Player Matchup

Ra
Ra
JuniorLuis92
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
RoudsLucas
Ullr
Level 29
God Stats
2W - 5L
1,528 SR
Queue Stats
35W - 52L
1,493 Elo+
Solo
Nox
Nox
aTalDaLorran
Nox
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,442 Elo+
Party 2
Yemoja
Yemoja
heytazzz
Yemoja
Level 13
God Stats
3W - 2L
1,737 SR
Queue Stats
12W - 25L
1,396 Elo+
Party 2
Olorun
Olorun
oiwaall
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Team Averages
Level 10
1,553 SR
1,466 Elo+

VS

Team Averages
Level 24
1,705 SR
1,559 Elo+
Khepri
Khepri
CaioFernandoCF
Khepri
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 7L
1,612 Elo+
Party 1
Pele
Pele
Gustavo2000 007
Pele
Level 26
God Stats
5W - 4L
1,775 SR
Queue Stats
55W - 60L
1,554 Elo+
Party 1
Persephone
Persephone
LionBerserker
Persephone
Level 42
God Stats
5W - 2L
1,835 SR
Queue Stats
64W - 58L
1,541 Elo+
Party 1
Neith
Neith
LoneWolf7958
Neith
Level 24
God Stats
14W - 14L
1,775 SR
Queue Stats
73W - 69L
1,552 Elo+
Party 1
Hel
Hel
S-Agustin
Hel
Level 23
God Stats
10W - 4L
1,642 SR
Queue Stats
31W - 21L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 2
7,985
887
3,149
13,748
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 0
9,053
1,006
9,451
6,426
2,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
0 / 14 / 2
8,237
915
5,260
17,607
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
heytazzz
Yemoja
14
0 / 2 / 1
8,772
975
6,409
12,173
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
oiwaall
Olorun
14
0 / 15 / 2
7,991
888
3,091
23,513
9,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 27
10,420
1,158
6,615
11,024
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 1 / 25
10,531
1,170
13,498
8,979
4,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
LionBerserker
Persephone
17
9 / 0 / 30
10,784
1,198
15,897
2,347
1,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
17 / 0 / 23
10,296
1,144
24,124
5,565
3,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 31
10,061
1,118
8,493
3,975
1,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
179
2
Kills
43
43
Deaths
2
7
Assists
136
Player
Kills
Deaths
Assists
KDA
W
3
1
27
16.5
W
8
1
25
20.5
L
0
12
2
0.08
W
Persephone
LionBerserker
Persephone
9
0
30
24
W
17
0
23
28.5
L
2
0
0
2
W
6
0
31
21.5
L
0
14
2
0.07
L
Yemoja
heytazzz
Yemoja
0
2
1
0.25
L
Olorun
oiwaall
Olorun
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,360
Damage
68,627
73,467
Taken
31,890
36,736
Mitigated
23,580
7,170
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,615
1,035
0
1,167
11,024
13,113
0
5,904
5,120
19,534
0
W
13,498
4,951
0
491
8,979
4,216
0
3,989
4,990
0
22,946
L
3,149
1,492
43
23
13,748
5,506
0
5,185
8,563
9,703
0
W
Persephone
LionBerserker
Persephone
15,897
2,260
0
540
2,347
1,194
0
1,778
569
36,114
0
W
24,124
17,160
0
1,699
5,565
3,132
0
3,898
1,667
0
41,569
L
9,451
4,856
0
23
6,426
2,726
0
3,250
3,176
0
29,403
W
8,493
1,052
8,076
2,931
3,975
1,925
0
2,340
1,635
19,405
0
L
5,260
787
0
0
17,607
7,897
0
8,081
9,526
23,445
0
L
Yemoja
heytazzz
Yemoja
6,409
932
3,275
1,357
12,173
10,830
0
3,954
8,219
15,177
0
L
Olorun
oiwaall
Olorun
3,091
1,048
267
2,182
23,513
9,777
0
10,535
12,978
8,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,038
Gold Earned
52,092
127
Minions Killed
178
3
Camps Cleared
6
694,926
Distance Traveled
853,213
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,420
1,158
32
4
1
171,823
0
W
Pele
10,531
1,170
13
1
2
191,188
0
L
Ra
7,985
887
11
1
1
122,116
0
W
Persephone
10,784
1,198
56
6
0
162,568
0
W
Neith
10,296
1,144
48
5
3
163,059
0
L
Ullr
9,053
1,006
51
6
2
156,701
0
W
Hel
10,061
1,118
29
3
0
164,575
1
L
Nox
8,237
915
38
4
0
125,808
1
L
Yemoja
8,772
975
19
2
0
155,323
0
L
Olorun
7,991
888
8
1
0
134,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role