Player Matchup

Apollo
Apollo
Platinum V
Perry8421
Apollo
Platinum V
Level 158
God Stats
10W - 18L
1,676 SR
Queue Stats
571W - 575L
1,768 MMR
Solo
Janus
Janus
Gold I
Silver III Loki
Janus
Gold I
Level 80
God Stats
7W - 4L
1,492 SR
Queue Stats
129W - 90L
1,833 MMR
Party 3
Geb
Geb
Platinum IV
Simmy AFC
Geb
Platinum IV
Level 159
God Stats
3W - 0L
1,726 SR
Queue Stats
53W - 32L
1,809 MMR
Party 2
Pele
Pele
Diamond V
Vynzu
Pele
Diamond V
Level 121
God Stats
5W - 6L
1,757 SR
Queue Stats
133W - 108L
2,100 MMR
Party 3
Ravana
Ravana
Platinum II
iTzSl4y3rs
Ravana
Platinum II
Level 155
God Stats
4W - 2L
1,659 SR
Queue Stats
110W - 96L
1,961 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,662 SR
1,894 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,672 SR
1,926 MMR
Izanami
Izanami
Diamond V
AstraI Arrow
Izanami
Diamond V
Level 107
God Stats
11W - 5L
1,871 SR
Queue Stats
281W - 224L
2,186 MMR
Party 4
Sun Wukong
Sun Wukong
Gold I
Egan xD
Sun Wukong
Gold I
Level 148
God Stats
1W - 3L
1,715 SR
Queue Stats
517W - 518L
1,659 MMR
Party 1
Ymir
Ymir
Gold I
Griffinizer
Ymir
Gold I
Level 160
God Stats
2W - 5L
1,293 SR
Queue Stats
326W - 296L
1,734 MMR
Solo
The Morrigan
The Morrigan
Diamond V
Sanguine Scribe
The Morrigan
Diamond V
Level 79
God Stats
7W - 4L
1,600 SR
Queue Stats
103W - 62L
2,186 MMR
Party 4
Awilix
Awilix
Platinum II
iRourkey
Awilix
Platinum II
Level 116
God Stats
0W - 4L
1,882 SR
Queue Stats
651W - 644L
1,865 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Perry8421
Apollo
19
3 / 3 / 7
12,224
582
6,861
13,054
7,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 6 / 11
12,827
611
18,816
12,067
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 18
11,646
555
6,109
19,219
19,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
Vynzu
Pele
20
9 / 4 / 5
13,146
626
14,341
17,333
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ravana
iTzSl4y3rs
Ravana
19
5 / 1 / 9
12,511
596
17,865
13,804
11,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AphroditeAo KuangBellonaDanzaburouSet

VS

Bans
ScyllaHeimdallrCu ChulainnCthulhuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstraI Arrow
Izanami
17
3 / 7 / 3
10,608
505
11,070
16,775
5,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Egan xD
Sun Wukong
15
1 / 4 / 3
9,408
448
9,345
20,349
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 8 / 8
9,400
448
4,349
23,089
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Sanguine Scribe
The Morrigan
18
7 / 2 / 8
11,215
534
17,541
11,168
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
iRourkey
Awilix
16
5 / 4 / 5
10,336
492
7,906
15,754
6,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
25
Kills
18
18
Deaths
25
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
AstraI Arrow
Izanami
3
7
3
0.64
L
Sun Wukong
Egan xD
Sun Wukong
1
4
3
0.63
L
2
8
8
0.75
W
Apollo
Perry8421
Apollo
3
3
7
2.17
L
The Morrigan
Sanguine Scribe
The Morrigan
7
2
8
5.5
W
6
6
11
1.92
W
2
4
18
2.75
W
Pele
Vynzu
Pele
9
4
5
2.88
L
Awilix
iRourkey
Awilix
5
4
5
1.88
W
Ravana
iTzSl4y3rs
Ravana
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,992
Damage
50,211
75,477
Taken
87,135
51,209
Mitigated
46,031
22,430
Healing
20,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AstraI Arrow
Izanami
11,070
6,144
0
3,918
16,775
5,985
618
3,457
13,104
0
89,652
L
Sun Wukong
Egan xD
Sun Wukong
9,345
1,299
0
10,054
20,349
14,709
0
4,752
14,836
0
53,450
L
4,349
723
0
3,749
23,089
13,676
0
9,768
12,667
21,549
0
W
Apollo
Perry8421
Apollo
6,861
3,587
0
3,603
13,054
7,503
11,010
2,924
9,996
0
104,803
L
The Morrigan
Sanguine Scribe
The Morrigan
17,541
2,825
156
2,240
11,168
4,933
280
2,527
8,495
82,159
0
W
18,816
928
455
1,048
12,067
4,895
448
5,566
6,235
98,107
0
W
6,109
473
0
5,014
19,219
19,946
153
5,527
13,415
25,643
0
W
Pele
Vynzu
Pele
14,341
3,543
0
6,126
17,333
7,544
325
6,847
10,138
0
96,632
L
Awilix
iRourkey
Awilix
7,906
4,044
0
430
15,754
6,728
29
3,661
11,883
0
71,528
W
Ravana
iTzSl4y3rs
Ravana
17,865
5,048
0
6,184
13,804
11,321
128
2,014
11,210
0
78,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,354
Gold Earned
50,967
619
Minions Killed
541
0
Camps Cleared
0
2,112,488
Distance Traveled
1,927,026
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,608
505
165
8
0
357,807
1
L
Sun Wukong
9,408
448
91
4
0
358,061
3
L
Ymir
9,400
448
28
1
0
379,360
16
W
Apollo
12,224
582
165
8
0
399,573
7
L
The Morrigan
11,215
534
137
7
0
418,086
5
W
Janus
12,827
611
152
7
0
409,062
6
W
Geb
11,646
555
22
1
0
435,811
6
W
Pele
13,146
626
150
7
0
435,248
4
L
Awilix
10,336
492
120
6
0
413,712
2
W
Ravana
12,511
596
130
6
0
432,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role