Player Matchup

Ymir
Ymir
AkashiFE
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
BaseVegeta1
Nemesis
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 91L
1,741 Elo+
Party 1
Ah Puch
Ah Puch
Paratoid
Ah Puch
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Redwoodchair
Cu Chulainn
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
239W - 216L
1,280 Elo+
Solo
Heimdallr
Heimdallr
mochils5682
Heimdallr
Level 15
God Stats
3W - 5L
1,692 SR
Queue Stats
30W - 39L
1,502 Elo+
Solo
Team Averages
Level 12
1,538 SR
1,505 Elo+

VS

Team Averages
Level 20
1,516 SR
1,493 Elo+
Danzaburou
Danzaburou
DecipleofJ
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,390 Elo+
Party 2
Bellona
Bellona
HeyMyNamesJordan
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Susano
Susano
iArios
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
lightdeus
Cerberus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
m0u5ey
Scylla
Level 29
God Stats
36W - 32L
1,578 SR
Queue Stats
109W - 93L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 0
4,823
438
1,207
5,808
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
BaseVegeta1
Nemesis
13
4 / 0 / 1
7,211
656
4,903
5,178
1,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Paratoid
Ah Puch
8
0 / 1 / 2
4,916
447
163
3,467
723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Redwoodchair
Cu Chulainn
9
2 / 4 / 0
5,994
545
5,348
8,563
3,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
mochils5682
Heimdallr
5
1 / 2 / 0
4,405
400
916
3,593
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DecipleofJ
Danzaburou
9
5 / 1 / 1
6,128
557
3,534
4,350
1,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 1
6,074
552
5,340
7,504
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
iArios
Susano
7
0 / 2 / 2
4,944
449
1,368
5,977
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
lightdeus
Cerberus
9
1 / 1 / 5
5,897
536
3,503
4,491
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
m0u5ey
Scylla
11
2 / 2 / 0
6,200
564
3,179
3,731
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
11
11
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
0
0
L
Nemesis
BaseVegeta1
Nemesis
4
0
1
4.5
W
Danzaburou
DecipleofJ
Danzaburou
5
1
1
5.5
W
3
1
1
3.5
L
Ah Puch
Paratoid
Ah Puch
0
1
2
1
L
Cu Chulainn
Redwoodchair
Cu Chulainn
2
4
0
0.5
W
Susano
iArios
Susano
0
2
2
0.5
W
Cerberus
lightdeus
Cerberus
1
1
5
3.5
W
Scylla
m0u5ey
Scylla
2
2
0
1
L
Heimdallr
mochils5682
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,537
Damage
16,924
26,609
Taken
26,053
8,959
Mitigated
12,542
3,851
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,207
688
0
390
5,808
2,139
96
1,740
3,943
11,332
0
L
Nemesis
BaseVegeta1
Nemesis
4,903
2,873
0
601
5,178
1,450
0
863
4,222
0
45,688
W
Danzaburou
DecipleofJ
Danzaburou
3,534
2,124
0
485
4,350
1,711
0
458
3,892
0
22,676
W
5,340
1,960
0
834
7,504
5,695
414
0
7,504
0
24,759
L
Ah Puch
Paratoid
Ah Puch
163
40
0
158
3,467
723
66
2,046
1,235
11,703
0
L
Cu Chulainn
Redwoodchair
Cu Chulainn
5,348
1,588
0
1,723
8,563
3,980
604
307
8,006
0
28,771
W
Susano
iArios
Susano
1,368
392
0
1,382
5,977
1,420
0
68
5,909
0
16,644
W
Cerberus
lightdeus
Cerberus
3,503
621
0
1,618
4,491
2,807
0
749
3,742
18,121
0
W
Scylla
m0u5ey
Scylla
3,179
71
0
670
3,731
909
0
95
3,636
32,593
0
L
Heimdallr
mochils5682
Heimdallr
916
411
0
979
3,593
667
73
1,484
1,946
0
8,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
29,243
221
Minions Killed
237
0
Camps Cleared
0
939,612
Distance Traveled
1,129,253
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,823
438
22
2
0
211,275
3
L
Nemesis
7,211
656
99
9
0
254,201
2
W
Danzaburou
6,128
557
41
4
0
220,749
0
W
Bellona
6,074
552
51
5
0
220,730
0
L
Ah Puch
4,916
447
21
2
0
173,074
0
L
Cu Chulainn
5,994
545
64
6
0
181,548
1
W
Susano
4,944
449
30
3
0
247,534
4
W
Cerberus
5,897
536
47
4
0
232,675
1
W
Scylla
6,200
564
68
6
0
207,565
1
L
Heimdallr
4,405
400
15
1
0
119,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role