Player Matchup

Zeus
Zeus
ATOMIC RAVEN19
Zeus
Level 29
God Stats
21W - 27L
1,422 SR
Queue Stats
29W - 42L
1,434 Elo+
Party 3
Nemesis
Nemesis
Astro Duck27
Nemesis
Level 29
God Stats
12W - 8L
1,679 SR
Queue Stats
43W - 55L
1,444 Elo+
Party 3
Achilles
Achilles
Giraffe8764
Achilles
Level 35
God Stats
1W - 5L
1,351 SR
Queue Stats
11W - 21L
1,413 Elo+
Party 3
Artemis
Artemis
I Shreek I
Artemis
Level 25
God Stats
23W - 22L
1,462 SR
Queue Stats
26W - 36L
1,426 Elo+
Party 3
Sylvanus
Sylvanus
l ThumbMan l
Sylvanus
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
103W - 142L
1,404 Elo+
Party 3
Team Averages
Level 29
1,483 SR
1,424 Elo+

VS

Team Averages
Level 23
1,479 SR
1,577 Elo+
Nemesis
Nemesis
CubanSQZ
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
N0RDHAMSTER
Ao Kuang
Level 15
God Stats
0W - 1L
1,403 SR
Queue Stats
4W - 5L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
N0RDURCHIN
Aphrodite
Level 5
God Stats
2W - 3L
1,611 SR
Queue Stats
3W - 5L
1,493 Elo+
Party 1
Yemoja
Yemoja
OrbisRest
Yemoja
Level 11
God Stats
2W - 2L
1,596 SR
Queue Stats
13W - 6L
1,671 Elo+
Party 2
Cupid
Cupid
rabe51
Cupid
Level 69
God Stats
0W - 5L
1,288 SR
Queue Stats
12W - 9L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 8
12,804
610
22,752
11,958
4,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Astro Duck27
Nemesis
17
17 / 0 / 9
12,416
591
16,858
13,817
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Giraffe8764
Achilles
18
14 / 3 / 5
13,034
621
20,145
18,056
9,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
I Shreek I
Artemis
15
4 / 5 / 10
10,453
498
12,593
13,381
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
l ThumbMan l
Sylvanus
17
7 / 2 / 10
11,161
531
12,120
21,710
18,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CubanSQZ
Nemesis
12
2 / 15 / 2
8,618
410
6,570
20,109
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
N0RDHAMSTER
Ao Kuang
13
3 / 12 / 1
9,057
431
10,453
23,194
6,189
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
N0RDURCHIN
Aphrodite
11
1 / 15 / 2
8,043
383
5,671
16,591
5,282
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
OrbisRest
Yemoja
15
5 / 6 / 2
10,216
486
13,577
23,830
21,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
rabe51
Cupid
13
1 / 8 / 5
8,276
394
10,530
21,485
7,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
54
Kills
12
13
Deaths
56
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
12
3
8
5.33
W
Nemesis
Astro Duck27
Nemesis
17
0
9
21.5
L
Nemesis
CubanSQZ
Nemesis
2
15
2
0.2
W
Achilles
Giraffe8764
Achilles
14
3
5
5.5
W
Artemis
I Shreek I
Artemis
4
5
10
1.8
L
Ao Kuang
N0RDHAMSTER
Ao Kuang
3
12
1
0.29
L
Aphrodite
N0RDURCHIN
Aphrodite
1
15
2
0.13
L
Yemoja
OrbisRest
Yemoja
5
6
2
1
W
Sylvanus
l ThumbMan l
Sylvanus
7
2
10
6
L
Cupid
rabe51
Cupid
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,468
Damage
46,801
78,922
Taken
105,209
44,176
Mitigated
46,101
33,298
Healing
25,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,752
4,131
291
5,091
11,958
4,783
2,446
3,174
8,784
89,264
0
W
Nemesis
Astro Duck27
Nemesis
16,858
7,406
498
4,506
13,817
6,173
3,807
4,715
9,102
0
62,885
L
Nemesis
CubanSQZ
Nemesis
6,570
2,285
0
2,044
20,109
5,863
138
6,174
13,935
0
30,511
W
Achilles
Giraffe8764
Achilles
20,145
9,441
0
7,779
18,056
9,163
4,770
5,809
12,247
0
83,674
W
Artemis
I Shreek I
Artemis
12,593
4,590
255
3,705
13,381
5,459
2,162
7,454
5,927
0
45,562
L
Ao Kuang
N0RDHAMSTER
Ao Kuang
10,453
2,332
793
5,870
23,194
6,189
0
7,143
16,051
29,697
0
L
Aphrodite
N0RDURCHIN
Aphrodite
5,671
1,528
698
2,446
16,591
5,282
294
2,854
13,737
26,749
0
L
Yemoja
OrbisRest
Yemoja
13,577
2,517
1,049
4,856
23,830
21,653
34
8,651
15,179
44,242
0
W
Sylvanus
l ThumbMan l
Sylvanus
12,120
4,403
1,606
9,567
21,710
18,598
1,045
8,549
13,161
40,409
8,469
L
Cupid
rabe51
Cupid
10,530
4,237
802
6,942
21,485
7,114
291
9,039
12,446
0
51,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,868
Gold Earned
44,210
482
Minions Killed
276
0
Camps Cleared
0
1,926,048
Distance Traveled
1,686,476
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,804
610
127
6
0
392,937
0
W
Nemesis
12,416
591
91
4
0
451,980
0
L
Nemesis
8,618
410
45
2
0
342,234
0
W
Achilles
13,034
621
122
6
0
411,330
1
W
Artemis
10,453
498
68
3
0
344,299
0
L
Ao Kuang
9,057
431
49
2
0
358,691
1
L
Aphrodite
8,043
383
45
2
0
339,465
1
L
Yemoja
10,216
486
62
3
0
347,457
0
W
Sylvanus
11,161
531
74
4
0
325,502
0
L
Cupid
8,276
394
75
4
0
298,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role