Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
MTxZaraKi
Aphrodite
Level 158
God Stats
2W - 5L
1,708 SR
Queue Stats
304W - 264L
1,602 Elo+
Party 2
Fenrir
Fenrir
Red Coffeee
Fenrir
Level 136
God Stats
0W - 2L
1,503 SR
Queue Stats
50W - 42L
1,434 Elo+
Solo
Bellona
Bellona
RenanMallet10
Bellona
Level 28
God Stats
11W - 12L
1,466 SR
Queue Stats
174W - 224L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
YKZ UNiTaRy
Jing Wei
Level 74
God Stats
13W - 15L
1,289 SR
Queue Stats
637W - 599L
1,530 Elo+
Party 2
Team Averages
Level 111
1,493 SR
1,504 Elo+

VS

Team Averages
Level 86
1,432 SR
1,585 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Purplesaurus
Da Ji
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,629 Elo+
Solo
Bellona
Bellona
XxSharonTheBoyxX
Bellona
Level 84
God Stats
12W - 9L
1,174 SR
Queue Stats
202W - 184L
1,554 Elo+
Party 1
Aphrodite
Aphrodite
eternalsilversky
Aphrodite
Level 144
God Stats
20W - 14L
1,484 SR
Queue Stats
167W - 146L
1,567 Elo+
Party 1
Cerberus
Cerberus
hotcheetofiya
Cerberus
Level 26
God Stats
7W - 2L
1,500 SR
Queue Stats
126W - 76L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 4 / 0
7,983
570
8,887
7,946
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MTxZaraKi
Aphrodite
10
0 / 3 / 2
6,270
448
4,969
8,336
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
11
0 / 5 / 3
6,491
464
2,212
11,988
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
12
0 / 0 / 0
6,062
433
800
5,834
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
YKZ UNiTaRy
Jing Wei
11
0 / 4 / 0
6,175
441
4,499
8,390
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 0 / 3
7,762
554
3,982
7,177
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
6,630
474
2,581
9,206
3,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

14
2 / 1 / 3
8,374
598
5,843
7,940
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
14
10 / 1 / 2
8,417
601
8,046
9,713
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
hotcheetofiya
Cerberus
12
3 / 0 / 9
7,191
514
9,442
12,077
8,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
16
16
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
4
0
1
W
Jing Wei
 
Jing Wei
1
0
3
2.5
L
Aphrodite
MTxZaraKi
Aphrodite
0
3
2
0.33
W
0
2
3
0.75
L
Fenrir
0
5
3
0.3
L
Bellona
0
0
0
0
W
2
1
3
3.5
L
Jing Wei
YKZ UNiTaRy
Jing Wei
0
4
0
0
W
Aphrodite
10
1
2
11
W
Cerberus
hotcheetofiya
Cerberus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,367
Damage
29,894
42,494
Taken
46,113
17,762
Mitigated
23,156
15,031
Healing
26,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,887
294
869
1,838
7,946
2,237
265
4,858
3,088
47,180
0
W
Jing Wei
 
Jing Wei
3,982
2,865
0
3,058
7,177
2,169
540
1,209
5,968
0
48,732
L
Aphrodite
MTxZaraKi
Aphrodite
4,969
289
1,206
3,833
8,336
4,697
270
4,310
4,026
24,203
0
W
2,581
407
0
4,218
9,206
3,148
0
2,945
6,004
0
31,095
L
Fenrir
2,212
665
0
3,576
11,988
3,426
0
5,004
6,984
0
32,808
L
Bellona
800
147
0
2,802
5,834
3,995
0
151
5,683
0
25,126
W
5,843
1,722
0
3,594
7,940
5,891
108
1,747
5,970
0
49,808
L
Jing Wei
YKZ UNiTaRy
Jing Wei
4,499
3,698
0
907
8,390
3,407
0
3,165
5,225
0
36,357
W
Aphrodite
8,046
412
5,852
6,849
9,713
3,797
0
4,248
5,232
46,632
0
W
Cerberus
hotcheetofiya
Cerberus
9,442
557
0
2,558
12,077
8,151
35
3,047
8,933
27,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
38,374
335
Minions Killed
413
0
Camps Cleared
0
1,278,017
Distance Traveled
1,389,639
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,983
570
97
7
0
259,967
6
W
Jing Wei
7,762
554
104
7
0
256,675
3
L
Aphrodite
6,270
448
35
3
0
264,882
1
W
Da Ji
6,630
474
70
5
0
294,876
1
L
Fenrir
6,491
464
73
5
0
238,500
1
L
Bellona
6,062
433
69
5
0
251,733
2
W
Bellona
8,374
598
114
8
0
278,285
1
L
Jing Wei
6,175
441
61
4
0
262,935
2
W
Aphrodite
8,417
601
91
7
0
261,802
2
W
Cerberus
7,191
514
34
2
0
298,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role