Player Matchup

Anubis
Anubis
 
Anubis
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Light_Storm04
Danzaburou
Level 59
God Stats
6W - 10L
1,500 SR
Queue Stats
26W - 37L
1,176 Elo+
Party 1
Cthulhu
Cthulhu
Vadori-_-
Cthulhu
Level 139
God Stats
14W - 12L
1,606 SR
Queue Stats
503W - 490L
1,414 Elo+
Party 1
Team Averages
Level 90
1,535 SR
1,364 Elo+

VS

Team Averages
Level 69
1,434 SR
1,447 Elo+
Heimdallr
Heimdallr
AbruptGlue
Heimdallr
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,500 Elo+
Party 2
King Arthur
King Arthur
Angelios87
King Arthur
Level 38
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,341 Elo+
Solo
Hera
Hera
FaultedMist5707
Hera
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 0 / 9
7,858
786
2,707
1,947
854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Light_Storm04
Danzaburou
11
5 / 0 / 8
8,114
811
6,247
4,483
1,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Vadori-_-
Cthulhu
12
9 / 0 / 9
9,238
924
10,862
8,928
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbruptGlue
Heimdallr
8
0 / 7 / 0
5,817
582
3,373
7,559
2,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Angelios87
King Arthur
8
0 / 6 / 0
5,636
564
2,169
9,589
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 5 / 0
6,027
603
5,098
7,180
1,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
18
Kills
0
0
Deaths
18
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
9
8.5
L
Heimdallr
AbruptGlue
Heimdallr
0
7
0
0
L
King Arthur
Angelios87
King Arthur
0
6
0
0
L
0
5
0
0
W
Danzaburou
Light_Storm04
Danzaburou
5
0
8
9
W
Cthulhu
Vadori-_-
Cthulhu
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,816
Damage
10,640
15,358
Taken
24,328
9,786
Mitigated
9,732
3,656
Healing
2,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,707
208
0
964
1,947
854
402
24
1,898
26,071
0
L
Heimdallr
AbruptGlue
Heimdallr
3,373
2,031
0
581
7,559
2,318
0
5,737
1,822
0
17,241
L
King Arthur
Angelios87
King Arthur
2,169
574
0
1,212
9,589
5,474
0
3,645
5,944
0
10,751
L
5,098
1,456
0
273
7,180
1,940
0
4,207
2,973
16,226
0
W
Danzaburou
Light_Storm04
Danzaburou
6,247
2,896
0
476
4,483
1,638
2,061
2,016
2,342
0
21,546
W
Cthulhu
Vadori-_-
Cthulhu
10,862
1,108
0
2,216
8,928
7,294
0
3,124
5,739
37,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,210
Gold Earned
17,480
136
Minions Killed
73
0
Camps Cleared
0
498,149
Distance Traveled
398,373
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,858
786
49
5
0
150,378
1
L
Heimdallr
5,817
582
39
4
0
134,754
1
L
King Arthur
5,636
564
12
1
0
142,353
0
L
Hera
6,027
603
22
2
0
121,266
0
W
Danzaburou
8,114
811
49
5
0
145,090
0
W
Cthulhu
9,238
924
38
4
0
202,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role