Player Matchup

Osiris
Osiris
Bloodycheeks937
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,641 Elo+
Party 1
Artio
Artio
BossC10
Artio
Level 140
God Stats
1W - 2L
1,764 SR
Queue Stats
41W - 38L
1,625 Elo+
Party 1
Thor
Thor
HCG_Tony1
Thor
Level 144
God Stats
0W - 2L
1,411 SR
Queue Stats
27W - 22L
1,658 Elo+
Solo
Danzaburou
Danzaburou
MYACCY06
Danzaburou
Level 147
God Stats
37W - 29L
1,586 SR
Queue Stats
538W - 559L
1,527 Elo+
Solo
Tyr
Tyr
xSnkyx
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 132
1,552 SR
1,590 Elo+

VS

Team Averages
Level 132
1,637 SR
1,461 Elo+
Cu Chulainn
Cu Chulainn
SUPAMAN2321
Cu Chulainn
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,224 Elo+
Solo
Olorun
Olorun
SemiFutileWASD1
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,794 Elo+
Solo
Danzaburou
Danzaburou
Shehulk95
Danzaburou
Level 135
God Stats
4W - 3L
1,409 SR
Queue Stats
24W - 24L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
X H0NDAB01 JE X
Jormungandr
Level 154
God Stats
2W - 2L
1,703 SR
Queue Stats
28W - 28L
1,473 Elo+
Party 2
Hel
Hel
elmasnajx
Hel
Level 121
God Stats
2W - 0L
2,072 SR
Queue Stats
7W - 8L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
10,097
594
12,571
20,224
14,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
BossC10
Artio
17
1 / 4 / 4
9,858
580
8,016
27,539
30,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
18
0 / 1 / 4
10,165
598
14,681
13,858
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MYACCY06
Danzaburou
19
5 / 3 / 3
12,711
748
19,539
15,724
8,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
xSnkyx
Tyr
16
1 / 4 / 5
9,712
571
15,297
23,887
22,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SUPAMAN2321
Cu Chulainn
17
3 / 5 / 6
11,427
672
12,351
19,584
15,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 1 / 12
11,358
668
16,052
18,037
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Shehulk95
Danzaburou
19
6 / 0 / 8
13,701
806
19,841
14,353
6,321
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
X H0NDAB01 JE X
Jormungandr
19
3 / 1 / 6
11,907
700
20,709
21,063
19,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

19
3 / 1 / 12
12,052
709
17,097
15,169
8,481
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
8
Kills
16
16
Deaths
8
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Artio
BossC10
Artio
1
4
4
0.75
L
Thor
0
1
4
2
L
Danzaburou
MYACCY06
Danzaburou
5
3
3
2.17
W
Cu Chulainn
SUPAMAN2321
Cu Chulainn
3
5
6
1.2
W
1
1
12
7
W
Danzaburou
Shehulk95
Danzaburou
6
0
8
10
W
Jormungandr
X H0NDAB01 JE X
Jormungandr
3
1
6
6
W
3
1
12
9
L
Tyr
xSnkyx
Tyr
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,104
Damage
86,050
101,232
Taken
88,206
85,528
Mitigated
57,333
29,605
Healing
50,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,571
3,534
0
5,180
20,224
14,006
0
12,976
6,721
0
39,723
L
Artio
BossC10
Artio
8,016
430
3,388
6,076
27,539
30,139
0
13,835
12,779
25,832
0
L
Thor
14,681
781
0
2,001
13,858
9,697
1
6,516
6,986
0
62,847
L
Danzaburou
MYACCY06
Danzaburou
19,539
7,115
0
2,701
15,724
8,917
1
8,194
6,867
0
54,449
W
Cu Chulainn
SUPAMAN2321
Cu Chulainn
12,351
2,303
0
1,707
19,584
15,243
81
1,719
17,410
0
35,291
W
16,052
9,920
1,793
9,794
18,037
8,224
2,201
732
17,030
43,685
0
W
Danzaburou
Shehulk95
Danzaburou
19,841
8,126
0
5,017
14,353
6,321
4,247
2,594
11,634
0
51,835
W
Jormungandr
X H0NDAB01 JE X
Jormungandr
20,709
3,546
0
1,727
21,063
19,064
1,441
1,794
18,865
56,920
0
W
17,097
188
19,515
11,401
15,169
8,481
292
1,834
13,135
40,222
0
L
Tyr
xSnkyx
Tyr
15,297
1,839
1,331
8,928
23,887
22,769
0
10,903
12,421
0
39,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,543
Gold Earned
60,445
350
Minions Killed
357
7
Camps Cleared
7
1,567,384
Distance Traveled
1,545,808
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,097
594
66
4
3
300,985
0
L
Artio
9,858
580
23
1
0
313,920
2
L
Thor
10,165
598
112
7
3
299,857
3
L
Danzaburou
12,711
748
99
6
0
304,287
0
W
Cu Chulainn
11,427
672
61
4
1
299,640
1
W
Olorun
11,358
668
67
4
0
294,114
0
W
Danzaburou
13,701
806
83
5
1
309,355
1
W
Jormungandr
11,907
700
88
5
2
292,855
0
W
Hel
12,052
709
58
3
3
349,844
2
L
Tyr
9,712
571
50
3
1
348,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role