Player Matchup

Xing Tian
Xing Tian
SirSimplyGames
Xing Tian
Level 146
God Stats
6W - 2L
1,500 SR
Queue Stats
405W - 434L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
YoNgSuRtI
Ao Kuang
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
281W - 269L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
bercequer alan
Kuzenbo
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 40L
1,597 Elo+
Solo
Merlin
Merlin
flexoffender69
Merlin
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 12L
1,549 Elo+
Solo
Thor
Thor
touchdown 54
Thor
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 83L
1,585 Elo+
Solo
Team Averages
Level 134
1,457 SR
1,571 Elo+

VS

Team Averages
Level 100
1,549 SR
1,479 Elo+
Ymir
Ymir
FinSheperd
Ymir
Level 60
God Stats
6W - 4L
1,500 SR
Queue Stats
500W - 468L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
Firstarmored
Ne Zha
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
259W - 244L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Naruto99Kit
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,609 Elo+
Solo
Chiron
Chiron
carlos_luna1994
Chiron
Level 160
God Stats
2W - 0L
1,744 SR
Queue Stats
64W - 67L
1,485 Elo+
Solo
Olorun
Olorun
davisdavis7983
Olorun
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
258W - 228L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SirSimplyGames
Xing Tian
16
1 / 4 / 11
8,896
809
8,532
20,254
22,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
YoNgSuRtI
Ao Kuang
15
8 / 7 / 7
10,101
918
11,453
14,538
6,260
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 7 / 10
8,685
790
7,832
18,714
23,364
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 5 / 6
8,584
780
19,240
7,681
3,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 7 / 9
9,333
848
11,517
12,507
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 16
9,388
853
6,138
22,812
13,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
17
8 / 3 / 16
10,209
928
17,132
12,764
7,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Naruto99Kit
Cthulhu
16
5 / 4 / 12
10,061
915
8,855
15,407
15,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 4 / 14
9,376
852
16,551
10,367
4,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
8 / 4 / 14
10,385
944
15,171
11,897
5,051
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
102
18
Kills
30
30
Deaths
18
43
Assists
72
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
W
Ne Zha
8
3
16
5.33
W
Cthulhu
Naruto99Kit
Cthulhu
5
4
12
2.75
L
Xing Tian
SirSimplyGames
Xing Tian
1
4
11
1.63
L
Ao Kuang
YoNgSuRtI
Ao Kuang
8
7
7
1.64
L
2
7
10
1
W
6
4
14
3.25
W
8
4
14
3.75
L
3
5
6
1.2
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,574
Damage
63,847
73,694
Taken
73,247
62,499
Mitigated
45,982
16,924
Healing
31,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,138
1,772
532
7,789
22,812
13,936
368
15,180
7,482
9,515
0
W
Ne Zha
17,132
3,976
2,305
3,944
12,764
7,297
1,413
6,332
6,382
0
30,336
W
Cthulhu
Naruto99Kit
Cthulhu
8,855
684
2,353
1,649
15,407
15,493
72
9,233
6,029
23,391
0
L
Xing Tian
SirSimplyGames
Xing Tian
8,532
451
175
3,569
20,254
22,512
110
8,763
11,491
15,333
0
L
Ao Kuang
YoNgSuRtI
Ao Kuang
11,453
2,612
1,569
4,633
14,538
6,260
977
5,838
8,700
16,957
0
L
7,832
2,909
1,356
1,846
18,714
23,364
138
7,381
11,333
12,699
0
W
16,551
6,485
3,354
2,907
10,367
4,205
762
7,287
3,055
0
29,439
W
15,171
7,880
2,315
3,868
11,897
5,051
2,328
9,025
2,822
32,909
0
L
19,240
1,201
88
213
7,681
3,397
569
2,901
4,780
28,657
0
L
11,517
2,409
1,597
1,878
12,507
6,966
0
5,281
7,226
0
20,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,599
Gold Earned
49,419
67
Minions Killed
133
0
Camps Cleared
0
858,193
Distance Traveled
984,960
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,388
853
12
1
0
194,854
0
W
Ne Zha
10,209
928
24
2
0
222,415
0
W
Cthulhu
10,061
915
26
2
0
197,868
6
L
Xing Tian
8,896
809
8
1
0
176,067
1
L
Ao Kuang
10,101
918
5
0
0
172,497
3
L
Kuzenbo
8,685
790
11
1
0
160,702
0
W
Chiron
9,376
852
22
2
0
191,013
0
W
Olorun
10,385
944
49
4
0
178,810
0
L
Merlin
8,584
780
22
2
0
170,818
0
L
Thor
9,333
848
21
2
0
178,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role