Player Matchup

Ymir
Ymir
CheeksLicker
Ymir
Level 15
God Stats
3W - 0L
1,728 SR
Queue Stats
58W - 5L
2,119 Elo+
Party 1
Izanami
Izanami
InvictusLrT
Izanami
Level 119
God Stats
8W - 1L
1,799 SR
Queue Stats
349W - 197L
1,925 Elo+
Party 1
Scylla
Scylla
MR MUFFIN OPS
Scylla
Level 26
God Stats
66W - 13L
1,757 SR
Queue Stats
141W - 55L
1,861 Elo+
Party 1
Tyr
Tyr
ProbablyHigh930
Tyr
Level 18
God Stats
7W - 0L
1,951 SR
Queue Stats
43W - 8L
1,920 Elo+
Party 1
Thanatos
Thanatos
Rankedfeeder433
Thanatos
Level 16
God Stats
4W - 1L
1,619 SR
Queue Stats
57W - 8L
1,984 Elo+
Party 1
Team Averages
Level 39
1,771 SR
1,962 Elo+

VS

Team Averages
Level 19
1,693 SR
1,743 Elo+
Nox
Nox
Dalvin8204
Nox
Level 18
God Stats
1W - 1L
1,936 SR
Queue Stats
69W - 39L
1,815 Elo+
Solo
Heimdallr
Heimdallr
MasterPony10
Heimdallr
Level 24
God Stats
5W - 8L
1,726 SR
Queue Stats
194W - 175L
1,774 Elo+
Solo
Ah Puch
Ah Puch
Snesmess123
Ah Puch
Level 23
God Stats
6W - 7L
1,555 SR
Queue Stats
32W - 31L
1,691 Elo+
Solo
King Arthur
King Arthur
gabeuhreal
King Arthur
Level 20
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 17L
1,680 Elo+
Solo
Fenrir
Fenrir
outing-complejo8
Fenrir
Level 11
God Stats
1W - 1L
1,747 SR
Queue Stats
9W - 6L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 1
6,053
605
3,413
5,666
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
InvictusLrT
Izanami
10
1 / 1 / 2
5,569
557
6,389
6,624
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 4
5,107
511
1,525
3,945
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
6,486
649
3,841
6,741
2,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
10
3 / 1 / 1
5,782
578
2,082
6,440
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,184
518
3,975
7,341
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
MasterPony10
Heimdallr
8
1 / 2 / 2
4,923
492
2,600
6,457
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Puch
Snesmess123
Ah Puch
10
1 / 2 / 0
5,761
576
3,074
4,210
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
gabeuhreal
King Arthur
9
0 / 2 / 0
4,872
487
2,882
5,218
2,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 3 / 0
4,642
464
2,779
6,331
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
4
4
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
1
1
2
2
W
Izanami
InvictusLrT
Izanami
1
1
2
2
W
0
1
4
2
L
Heimdallr
MasterPony10
Heimdallr
1
2
2
1
W
2
0
1
2.5
W
Thanatos
3
1
1
3.5
L
Ah Puch
Snesmess123
Ah Puch
1
2
0
0.5
L
King Arthur
gabeuhreal
King Arthur
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,250
Damage
15,310
29,416
Taken
29,557
10,627
Mitigated
9,802
15,328
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,413
787
0
1,749
5,666
2,678
0
1,566
4,096
12,807
0
L
3,975
819
492
2,854
7,341
2,302
78
898
6,443
17,800
0
W
Izanami
InvictusLrT
Izanami
6,389
4,081
0
2,929
6,624
1,996
534
2,249
4,375
0
44,928
W
1,525
250
0
1,396
3,945
1,124
0
2,005
1,670
20,642
0
L
Heimdallr
MasterPony10
Heimdallr
2,600
600
0
1,102
6,457
1,603
0
2,026
4,391
0
18,216
W
3,841
284
0
3,525
6,741
2,820
0
0
6,516
0
36,372
W
Thanatos
2,082
896
0
5,729
6,440
2,009
0
893
5,460
0
29,670
L
Ah Puch
Snesmess123
Ah Puch
3,074
81
0
974
4,210
1,049
0
1,333
2,747
30,760
0
L
King Arthur
gabeuhreal
King Arthur
2,882
338
0
1,862
5,218
2,521
0
0
5,218
0
20,531
L
2,779
543
0
1,868
6,331
2,327
0
489
5,820
0
16,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,997
Gold Earned
25,382
300
Minions Killed
205
0
Camps Cleared
0
1,039,298
Distance Traveled
920,005
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,053
605
19
2
0
214,548
4
L
Nox
5,184
518
12
1
0
176,685
4
W
Izanami
5,569
557
90
9
0
193,433
3
W
Scylla
5,107
511
40
4
0
194,531
2
L
Heimdallr
4,923
492
49
5
0
182,528
2
W
Tyr
6,486
649
84
8
0
212,056
1
W
Thanatos
5,782
578
67
7
0
224,730
2
L
Ah Puch
5,761
576
62
6
0
187,153
1
L
King Arthur
4,872
487
46
5
0
169,621
1
L
Fenrir
4,642
464
36
4
0
204,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role