Player Matchup

Nox
Nox
Silver I
MAZZER15
Nox
Silver I
Level 84
God Stats
2W - 3L
1,832 SR
Queue Stats
103W - 102L
1,633 MMR
Solo
Chernobog
Chernobog
Gold II
Marvinho7934
Chernobog
Gold II
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,628 MMR
Solo
King Arthur
King Arthur
Gold V
cwfarrill95
King Arthur
Gold V
Level 159
God Stats
23W - 22L
1,535 SR
Queue Stats
154W - 151L
1,632 MMR
Solo
The Morrigan
The Morrigan
Gold III
uP Maui
The Morrigan
Gold III
Level 153
God Stats
15W - 12L
1,665 SR
Queue Stats
89W - 94L
1,630 MMR
Solo
Sylvanus
Sylvanus
Gold III
yoherimRivera
Sylvanus
Gold III
Level 148
God Stats
3W - 0L
1,851 SR
Queue Stats
28W - 36L
1,631 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,676 SR
1,631 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,588 SR
1,569 MMR
Sun Wukong
Sun Wukong
Platinum III
 
Sun Wukong
Platinum III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
A Low Pulse
Nemesis
Gold II
Level 146
God Stats
2W - 2L
1,485 SR
Queue Stats
189W - 181L
1,630 MMR
Solo
Danzaburou
Danzaburou
Gold III
Aiolos8
Danzaburou
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Gold I
LiNKmakesplays
Raijin
Gold I
Level 147
God Stats
9W - 11L
1,826 SR
Queue Stats
194W - 195L
1,589 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
immune_platinum
Erlang Shen
Gold III
Level 124
God Stats
19W - 19L
1,628 SR
Queue Stats
242W - 239L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
12,329
560
6,125
9,222
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Marvinho7934
Chernobog
20
5 / 2 / 6
13,888
631
12,269
13,664
6,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
cwfarrill95
King Arthur
19
6 / 1 / 9
13,558
616
13,910
18,843
25,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
uP Maui
The Morrigan
20
8 / 4 / 6
13,444
611
11,712
10,627
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
yoherimRivera
Sylvanus
16
2 / 1 / 13
12,089
550
5,255
14,626
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Nu WaFenrirTsukuyomiCu ChulainnCthulhu

VS

Bans
SetApolloMercuryYemojaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 3 / 0
9,552
434
4,806
15,484
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
A Low Pulse
Nemesis
15
4 / 4 / 2
10,118
460
3,891
10,725
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Aiolos8
Danzaburou
18
2 / 4 / 0
11,132
506
6,513
18,252
7,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 6 / 1
9,570
435
5,606
13,171
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
immune_platinum
Erlang Shen
15
1 / 8 / 2
9,575
435
5,045
15,535
11,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
25
Kills
9
10
Deaths
25
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
0
0.67
L
Nemesis
A Low Pulse
Nemesis
4
4
2
1.25
L
Danzaburou
Aiolos8
Danzaburou
2
4
0
0.5
L
0
6
1
0.08
W
4
2
5
3.25
W
Chernobog
Marvinho7934
Chernobog
5
2
6
4
W
King Arthur
cwfarrill95
King Arthur
6
1
9
10.5
L
Erlang Shen
immune_platinum
Erlang Shen
1
8
2
0.25
W
The Morrigan
uP Maui
The Morrigan
8
4
6
2.75
W
Sylvanus
yoherimRivera
Sylvanus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,271
Damage
25,861
66,982
Taken
73,167
56,404
Mitigated
40,471
27,222
Healing
17,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,806
810
0
5,038
15,484
9,980
0
4,182
11,265
0
42,027
L
Nemesis
A Low Pulse
Nemesis
3,891
1,316
0
1,455
10,725
6,266
0
3,880
6,737
0
52,035
L
Danzaburou
Aiolos8
Danzaburou
6,513
3,441
0
7,330
18,252
7,035
798
3,481
14,685
0
87,493
L
5,606
362
0
1,342
13,171
5,646
0
5,297
7,603
65,947
0
W
6,125
401
0
2,119
9,222
4,531
1,614
1,684
7,387
68,696
0
W
Chernobog
Marvinho7934
Chernobog
12,269
7,394
0
4,399
13,664
6,376
3,536
990
12,632
0
125,455
W
King Arthur
cwfarrill95
King Arthur
13,910
1,254
0
4,474
18,843
25,506
1,952
1,818
16,543
0
89,120
L
Erlang Shen
immune_platinum
Erlang Shen
5,045
2,218
0
1,882
15,535
11,544
837
5,701
9,766
0
46,340
W
The Morrigan
uP Maui
The Morrigan
11,712
2,071
0
3,770
10,627
4,545
4,341
788
9,653
90,132
789
W
Sylvanus
yoherimRivera
Sylvanus
5,255
1,280
5,771
6,689
14,626
15,446
1,325
1,399
13,116
30,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,308
Gold Earned
49,947
627
Minions Killed
525
0
Camps Cleared
0
2,014,270
Distance Traveled
1,735,973
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,552
434
79
4
0
360,825
1
L
Nemesis
10,118
460
80
4
0
310,995
3
L
Danzaburou
11,132
506
151
7
0
375,723
9
L
Raijin
9,570
435
145
7
0
354,052
4
W
Nox
12,329
560
129
6
0
451,205
4
W
Chernobog
13,888
631
172
8
0
405,161
7
W
King Arthur
13,558
616
155
7
0
421,556
0
L
Erlang Shen
9,575
435
70
3
0
334,378
8
W
The Morrigan
13,444
611
144
7
0
361,474
0
W
Sylvanus
12,089
550
27
1
0
374,874
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role