Player Matchup

Cupid
Cupid
Deathq7
Cupid
Level 19
God Stats
2W - 0L
1,575 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Deep Sebas
Kuzenbo
Level 64
God Stats
1W - 1L
1,700 SR
Queue Stats
10W - 6L
1,563 Elo+
Party 2
Thoth
Thoth
HSlinky
Thoth
Level 101
God Stats
3W - 5L
1,292 SR
Queue Stats
4W - 12L
1,140 Elo+
Solo
Pele
Pele
MajorSharpe735
Pele
Level 47
God Stats
2W - 3L
1,613 SR
Queue Stats
7W - 12L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
Taobtful
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 52
1,536 SR
1,422 Elo+

VS

Team Averages
Level 76
1,506 SR
1,373 Elo+
King Arthur
King Arthur
CatTKD
King Arthur
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,436 Elo+
Party 1
Thanatos
Thanatos
DragonFire8484
Thanatos
Level 27
God Stats
17W - 24L
1,528 SR
Queue Stats
21W - 38L
1,436 Elo+
Party 1
Jing Wei
Jing Wei
Miguelx23
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,174 Elo+
Solo
Ao Kuang
Ao Kuang
pikavvil94
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
starswag
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Deathq7
Cupid
16
4 / 2 / 6
9,829
894
11,465
7,271
3,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Deep Sebas
Kuzenbo
14
1 / 1 / 7
8,391
763
6,884
14,806
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
HSlinky
Thoth
14
3 / 1 / 4
8,148
741
5,438
4,667
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 2
8,479
771
7,205
10,803
3,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Taobtful
Cthulhu
14
1 / 3 / 6
7,809
710
6,703
11,532
10,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CatTKD
King Arthur
13
2 / 4 / 4
7,666
697
8,684
10,327
6,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
12
0 / 3 / 5
6,904
628
3,657
6,658
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
Miguelx23
Jing Wei
15
1 / 0 / 5
7,904
719
5,674
7,263
2,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
pikavvil94
Ao Kuang
15
7 / 2 / 2
9,465
860
13,035
14,942
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
starswag
Jormungandr
15
2 / 3 / 4
8,249
750
8,033
9,565
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
12
Kills
12
12
Deaths
12
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CatTKD
King Arthur
2
4
4
1
W
Cupid
Deathq7
Cupid
4
2
6
3.5
W
Kuzenbo
Deep Sebas
Kuzenbo
1
1
7
4.5
L
Thanatos
0
3
5
0.83
W
Thoth
HSlinky
Thoth
3
1
4
5
W
3
5
2
0.8
L
Jing Wei
Miguelx23
Jing Wei
1
0
5
3.5
W
Cthulhu
Taobtful
Cthulhu
1
3
6
1.33
L
Ao Kuang
pikavvil94
Ao Kuang
7
2
2
4
L
Jormungandr
starswag
Jormungandr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,695
Damage
39,083
49,079
Taken
48,755
29,431
Mitigated
25,327
9,447
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CatTKD
King Arthur
8,684
305
0
475
10,327
6,705
0
4,113
5,983
0
16,177
W
Cupid
Deathq7
Cupid
11,465
6,370
722
1,148
7,271
3,039
196
2,247
4,924
0
25,316
W
Kuzenbo
Deep Sebas
Kuzenbo
6,884
2,247
127
5,582
14,806
10,612
306
6,156
8,492
18,656
0
L
Thanatos
3,657
1,449
0
3,843
6,658
3,419
0
3,188
3,371
0
9,016
W
Thoth
HSlinky
Thoth
5,438
631
0
257
4,667
1,649
0
1,871
2,746
18,274
0
W
7,205
900
0
856
10,803
3,945
1,162
5,075
5,628
0
29,138
L
Jing Wei
Miguelx23
Jing Wei
5,674
3,910
0
2,672
7,263
2,795
123
3,041
4,152
0
26,884
W
Cthulhu
Taobtful
Cthulhu
6,703
257
303
452
11,532
10,186
244
5,719
5,763
23,590
0
L
Ao Kuang
pikavvil94
Ao Kuang
13,035
3,060
0
7,944
14,942
6,261
0
5,449
9,275
27,718
0
L
Jormungandr
starswag
Jormungandr
8,033
3,184
0
1,471
9,565
6,147
1
2,496
6,949
31,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,656
Gold Earned
40,188
200
Minions Killed
195
6
Camps Cleared
4
1,070,188
Distance Traveled
1,005,280
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,666
697
20
2
0
197,945
0
W
Cupid
9,829
894
39
4
0
212,062
3
W
Kuzenbo
8,391
763
29
3
0
234,620
0
L
Thanatos
6,904
628
10
1
2
205,167
0
W
Thoth
8,148
741
50
5
0
206,052
0
W
Pele
8,479
771
53
5
5
224,970
0
L
Jing Wei
7,904
719
56
5
0
211,274
3
W
Cthulhu
7,809
710
29
3
1
192,484
1
L
Ao Kuang
9,465
860
39
4
1
212,035
4
L
Jormungandr
8,249
750
70
6
1
178,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role