Player Matchup

Tsukuyomi
Tsukuyomi
Dubowitz
Tsukuyomi
Level 24
God Stats
2W - 0L
1,805 SR
Queue Stats
72W - 16L
2,057 Elo+
Party 1
Sobek
Sobek
KodaKodita
Sobek
Level 49
God Stats
1W - 0L
1,262 SR
Queue Stats
38W - 13L
1,901 Elo+
Party 1
Kukulkan
Kukulkan
MauroRachet
Kukulkan
Level 45
God Stats
3W - 3L
1,796 SR
Queue Stats
14W - 13L
1,822 Elo+
Party 1
Loki
Loki
PowPunch
Loki
Level 156
God Stats
3W - 2L
1,693 SR
Queue Stats
98W - 51L
1,854 Elo+
Party 1
Apollo
Apollo
Traviecer
Apollo
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
69W - 37L
1,832 Elo+
Party 1
Team Averages
Level 86
1,611 SR
1,893 Elo+

VS

Team Averages
Level 79
1,486 SR
1,486 Elo+
Bacchus
Bacchus
DavidScharff
Bacchus
Level 121
God Stats
19W - 19L
1,500 SR
Queue Stats
173W - 188L
1,504 Elo+
Solo
Nike
Nike
MrXxSNIPEROHDXx
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Päblösky
Danzaburou
Level 34
God Stats
32W - 22L
1,421 SR
Queue Stats
102W - 68L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TioBaxteR
Tsukuyomi
Level 125
God Stats
3W - 2L
1,278 SR
Queue Stats
163W - 120L
1,431 Elo+
Party 2
Vulcan
Vulcan
gustavoqlwn3210
Vulcan
Level 87
God Stats
4W - 8L
1,732 SR
Queue Stats
70W - 77L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dubowitz
Tsukuyomi
11
2 / 0 / 3
5,934
593
5,429
5,309
1,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
9
2 / 1 / 8
6,059
606
3,706
7,144
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
MauroRachet
Kukulkan
9
1 / 3 / 2
5,257
526
1,952
3,881
1,169
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
12
5 / 1 / 1
6,809
681
2,513
4,186
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Traviecer
Apollo
10
5 / 1 / 2
6,331
633
3,041
4,216
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DavidScharff
Bacchus
7
1 / 3 / 3
5,139
514
2,255
5,799
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 0
4,111
411
770
3,873
1,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Päblösky
Danzaburou
8
1 / 3 / 2
5,114
511
1,758
4,688
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
TioBaxteR
Tsukuyomi
9
3 / 3 / 0
5,507
551
4,551
6,478
1,946
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 5 / 0
4,801
480
1,740
5,375
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
6
6
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DavidScharff
Bacchus
1
3
3
0.83
W
Tsukuyomi
Dubowitz
Tsukuyomi
2
0
3
3.5
W
Sobek
2
1
8
6
W
Kukulkan
MauroRachet
Kukulkan
1
3
2
0.67
L
0
1
0
0
W
Loki
5
1
1
5.5
L
Danzaburou
Päblösky
Danzaburou
1
3
2
0.67
L
Tsukuyomi
TioBaxteR
Tsukuyomi
3
3
0
1
W
Apollo
Traviecer
Apollo
5
1
2
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,641
Damage
11,074
24,736
Taken
26,213
10,987
Mitigated
10,622
5,275
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DavidScharff
Bacchus
2,255
547
0
1,106
5,799
3,896
0
1,510
4,289
5,146
0
W
Tsukuyomi
Dubowitz
Tsukuyomi
5,429
1,221
0
1,598
5,309
1,819
40
0
5,209
0
31,263
W
Sobek
3,706
465
0
2,726
7,144
3,404
0
1,819
5,237
12,578
0
W
Kukulkan
MauroRachet
Kukulkan
1,952
368
0
20
3,881
1,169
0
439
3,442
26,438
0
L
770
137
0
100
3,873
1,699
0
0
3,873
0
8,118
W
Loki
2,513
665
0
367
4,186
2,428
0
350
3,801
0
43,172
L
Danzaburou
Päblösky
Danzaburou
1,758
1,054
0
706
4,688
1,453
0
1,520
3,168
0
23,365
L
Tsukuyomi
TioBaxteR
Tsukuyomi
4,551
1,338
0
1,234
6,478
1,946
0
1,617
4,861
0
22,602
W
Apollo
Traviecer
Apollo
3,041
1,847
0
564
4,216
2,167
680
1,144
2,952
0
34,642
L
1,740
158
0
384
5,375
1,628
0
1,011
4,364
17,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
24,672
287
Minions Killed
174
0
Camps Cleared
0
1,010,035
Distance Traveled
927,968
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,139
514
11
1
0
166,602
1
W
Tsukuyomi
5,934
593
65
7
0
213,569
2
W
Sobek
6,059
606
18
2
0
200,487
2
W
Kukulkan
5,257
526
46
5
0
191,574
3
L
Nike
4,111
411
17
2
0
207,594
0
W
Loki
6,809
681
89
9
0
211,011
1
L
Danzaburou
5,114
511
55
6
0
166,405
0
L
Tsukuyomi
5,507
551
52
5
0
198,902
1
W
Apollo
6,331
633
69
7
0
193,394
1
L
Vulcan
4,801
480
39
4
0
188,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role