Player Matchup

Apollo
Apollo
ClubG0dzilla
Apollo
Level 64
God Stats
10W - 4L
1,732 SR
Queue Stats
120W - 115L
1,647 Elo+
Party 2
Amaterasu
Amaterasu
JAHBOMB
Amaterasu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 78L
1,176 Elo+
Party 2
Kukulkan
Kukulkan
SodaCanGrith
Kukulkan
Level 143
God Stats
2W - 6L
1,718 SR
Queue Stats
134W - 138L
1,449 Elo+
Party 2
Neith
Neith
diamondnopearl
Neith
Level 70
God Stats
12W - 20L
1,511 SR
Queue Stats
21W - 35L
1,413 Elo+
Party 2
Yemoja
Yemoja
isterbunny
Yemoja
Level 109
God Stats
2W - 5L
1,525 SR
Queue Stats
41W - 48L
1,443 Elo+
Party 2
Team Averages
Level 86
1,597 SR
1,426 Elo+

VS

Team Averages
Level 88
1,413 SR
1,464 Elo+
Agni
Agni
Charly1215
Agni
Level 67
God Stats
1W - 3L
1,144 SR
Queue Stats
42W - 33L
1,508 Elo+
Party 1
Hel
Hel
Chief Chronick
Hel
Level 154
God Stats
45W - 31L
1,166 SR
Queue Stats
539W - 564L
1,355 Elo+
Solo
Arachne
Arachne
LeeTJ99
Arachne
Level 68
God Stats
26W - 12L
1,754 SR
Queue Stats
672W - 585L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
MUNCHNAVA1
Danzaburou
Level 118
God Stats
7W - 2L
1,765 SR
Queue Stats
195W - 198L
1,449 Elo+
Solo
Amaterasu
Amaterasu
Railgun21David7
Amaterasu
Level 35
God Stats
12W - 8L
1,234 SR
Queue Stats
39W - 27L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
6 / 4 / 3
9,333
491
11,541
17,510
6,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
JAHBOMB
Amaterasu
12
0 / 4 / 3
7,523
396
3,248
15,299
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
SodaCanGrith
Kukulkan
12
3 / 2 / 2
8,349
439
5,828
4,479
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 5 / 1
7,467
393
4,849
11,977
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
isterbunny
Yemoja
13
0 / 4 / 6
8,591
452
9,417
12,454
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
9,618
506
7,280
10,256
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 0 / 7
10,532
554
9,483
7,240
6,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
LeeTJ99
Arachne
19
7 / 1 / 5
11,802
621
11,116
14,355
10,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
MUNCHNAVA1
Danzaburou
14
4 / 3 / 5
9,643
508
10,970
13,331
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Railgun21David7
Amaterasu
14
0 / 2 / 5
8,823
464
2,345
9,480
6,084
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
10
Kills
19
19
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
W
4
0
7
7.5
L
Apollo
6
4
3
1.88
L
Amaterasu
JAHBOMB
Amaterasu
0
4
3
0.38
W
Arachne
LeeTJ99
Arachne
7
1
5
9.5
W
Danzaburou
MUNCHNAVA1
Danzaburou
4
3
5
2.17
W
Amaterasu
Railgun21David7
Amaterasu
0
2
5
1.25
L
Kukulkan
SodaCanGrith
Kukulkan
3
2
2
2
L
1
5
1
0.3
L
Yemoja
isterbunny
Yemoja
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,883
Damage
41,194
61,719
Taken
54,662
31,362
Mitigated
32,621
23,879
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,280
548
0
530
10,256
4,057
688
5,017
5,071
40,921
0
W
9,483
323
4,631
3,334
7,240
6,447
620
1,738
5,477
46,346
0
L
Apollo
11,541
7,801
0
9,133
17,510
6,845
342
5,465
12,045
0
65,732
L
Amaterasu
JAHBOMB
Amaterasu
3,248
893
0
5,408
15,299
10,750
688
3,608
11,691
0
23,666
W
Arachne
LeeTJ99
Arachne
11,116
6,347
0
6,503
14,355
10,352
142
1,057
13,135
0
115,209
W
Danzaburou
MUNCHNAVA1
Danzaburou
10,970
4,489
0
5,131
13,331
5,681
1,837
4,248
8,965
0
48,343
W
Amaterasu
Railgun21David7
Amaterasu
2,345
327
0
68
9,480
6,084
1,454
2,788
6,348
0
27,997
L
Kukulkan
SodaCanGrith
Kukulkan
5,828
905
0
667
4,479
1,628
0
1,400
3,079
36,443
0
L
4,849
1,835
0
3,105
11,977
3,668
400
1,675
10,302
0
37,059
L
Yemoja
isterbunny
Yemoja
9,417
779
2,304
3,262
12,454
8,471
196
4,615
7,839
39,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,263
Gold Earned
50,418
376
Minions Killed
454
0
Camps Cleared
0
1,528,162
Distance Traveled
1,873,774
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,618
506
80
4
0
350,387
0
W
Hel
10,532
554
67
4
0
377,704
2
L
Apollo
9,333
491
112
6
0
356,782
2
L
Amaterasu
7,523
396
51
3
0
303,041
1
W
Arachne
11,802
621
169
9
0
455,587
1
W
Danzaburou
9,643
508
71
4
0
315,265
2
W
Amaterasu
8,823
464
67
4
0
374,831
0
L
Kukulkan
8,349
439
88
5
0
239,797
5
L
Neith
7,467
393
73
4
0
307,471
13
L
Yemoja
8,591
452
52
3
0
321,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role