Player Matchup

Cu Chulainn
Cu Chulainn
GetRailedKid
Cu Chulainn
Level 21
God Stats
4W - 3L
1,817 SR
Queue Stats
54W - 35L
1,605 Elo+
Party 2
Baba Yaga
Baba Yaga
SockMoney
Baba Yaga
Level 28
God Stats
3W - 6L
1,391 SR
Queue Stats
85W - 90L
1,528 Elo+
Party 3
Yemoja
Yemoja
Sérênè
Yemoja
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
484W - 358L
1,734 Elo+
Party 2
Rama
Rama
pvtm33rkat
Rama
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
433W - 418L
1,528 Elo+
Party 3
Da Ji
Da Ji
timithetooth
Da Ji
Level 118
God Stats
3W - 3L
1,753 SR
Queue Stats
139W - 125L
1,691 Elo+
Party 3
Team Averages
Level 84
1,592 SR
1,617 Elo+

VS

Team Averages
Level 91
1,518 SR
1,551 Elo+
Anhur
Anhur
NewMarkus
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
PiopiStarJR
Mercury
Level 43
God Stats
7W - 6L
1,607 SR
Queue Stats
30W - 25L
1,525 Elo+
Solo
Raijin
Raijin
SungHan
Raijin
Level 13
God Stats
2W - 0L
1,697 SR
Queue Stats
24W - 21L
1,579 Elo+
Party 1
Khepri
Khepri
Trokalimba
Khepri
Level 128
God Stats
2W - 3L
1,285 SR
Queue Stats
134W - 123L
1,652 Elo+
Party 1
Nike
Nike
ZTsubaky
Nike
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GetRailedKid
Cu Chulainn
15
4 / 3 / 1
10,038
478
10,100
14,679
10,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
SockMoney
Baba Yaga
15
0 / 4 / 5
9,400
448
8,917
9,957
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Sérênè
Yemoja
13
1 / 5 / 5
9,186
437
8,937
19,154
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 2
10,192
485
9,542
13,603
4,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 2
9,403
448
4,447
16,933
9,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NewMarkus
Anhur
17
5 / 3 / 6
11,124
530
11,096
15,658
6,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
PiopiStarJR
Mercury
19
7 / 2 / 6
11,963
570
10,118
17,892
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
SungHan
Raijin
16
5 / 0 / 10
10,677
508
14,508
9,179
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Trokalimba
Khepri
13
0 / 3 / 14
9,256
441
4,609
13,268
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
16
6 / 1 / 12
11,255
536
11,726
12,012
13,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
9
Kills
23
23
Deaths
9
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
GetRailedKid
Cu Chulainn
4
3
1
1.5
W
Anhur
NewMarkus
Anhur
5
3
6
2.67
W
Mercury
PiopiStarJR
Mercury
7
2
6
5
L
Baba Yaga
SockMoney
Baba Yaga
0
4
5
0.63
W
Raijin
SungHan
Raijin
5
0
10
10
L
Yemoja
Sérênè
Yemoja
1
5
5
0.7
W
Khepri
Trokalimba
Khepri
0
3
14
2.33
W
Nike
6
1
12
12
L
4
4
2
1.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,943
Damage
52,057
74,326
Taken
68,009
43,623
Mitigated
39,327
19,521
Healing
20,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
GetRailedKid
Cu Chulainn
10,100
1,517
0
3,051
14,679
10,138
222
4,963
9,267
0
49,520
W
Anhur
NewMarkus
Anhur
11,096
5,649
0
6,366
15,658
6,332
1,279
4,055
11,528
0
73,335
W
Mercury
PiopiStarJR
Mercury
10,118
4,578
0
8,280
17,892
7,333
3,856
4,363
13,454
0
91,925
L
Baba Yaga
SockMoney
Baba Yaga
8,917
204
0
3,208
9,957
3,935
172
3,955
5,669
67,938
0
W
Raijin
SungHan
Raijin
14,508
1,339
0
782
9,179
4,202
506
3,040
6,089
64,130
0
L
Yemoja
Sérênè
Yemoja
8,937
1,139
1,403
3,661
19,154
15,175
31
3,988
14,784
24,998
0
W
Khepri
Trokalimba
Khepri
4,609
498
0
908
13,268
8,257
152
4,025
9,193
22,279
0
W
Nike
11,726
1,561
0
4,400
12,012
13,203
462
2,371
8,938
0
57,206
L
9,542
6,752
0
2,870
13,603
4,403
1,289
2,514
10,900
0
71,009
L
4,447
345
0
5,328
16,933
9,972
0
2,799
13,914
0
68,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,219
Gold Earned
54,275
483
Minions Killed
486
0
Camps Cleared
0
2,001,270
Distance Traveled
2,164,434
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,038
478
89
4
0
434,299
5
W
Anhur
11,124
530
121
6
0
364,522
6
W
Mercury
11,963
570
142
7
0
501,379
0
L
Baba Yaga
9,400
448
114
5
0
429,404
9
W
Raijin
10,677
508
101
5
0
410,014
4
L
Yemoja
9,186
437
29
1
0
405,923
5
W
Khepri
9,256
441
25
1
0
447,071
10
W
Nike
11,255
536
97
5
0
441,448
6
L
Rama
10,192
485
130
6
0
359,991
2
L
Da Ji
9,403
448
121
6
0
371,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role