,184
Mitigated
11,137
8,011
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ElPijaChu
Neith
3,147
664
0
570
6,519
1,289
92
1,127
5,329
0
21,076
W
Yemoja
Enfeeble1
Yemoja
2,060
713
1,002
997
3,697
1,546
120
598
3,099
5,589
0
L
Ratatoskr
GreenStar7373
Ratatoskr
3,475
1,055
0
2,996
7,393
1,833
0
2,021
5,234
0
28,506
L
2,660
494
0
7,028
10,061
2,369
1,120
2,629
7,218
43,292
0
W
5,510
1,261
0
1,445
5,258
1,605
0
1,572
3,686
38,132
0
W
Izanami
9,718
6,953
0
789
4,729
2,485
1,051
1,194
3,535
0
49,338
W
Cerberus
Takokat16
Cerberus
2,598
65
0
2,563
6,658
3,331
0
0
6,658
21,488
0
L
1,211
494
0
87
6,845
3,498
72
1,487
5,320
9,374
0
W
1,037
302
0
1,215
5,016
1,217
86
507
4,509
0
17,333
L
3,532
849
0
1,724
5,870
2,148
115
2,158
3,419
0
21,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
26,920
260
Minions Killed
238
0
Camps Cleared
0
956,366
Distance Traveled
876,137
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,680
468
38
4
0
173,687
2
W
Yemoja
5,933
593
7
1
0
212,717
4
L
Ratatoskr
5,935
594
67
7
0
207,960
1
L
Sol
6,178
618
78
8
0
168,454
3
W
Nu Wa
6,378
638
71
7
0
187,630
1
W
Izanami
7,456
746
98
10
0
185,588
1
W
Cerberus
5,299
530
47
5
0
177,111
0
L
Ymir
4,527
453
13
1
0
158,885
0
W
Pele
4,703
470
37
4
0
193,320
2
L
Mulan
5,600
560
42
4
0
167,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role