Player Matchup

Agni
Agni
GeeFr0st
Agni
Level 15
God Stats
18W - 32L
1,339 SR
Queue Stats
81W - 133L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
MathAlpha9
Cthulhu
Level 21
God Stats
2W - 5L
1,275 SR
Queue Stats
96W - 167L
1,227 Elo+
Party 2
Chang'e
Chang'e
SabrinStrixMad
Chang'e
Level 14
God Stats
3W - 3L
1,780 SR
Queue Stats
8W - 4L
1,696 Elo+
Solo
Neith
Neith
failka
Neith
Level 27
God Stats
14W - 22L
1,407 SR
Queue Stats
170W - 228L
1,366 Elo+
Solo
Danzaburou
Danzaburou
xaviervicent
Danzaburou
Level 23
God Stats
157W - 340L
1,254 SR
Queue Stats
224W - 494L
1,257 Elo+
Solo
Team Averages
Level 20
1,411 SR
1,350 Elo+

VS

Team Averages
Level 18
1,280 SR
1,228 Elo+
Sun Wukong
Sun Wukong
Akurei
Sun Wukong
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 91L
1,703 Elo+
Solo
Izanami
Izanami
CaptainChaos570
Izanami
Level 22
God Stats
2W - 2L
1,778 SR
Queue Stats
85W - 80L
1,517 Elo+
Solo
Rama
Rama
ChavezFlexingtn
Rama
Level 25
God Stats
20W - 29L
907 SR
Queue Stats
20W - 30L
862 Elo+
Party 1
Fenrir
Fenrir
Crimszen
Fenrir
Level 7
God Stats
3W - 4L
1,119 SR
Queue Stats
36W - 42L
1,153 Elo+
Party 1
Sobek
Sobek
Shagington
Sobek
Level 5
God Stats
2W - 4L
1,097 SR
Queue Stats
2W - 6L
906 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
8 / 6 / 3
11,866
1,187
13,750
10,751
3,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MathAlpha9
Cthulhu
15
0 / 7 / 7
9,055
906
11,357
23,963
23,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 9 / 7
10,069
1,007
10,294
18,302
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
failka
Neith
16
1 / 8 / 8
9,819
982
10,908
12,760
4,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
xaviervicent
Danzaburou
16
2 / 9 / 6
10,079
1,008
9,393
14,271
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

85

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akurei
Sun Wukong
19
5 / 0 / 22
11,774
1,177
10,056
15,129
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
22 / 2 / 9
14,406
1,441
34,238
13,353
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 2 / 23
11,473
1,147
14,000
11,147
4,547
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Crimszen
Fenrir
17
7 / 6 / 11
11,011
1,101
11,735
11,481
4,582
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
16
1 / 3 / 16
9,591
959
3,535
11,511
5,855
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
120
13
Kills
39
39
Deaths
13
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Akurei
Sun Wukong
5
0
22
16
W
22
2
9
13.25
W
4
2
23
7.75
W
Fenrir
Crimszen
Fenrir
7
6
11
2.08
L
Agni
8
6
3
1.58
L
Cthulhu
MathAlpha9
Cthulhu
0
7
7
0.5
L
2
9
7
0.61
W
Sobek
1
3
16
3
L
Neith
failka
Neith
1
8
8
0.63
L
Danzaburou
xaviervicent
Danzaburou
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,702
Damage
73,564
80,047
Taken
62,621
42,062
Mitigated
31,014
4,744
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Akurei
Sun Wukong
10,056
1,805
0
2,893
15,129
10,602
0
7,503
7,451
65
28,206
W
34,238
28,907
0
2,202
13,353
5,428
0
8,009
5,144
0
69,187
W
14,000
11,613
400
3,448
11,147
4,547
0
5,878
5,191
0
30,893
W
Fenrir
Crimszen
Fenrir
11,735
2,883
0
399
11,481
4,582
0
6,601
4,880
145
16,523
L
Agni
13,750
2,610
0
0
10,751
3,334
0
6
10,695
33,371
0
L
Cthulhu
MathAlpha9
Cthulhu
11,357
1,138
0
372
23,963
23,399
0
1,388
22,365
26,387
0
L
10,294
432
1,266
2,219
18,302
6,082
0
972
17,305
22,876
0
W
Sobek
3,535
1,189
0
591
11,511
5,855
0
6,857
4,554
6,324
0
L
Neith
failka
Neith
10,908
4,459
0
654
12,760
4,657
0
29
12,631
0
32,999
L
Danzaburou
xaviervicent
Danzaburou
9,393
5,388
0
233
14,271
4,590
0
1,343
12,878
0
21,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,888
Gold Earned
58,255
166
Minions Killed
178
3
Camps Cleared
6
823,216
Distance Traveled
886,733
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,774
1,177
28
3
1
230,901
0
W
Izanami
14,406
1,441
98
10
2
170,184
0
W
Rama
11,473
1,147
43
4
3
158,135
1
W
Fenrir
11,011
1,101
7
1
0
155,075
1
L
Agni
11,866
1,187
37
4
1
168,158
0
L
Cthulhu
9,055
906
25
3
1
186,874
0
L
Chang'e
10,069
1,007
24
2
0
166,308
2
W
Sobek
9,591
959
2
0
0
172,438
0
L
Neith
9,819
982
45
5
1
141,927
3
L
Danzaburou
10,079
1,008
35
4
0
159,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role