Player Matchup

Artemis
Artemis
BrujitoOz
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MetroBeefin
Hel
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
747W - 582L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
Shenryy
Sun Wukong
Level 89
God Stats
9W - 9L
1,314 SR
Queue Stats
605W - 493L
1,560 Elo+
Party 1
Cabrakan
Cabrakan
Truj12
Cabrakan
Level 81
God Stats
21W - 23L
1,467 SR
Queue Stats
619W - 578L
1,513 Elo+
Solo
Jormungandr
Jormungandr
ZOMZIES
Jormungandr
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
332W - 256L
1,548 Elo+
Party 1
Team Averages
Level 84
1,456 SR
1,542 Elo+

VS

Team Averages
Level 91
1,601 SR
1,540 Elo+
Thanatos
Thanatos
D3RPTricks
Thanatos
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
FLARZz
Sylvanus
Level 47
God Stats
11W - 7L
1,773 SR
Queue Stats
161W - 146L
1,627 Elo+
Solo
Hel
Hel
KJDragonslayer
Hel
Level 124
God Stats
4W - 0L
1,732 SR
Queue Stats
67W - 47L
1,571 Elo+
Party 2
Anhur
Anhur
colind03
Anhur
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
xXLeeMacaleXx
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrujitoOz
Artemis
14
4 / 8 / 3
9,463
473
8,374
12,905
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 5 / 6
9,584
479
8,580
12,254
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Shenryy
Sun Wukong
17
6 / 7 / 7
10,575
529
11,643
20,608
16,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Truj12
Cabrakan
16
9 / 7 / 5
10,343
517
13,323
20,003
11,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ZOMZIES
Jormungandr
11
0 / 7 / 5
7,709
385
7,068
19,137
12,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D3RPTricks
Thanatos
17
10 / 6 / 9
11,395
570
11,330
18,741
8,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
FLARZz
Sylvanus
14
3 / 4 / 13
9,890
495
7,955
15,817
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 7 / 9
11,641
582
12,956
15,825
7,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
colind03
Anhur
19
10 / 3 / 7
12,013
601
19,611
17,143
6,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
xXLeeMacaleXx
Zhong Kui
17
3 / 4 / 9
10,956
548
15,668
16,344
17,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
24
Kills
33
34
Deaths
24
26
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
BrujitoOz
Artemis
4
8
3
0.69
W
Thanatos
D3RPTricks
Thanatos
10
6
9
2.42
W
Sylvanus
FLARZz
Sylvanus
3
4
13
2.38
W
7
7
9
1.64
L
5
5
6
1.6
L
Sun Wukong
Shenryy
Sun Wukong
6
7
7
1.36
L
Cabrakan
Truj12
Cabrakan
9
7
5
1.64
L
Jormungandr
ZOMZIES
Jormungandr
0
7
5
0.36
W
Anhur
colind03
Anhur
10
3
7
4.5
W
Zhong Kui
xXLeeMacaleXx
Zhong Kui
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,988
Damage
67,520
84,907
Taken
83,870
49,669
Mitigated
48,070
14,205
Healing
48,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BrujitoOz
Artemis
8,374
3,476
0
355
12,905
3,066
378
3,915
8,872
0
44,127
W
Thanatos
D3RPTricks
Thanatos
11,330
4,829
0
11,930
18,741
8,582
1,252
5,621
13,052
0
52,664
W
Sylvanus
FLARZz
Sylvanus
7,955
1,354
5,243
5,825
15,817
8,804
1,144
4,562
11,147
27,560
0
W
12,956
1,349
3,782
6,416
15,825
7,072
1,124
7,071
8,380
67,871
0
L
8,580
765
2,474
3,538
12,254
5,268
117
9,198
2,738
56,697
0
L
Sun Wukong
Shenryy
Sun Wukong
11,643
3,175
0
2,666
20,608
16,660
0
9,405
11,054
0
58,859
L
Cabrakan
Truj12
Cabrakan
13,323
1,992
0
3,944
20,003
11,756
0
9,173
10,676
51,972
0
L
Jormungandr
ZOMZIES
Jormungandr
7,068
896
0
1,228
19,137
12,919
0
4,074
14,988
30,930
0
W
Anhur
colind03
Anhur
19,611
13,263
0
7,614
17,143
6,513
5,337
5,889
11,210
0
84,722
W
Zhong Kui
xXLeeMacaleXx
Zhong Kui
15,668
1,513
0
7,286
16,344
17,099
2,237
5,124
11,110
72,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,674
Gold Earned
55,895
439
Minions Killed
485
0
Camps Cleared
0
1,613,747
Distance Traveled
1,723,571
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,463
473
87
4
0
321,565
8
W
Thanatos
11,395
570
70
4
0
355,452
2
W
Sylvanus
9,890
495
32
2
0
338,141
3
W
Hel
11,641
582
121
6
0
381,191
3
L
Hel
9,584
479
87
4
0
340,628
4
L
Sun Wukong
10,575
529
129
6
0
337,832
4
L
Cabrakan
10,343
517
92
5
0
292,037
0
L
Jormungandr
7,709
385
44
2
0
321,685
4
W
Anhur
12,013
601
123
6
0
340,422
0
W
Zhong Kui
10,956
548
139
7
0
308,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role