Player Matchup

Cu Chulainn
Cu Chulainn
Canahawk74
Cu Chulainn
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
KuroYoh88
Aphrodite
Level 127
God Stats
1W - 2L
1,243 SR
Queue Stats
251W - 258L
1,675 Elo+
Party 2
Fenrir
Fenrir
el_crackwww
Fenrir
Level 100
God Stats
18W - 16L
1,360 SR
Queue Stats
535W - 541L
1,516 Elo+
Party 2
Team Averages
Level 78
1,368 SR
1,564 Elo+

VS

Team Averages
Level 49
1,585 SR
1,515 Elo+
Danzaburou
Danzaburou
DillonIs Killen
Danzaburou
Level 89
God Stats
6W - 8L
1,549 SR
Queue Stats
133W - 120L
1,575 Elo+
Party 1
Camazotz
Camazotz
I HAVE QUIFS
Camazotz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 99L
1,362 Elo+
Solo
Anubis
Anubis
Walkerm6
Anubis
Level 32
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 2L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Canahawk74
Cu Chulainn
17
6 / 5 / 13
13,212
695
14,882
21,049
15,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
KuroYoh88
Aphrodite
18
4 / 2 / 15
13,178
694
11,319
11,079
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
18
13 / 2 / 5
14,510
764
20,790
13,671
8,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DillonIs Killen
Danzaburou
14
3 / 10 / 5
12,139
639
19,208
18,715
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
I HAVE QUIFS
Camazotz
16
3 / 5 / 5
12,244
644
6,653
24,526
11,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Walkerm6
Anubis
16
3 / 8 / 6
12,353
650
9,206
13,346
5,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
23
Kills
9
9
Deaths
23
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Canahawk74
Cu Chulainn
6
5
13
2.5
L
Danzaburou
DillonIs Killen
Danzaburou
3
10
5
0.55
L
Camazotz
I HAVE QUIFS
Camazotz
3
5
5
1.1
W
Aphrodite
KuroYoh88
Aphrodite
4
2
15
5.75
L
Anubis
Walkerm6
Anubis
3
8
6
0.75
W
Fenrir
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,991
Damage
35,067
45,799
Taken
56,587
28,321
Mitigated
22,591
25,803
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Canahawk74
Cu Chulainn
14,882
3,531
0
2,708
21,049
15,649
557
3,570
17,479
0
58,964
L
Danzaburou
DillonIs Killen
Danzaburou
19,208
10,140
0
2,927
18,715
5,740
517
3,884
14,831
0
58,258
L
Camazotz
I HAVE QUIFS
Camazotz
6,653
3,538
0
6,289
24,526
11,373
0
5,015
19,511
0
63,626
W
Aphrodite
KuroYoh88
Aphrodite
11,319
301
11,889
8,034
11,079
4,413
941
3,732
7,347
59,718
0
L
Anubis
Walkerm6
Anubis
9,206
780
697
2,674
13,346
5,478
24
2,553
10,793
49,504
0
W
Fenrir
20,790
4,055
0
3,172
13,671
8,259
1,260
1,969
11,702
0
68,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
36,736
224
Minions Killed
230
0
Camps Cleared
0
1,093,121
Distance Traveled
844,888
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,212
695
60
3
0
344,040
4
L
Danzaburou
12,139
639
63
3
0
246,770
2
L
Camazotz
12,244
644
95
5
0
357,100
2
W
Aphrodite
13,178
694
98
5
0
354,459
1
L
Anubis
12,353
650
72
4
0
241,018
0
W
Fenrir
14,510
764
66
3
0
394,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role