Player Matchup

Ra
Ra
AIORIA3670
Ra
Level 102
God Stats
15W - 17L
1,703 SR
Queue Stats
468W - 540L
1,477 Elo+
Solo
Hun Batz
Hun Batz
FlotoBaggins
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,531 Elo+
Party 3
Arachne
Arachne
MR WILSON 856
Arachne
Level 144
God Stats
246W - 189L
1,561 SR
Queue Stats
453W - 448L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
TryAgain19
Danzaburou
Level 109
God Stats
30W - 26L
1,602 SR
Queue Stats
102W - 113L
1,456 Elo+
Party 1
Vulcan
Vulcan
akilleazehill
Vulcan
Level 68
God Stats
9W - 18L
1,373 SR
Queue Stats
39W - 42L
1,394 Elo+
Party 3
Team Averages
Level 109
1,548 SR
1,473 Elo+

VS

Team Averages
Level 102
1,468 SR
1,463 Elo+
Chang'e
Chang'e
FORNICARIO
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ka0rii
Danzaburou
Level 73
God Stats
7W - 18L
1,355 SR
Queue Stats
100W - 137L
1,255 Elo+
Party 2
Odin
Odin
lXDestructorXl
Odin
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 113L
1,500 Elo+
Solo
Sobek
Sobek
onlyvivian
Sobek
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 84L
1,616 Elo+
Solo
Serqet
Serqet
syzack98
Serqet
Level 47
God Stats
4W - 7L
1,486 SR
Queue Stats
165W - 195L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,948
526
8,404
10,101
4,969
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
FlotoBaggins
Hun Batz
13
2 / 5 / 2
8,206
483
6,933
13,591
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
12
1 / 5 / 0
7,383
434
7,492
11,965
5,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
TryAgain19
Danzaburou
13
1 / 1 / 2
8,144
479
10,061
9,490
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 1
7,834
461
7,284
5,491
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FORNICARIO
Chang'e
16
6 / 0 / 1
9,776
575
6,603
9,149
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ka0rii
Danzaburou
13
4 / 2 / 0
8,285
487
5,714
9,830
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 3
8,803
518
6,704
11,547
7,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
12
2 / 3 / 5
7,901
465
5,326
19,266
18,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
syzack98
Serqet
12
1 / 2 / 5
7,855
462
4,536
10,095
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
16
17
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Chang'e
FORNICARIO
Chang'e
6
0
1
6.5
L
Hun Batz
FlotoBaggins
Hun Batz
2
5
2
0.6
W
Danzaburou
Ka0rii
Danzaburou
4
2
0
2
L
Arachne
1
5
0
0.2
L
Danzaburou
TryAgain19
Danzaburou
1
1
2
2
L
1
3
1
0.5
W
3
1
3
4.5
W
Sobek
2
3
5
1.5
W
Serqet
syzack98
Serqet
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,174
Damage
28,883
50,638
Taken
59,887
20,932
Mitigated
38,397
15,165
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,404
1,236
488
4,021
10,101
4,969
248
667
8,415
55,655
0
W
Chang'e
FORNICARIO
Chang'e
6,603
48
1,760
5,586
9,149
3,483
50
2,764
6,385
58,505
0
L
Hun Batz
FlotoBaggins
Hun Batz
6,933
2,478
0
3,100
13,591
5,075
0
3,995
9,304
0
48,678
W
Danzaburou
Ka0rii
Danzaburou
5,714
1,754
0
4,135
9,830
3,197
881
498
9,332
0
46,203
L
Arachne
7,492
5,081
0
3,819
11,965
5,897
0
2,130
9,786
0
43,735
L
Danzaburou
TryAgain19
Danzaburou
10,061
4,072
0
3,420
9,490
2,950
0
2,684
6,306
0
53,271
L
7,284
3,177
0
317
5,491
2,041
0
2,020
3,383
41,592
0
W
6,704
2,048
0
3,070
11,547
7,593
1,204
4,801
6,746
0
45,987
W
Sobek
5,326
718
0
6,586
19,266
18,458
78
4,366
14,900
28,895
0
W
Serqet
syzack98
Serqet
4,536
1,508
0
1,126
10,095
5,666
431
3,259
6,836
0
39,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,515
Gold Earned
42,620
426
Minions Killed
461
0
Camps Cleared
0
1,653,616
Distance Traveled
1,585,422
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,948
526
118
7
0
312,521
1
W
Chang'e
9,776
575
135
8
0
332,511
3
L
Hun Batz
8,206
483
80
5
0
341,729
2
W
Danzaburou
8,285
487
91
5
0
272,320
4
L
Arachne
7,383
434
54
3
0
332,090
1
L
Danzaburou
8,144
479
90
5
0
326,906
5
L
Vulcan
7,834
461
84
5
0
340,370
4
W
Odin
8,803
518
105
6
0
336,117
4
W
Sobek
7,901
465
56
3
0
302,211
1
W
Serqet
7,855
462
74
4
0
342,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role