Player Matchup

He Bo
He Bo
Big Lego Base10
He Bo
Level 125
God Stats
39W - 27L
1,447 SR
Queue Stats
668W - 662L
1,571 Elo+
Party 2
Athena
Athena
HalseyXIII
Athena
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 127L
1,680 Elo+
Solo
Osiris
Osiris
Little Gray 97
Osiris
Level 127
God Stats
10W - 10L
1,500 SR
Queue Stats
560W - 554L
1,477 Elo+
Party 2
Artemis
Artemis
PutridSenpai
Artemis
Level 155
God Stats
6W - 4L
1,706 SR
Queue Stats
542W - 516L
1,598 Elo+
Party 1
Hera
Hera
StretchyOldBalls
Hera
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
327W - 265L
1,587 Elo+
Party 1
Team Averages
Level 143
1,531 SR
1,583 Elo+

VS

Team Averages
Level 126
1,567 SR
1,637 Elo+
Hel
Hel
CTDaBeast
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 123L
1,662 Elo+
Party 3
Ymir
Ymir
Ch0rmatic
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,741 Elo+
Solo
Mulan
Mulan
IordTachanka
Mulan
Level 125
God Stats
27W - 23L
1,517 SR
Queue Stats
149W - 155L
1,583 Elo+
Solo
Apollo
Apollo
StarzFPS
Apollo
Level 106
God Stats
8W - 5L
1,520 SR
Queue Stats
86W - 65L
1,629 Elo+
Party 3
Vamana
Vamana
ThrowItBetter
Vamana
Level 129
God Stats
1W - 1L
1,798 SR
Queue Stats
75W - 69L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,778
578
2,945
3,891
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
HalseyXIII
Athena
10
3 / 1 / 8
5,998
600
2,175
6,651
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 1
6,036
604
6,021
6,285
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
PutridSenpai
Artemis
10
1 / 1 / 2
5,587
559
2,151
3,692
1,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 10
5,725
573
6,043
3,535
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,203
520
2,176
3,796
1,213
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
9
0 / 2 / 2
5,184
518
787
5,229
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 2
4,412
441
3,980
8,636
3,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
StarzFPS
Apollo
11
2 / 1 / 1
6,607
661
1,880
5,650
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 0
5,548
555
4,781
7,973
4,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
3
3
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
2
1
0.25
L
Ymir
0
2
2
0.5
W
Athena
HalseyXIII
Athena
3
1
8
7
L
0
5
2
0.2
W
4
0
1
4.5
W
Artemis
PutridSenpai
Artemis
1
1
2
2
L
Apollo
StarzFPS
Apollo
2
1
1
2.5
W
1
0
10
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,335
Damage
13,604
24,054
Taken
31,284
11,462
Mitigated
12,817
10,067
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,945
334
0
2,090
3,891
1,015
0
510
3,356
30,899
0
L
2,176
60
90
1,224
3,796
1,213
0
1,653
2,143
31,553
0
L
Ymir
787
42
0
1,484
5,229
2,030
0
2,741
2,488
23,498
0
W
Athena
HalseyXIII
Athena
2,175
1,296
0
1,606
6,651
3,560
0
1,793
4,658
9,853
0
L
3,980
862
198
1,888
8,636
3,766
0
4,733
3,903
0
13,481
W
6,021
2,410
0
3,448
6,285
4,830
0
292
5,625
0
31,222
W
Artemis
PutridSenpai
Artemis
2,151
928
0
1,794
3,692
1,025
0
0
3,667
0
28,792
L
Apollo
StarzFPS
Apollo
1,880
1,265
0
2,527
5,650
1,609
0
321
5,329
0
39,329
W
6,043
1,424
0
1,129
3,535
1,032
0
368
3,092
37,411
0
L
4,781
1,414
0
3,812
7,973
4,199
0
1,715
6,258
0
29,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
26,954
292
Minions Killed
290
0
Camps Cleared
0
1,010,650
Distance Traveled
872,253
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,778
578
77
8
0
190,394
0
L
Hel
5,203
520
70
7
0
152,107
4
L
Ymir
5,184
518
69
7
0
144,549
0
W
Athena
5,998
600
15
2
0
223,726
2
L
Mulan
4,412
441
17
2
0
189,574
1
W
Osiris
6,036
604
57
6
0
216,898
0
W
Artemis
5,587
559
67
7
0
182,313
4
L
Apollo
6,607
661
79
8
0
185,008
5
W
Hera
5,725
573
76
8
0
197,319
3
L
Vamana
5,548
555
55
6
0
201,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role