Player Matchup

Set
Set
Bagelette
Set
Level 26
God Stats
5W - 9L
1,233 SR
Queue Stats
150W - 178L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
CeasingComa209
Danzaburou
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 118L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
Morg710
Ratatoskr
Level 67
God Stats
23W - 21L
1,560 SR
Queue Stats
898W - 836L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
PackAPachy
Baron Samedi
Level 87
God Stats
9W - 4L
1,722 SR
Queue Stats
184W - 182L
1,561 Elo+
Party 1
Ymir
Ymir
wintersoul9
Ymir
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 22L
1,520 Elo+
Party 2
Team Averages
Level 68
1,503 SR
1,549 Elo+

VS

Team Averages
Level 48
1,659 SR
1,483 Elo+
Janus
Janus
AmericanSkurge
Janus
Level 27
God Stats
27W - 23L
1,454 SR
Queue Stats
214W - 202L
1,471 Elo+
Party 4
Cernunnos
Cernunnos
GreejNesus
Cernunnos
Level 79
God Stats
11W - 3L
1,868 SR
Queue Stats
267W - 221L
1,546 Elo+
Party 3
Baron Samedi
Baron Samedi
Jeffro2270
Baron Samedi
Level 32
God Stats
32W - 17L
1,530 SR
Queue Stats
153W - 133L
1,468 Elo+
Party 3
Ratatoskr
Ratatoskr
NotGondelf
Ratatoskr
Level 68
God Stats
10W - 3L
1,697 SR
Queue Stats
258W - 203L
1,497 Elo+
Party 4
Ymir
Ymir
sergiomirones
Ymir
Level 35
God Stats
4W - 1L
1,746 SR
Queue Stats
15W - 24L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 5
11,871
440
14,474
21,955
13,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
CeasingComa209
Danzaburou
20
4 / 6 / 6
13,982
518
17,759
23,462
10,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
Morg710
Ratatoskr
18
1 / 4 / 3
11,651
432
11,844
27,496
22,551
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
PackAPachy
Baron Samedi
19
8 / 9 / 5
12,873
477
19,408
23,159
11,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 6 / 8
11,783
436
11,801
25,777
35,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 15
12,673
469
16,552
14,004
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
GreejNesus
Cernunnos
20
7 / 4 / 9
16,057
595
31,056
20,777
10,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Jeffro2270
Baron Samedi
20
5 / 3 / 7
14,543
539
14,392
14,908
8,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
NotGondelf
Ratatoskr
20
17 / 3 / 10
15,709
582
26,938
35,014
15,543
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 11
12,906
478
6,619
20,752
20,162
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
88
21
Kills
36
36
Deaths
21
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
7
15
1.5
L
4
11
5
0.59
L
Danzaburou
CeasingComa209
Danzaburou
4
6
6
1.17
W
Cernunnos
GreejNesus
Cernunnos
7
4
9
2.88
W
Baron Samedi
Jeffro2270
Baron Samedi
5
3
7
2.83
L
Ratatoskr
Morg710
Ratatoskr
1
4
3
0.63
W
Ratatoskr
NotGondelf
Ratatoskr
17
3
10
7.33
L
Baron Samedi
PackAPachy
Baron Samedi
8
9
5
1.17
W
4
4
11
2.38
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,286
Damage
95,557
121,849
Taken
105,455
93,888
Mitigated
59,711
28,608
Healing
41,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,552
974
0
2,984
14,004
4,910
1,590
6,532
6,947
65,654
0
L
14,474
6,976
0
1,670
21,955
13,735
0
8,441
13,118
0
70,576
L
Danzaburou
CeasingComa209
Danzaburou
17,759
8,172
0
9,937
23,462
10,177
2,932
3,487
19,915
0
95,650
W
Cernunnos
GreejNesus
Cernunnos
31,056
17,195
0
7,483
20,777
10,319
7,231
5,670
14,919
0
145,100
W
Baron Samedi
Jeffro2270
Baron Samedi
14,392
1,275
1,259
5,830
14,908
8,777
2,266
4,409
10,249
94,143
0
L
Ratatoskr
Morg710
Ratatoskr
11,844
2,685
0
8,884
27,496
22,551
0
7,486
19,728
0
79,507
W
Ratatoskr
NotGondelf
Ratatoskr
26,938
9,075
0
16,044
35,014
15,543
2,919
8,164
26,382
0
92,991
L
Baron Samedi
PackAPachy
Baron Samedi
19,408
624
1,311
5,107
23,159
11,972
527
8,047
14,538
79,436
0
W
6,619
936
2,006
5,737
20,752
20,162
1,534
5,371
15,103
31,665
0
L
11,801
2,767
0
1,699
25,777
35,453
0
8,946
16,593
39,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,160
Gold Earned
71,888
545
Minions Killed
636
0
Camps Cleared
0
2,244,003
Distance Traveled
2,471,649
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,673
469
110
4
0
469,091
1
L
Set
11,871
440
93
3
0
428,414
2
L
Danzaburou
13,982
518
151
6
0
457,258
2
W
Cernunnos
16,057
595
201
7
0
484,311
5
W
Baron Samedi
14,543
539
154
6
0
495,239
9
L
Ratatoskr
11,651
432
126
5
0
510,836
5
W
Ratatoskr
15,709
582
113
4
0
594,352
0
L
Baron Samedi
12,873
477
128
5
0
420,718
4
W
Ymir
12,906
478
58
2
0
428,656
3
L
Ymir
11,783
436
47
2
0
426,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role