Player Matchup

Chernobog
Chernobog
BeapFaceGods
Chernobog
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,556 Elo+
Party 2
Chang'e
Chang'e
BeapFaceKingz
Chang'e
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
Droseicebucket
Sun Wukong
Level 106
God Stats
10W - 7L
1,407 SR
Queue Stats
55W - 51L
1,538 Elo+
Solo
Bacchus
Bacchus
Ernest0t0
Bacchus
Level 89
God Stats
9W - 7L
2,062 SR
Queue Stats
152W - 223L
1,495 Elo+
Solo
Tyr
Tyr
MOTBAT146
Tyr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 213L
1,528 Elo+
Party 2
Team Averages
Level 114
1,594 SR
1,526 Elo+

VS

Team Averages
Level 140
1,464 SR
1,533 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AllonsyAlonzzo
Sobek
Level 141
God Stats
8W - 7L
1,377 SR
Queue Stats
85W - 78L
1,552 Elo+
Solo
Xbalanque
Xbalanque
SanctumSiege
Xbalanque
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,604 Elo+
Party 1
Erlang Shen
Erlang Shen
Shi_no_Sutoka
Erlang Shen
Level 142
God Stats
3W - 4L
1,504 SR
Queue Stats
172W - 181L
1,503 Elo+
Party 1
Osiris
Osiris
TTVLiquidCourag3
Osiris
Level 144
God Stats
3W - 1L
1,441 SR
Queue Stats
241W - 271L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeapFaceGods
Chernobog
11
3 / 3 / 1
6,876
573
5,667
8,240
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
9
1 / 6 / 1
5,612
468
2,711
8,128
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Droseicebucket
Sun Wukong
12
0 / 1 / 1
6,518
543
3,414
7,067
6,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Ernest0t0
Bacchus
9
2 / 3 / 3
5,816
485
2,521
8,757
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 2
6,324
527
4,075
9,822
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
7 / 1 / 2
7,343
612
6,196
4,350
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 4
6,685
557
5,775
9,996
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
SanctumSiege
Xbalanque
12
2 / 2 / 2
6,926
577
6,015
6,881
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Shi_no_Sutoka
Erlang Shen
11
1 / 1 / 1
6,630
553
5,416
6,471
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 5
6,863
572
6,722
6,950
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
15
15
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
2
8
W
3
1
4
5
L
Chernobog
BeapFaceGods
Chernobog
3
3
1
1.17
L
Chang'e
1
6
1
0.25
L
Sun Wukong
Droseicebucket
Sun Wukong
0
1
1
0.5
L
Bacchus
Ernest0t0
Bacchus
2
3
3
1.17
L
1
2
2
1
W
Xbalanque
SanctumSiege
Xbalanque
2
2
2
1.5
W
Erlang Shen
Shi_no_Sutoka
Erlang Shen
1
1
1
1.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,388
Damage
30,124
42,014
Taken
34,648
18,362
Mitigated
18,672
15,062
Healing
14,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,196
777
0
588
4,350
1,382
150
1,014
3,336
40,467
0
W
5,775
717
0
6,401
9,996
6,110
0
1,574
8,176
26,281
0
L
Chernobog
BeapFaceGods
Chernobog
5,667
3,267
0
3,339
8,240
1,937
485
2,149
6,028
0
39,464
L
Chang'e
2,711
115
418
2,062
8,128
2,207
0
3,616
4,304
26,165
0
L
Sun Wukong
Droseicebucket
Sun Wukong
3,414
953
0
2,768
7,067
6,718
0
0
7,067
0
34,967
L
Bacchus
Ernest0t0
Bacchus
2,521
397
335
1,460
8,757
4,014
0
3,484
5,235
14,667
0
L
4,075
645
0
4,680
9,822
3,486
0
2,352
7,409
0
34,800
W
Xbalanque
SanctumSiege
Xbalanque
6,015
2,665
0
4,242
6,881
1,824
585
669
6,034
0
43,708
W
Erlang Shen
Shi_no_Sutoka
Erlang Shen
5,416
2,488
0
2,409
6,471
4,238
141
0
6,471
0
36,607
W
6,722
2,551
0
745
6,950
5,118
0
1,527
5,399
0
41,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
34,447
313
Minions Killed
359
0
Camps Cleared
0
1,088,773
Distance Traveled
1,077,686
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,343
612
75
6
0
192,667
5
W
Sobek
6,685
557
28
2
0
229,667
1
L
Chernobog
6,876
573
80
7
0
207,713
1
L
Chang'e
5,612
468
56
5
0
206,113
2
L
Sun Wukong
6,518
543
82
7
0
205,319
2
L
Bacchus
5,816
485
24
2
0
221,024
0
L
Tyr
6,324
527
71
6
0
248,604
2
W
Xbalanque
6,926
577
85
7
0
210,022
6
W
Erlang Shen
6,630
553
83
7
0
209,818
0
W
Osiris
6,863
572
88
7
0
235,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role