Player Matchup

Achilles
Achilles
ASAP GREAZE
Achilles
Level 105
God Stats
3W - 3L
1,767 SR
Queue Stats
38W - 40L
1,631 Elo+
Party 3
Artio
Artio
CJenkIV
Artio
Level 53
God Stats
3W - 3L
1,611 SR
Queue Stats
12W - 13L
1,552 Elo+
Party 3
Ao Kuang
Ao Kuang
SyctheTheReaper
Ao Kuang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,325 Elo+
Solo
Thoth
Thoth
Z1L4BA
Thoth
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
furddy
Apollo
Level 108
God Stats
0W - 2L
1,280 SR
Queue Stats
108W - 97L
1,631 Elo+
Party 3
Team Averages
Level 87
1,532 SR
1,528 Elo+

VS

Team Averages
Level 106
1,625 SR
1,503 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Esemigue93
Geb
Level 71
God Stats
5W - 6L
1,942 SR
Queue Stats
28W - 42L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
Mrs Driscoll
Nu Wa
Level 69
God Stats
100W - 78L
1,684 SR
Queue Stats
366W - 348L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
Pristeryx
Sun Wukong
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Valac8728
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASAP GREAZE
Achilles
9
0 / 2 / 0
4,829
483
1,840
6,861
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
CJenkIV
Artio
9
2 / 1 / 0
5,486
549
3,073
9,261
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
7
0 / 3 / 0
4,605
461
1,305
7,426
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thoth
Z1L4BA
Thoth
10
0 / 2 / 0
5,474
547
2,337
4,705
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
furddy
Apollo
8
0 / 4 / 2
4,864
486
3,212
6,579
1,474
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 1 / 0
6,243
624
7,579
4,156
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 3
6,100
610
2,547
6,541
2,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 4
6,782
678
4,609
3,860
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Pristeryx
Sun Wukong
12
2 / 0 / 1
6,630
663
4,128
3,600
1,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
10
3 / 0 / 2
6,068
607
3,485
6,772
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
0
4
L
Achilles
ASAP GREAZE
Achilles
0
2
0
0
L
Artio
CJenkIV
Artio
2
1
0
2
W
1
1
3
2.5
W
2
0
4
4
W
Sun Wukong
Pristeryx
Sun Wukong
2
0
1
2.5
L
Ao Kuang
0
3
0
0
W
Pele
3
0
2
4
L
Thoth
Z1L4BA
Thoth
0
2
0
0
L
Apollo
furddy
Apollo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,767
Damage
22,348
34,832
Taken
24,929
11,701
Mitigated
9,102
14,110
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,579
4,936
0
811
4,156
1,950
708
1,824
2,332
0
47,215
L
Achilles
ASAP GREAZE
Achilles
1,840
341
0
3,093
6,861
3,671
0
303
6,526
0
22,457
L
Artio
CJenkIV
Artio
3,073
254
180
4,174
9,261
3,355
0
1,683
7,520
14,640
0
W
2,547
92
0
2,606
6,541
2,696
0
1,021
5,520
14,629
0
W
4,609
1,148
0
720
3,860
1,053
467
2,024
1,576
39,157
0
W
Sun Wukong
Pristeryx
Sun Wukong
4,128
1,181
0
767
3,600
1,306
95
456
2,969
0
35,950
L
Ao Kuang
1,305
378
0
4,095
7,426
1,972
0
821
6,539
17,204
0
W
Pele
3,485
1,004
0
3,652
6,772
2,097
0
1,066
5,617
0
28,676
L
Thoth
Z1L4BA
Thoth
2,337
164
0
754
4,705
1,229
0
2,345
2,204
30,855
0
L
Apollo
furddy
Apollo
3,212
2,028
0
1,814
6,579
1,474
0
1,634
4,887
0
27,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
31,823
262
Minions Killed
351
0
Camps Cleared
0
921,989
Distance Traveled
949,017
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,243
624
97
10
0
159,349
1
L
Achilles
4,829
483
60
6
0
196,755
1
L
Artio
5,486
549
23
2
0
207,676
2
W
Geb
6,100
610
16
2
0
212,673
4
W
Nu Wa
6,782
678
89
9
0
160,120
2
W
Sun Wukong
6,630
663
80
8
0
202,128
0
L
Ao Kuang
4,605
461
43
4
0
148,089
1
W
Pele
6,068
607
69
7
0
214,747
3
L
Thoth
5,474
547
76
8
0
191,431
5
L
Apollo
4,864
486
60
6
0
178,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role